Demo Data from EDBT 2026 / reviewers in the wild / expert
Marcus Jainta
dblp:164/6213
· DBLP profile ↗
2ranked-venue papers
0as first author
1since 2021 · last 2026
0000-0002-1166-027XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
High-performance computing · 70% Parallel and multicore computing · 30% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
High-performance computing
performance optimization at scale |
0.2 | 1 | 2015 | Massively parallel phase-field simulations for ternary eutectic directional solidification · SC 2015 |
High-performance computing › scientific computing systems
phase field simulation |
0.2 | 1 | 2015 | Massively parallel phase-field simulations for ternary eutectic directional solidification · SC 2015 |
High-performance computing
scientific computing systems |
0.2 | 1 | 2015 | Massively parallel phase-field simulations for ternary eutectic directional solidification · SC 2015 |
Parallel and multicore computing › data parallelism
SIMD vectorization |
0.2 | 1 | 2015 | Massively parallel phase-field simulations for ternary eutectic directional solidification · SC 2015 |
Methods — techniques the papers use, named apart from their topics
mesh-based data reduction · 0.2grand potential formulation · 0.2communication hiding · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Who Did What? Designing Avatars for Explainable Multi-Agent Systems in Knowledge WorkabstractKnowledge workers increasingly rely on multi-agent systems to solve complex problems. While these systems offer valuable support, they often obscure which agents contributed to a response, leading to a lack of transparency that may result in errors and reduced trust. To address this, we propose avatars that make agents’ expertise and contributions transparent. We iteratively co-designed avatars representing distinct expertise areas and validated them in an experiment (N=100). Building on this, we developed four multi-agent prototypes varying in explanation modality (text vs. avatars) and resolution (low vs. high). We then conducted a mixed-methods evaluation with an online experiment (N=124) and follow-up interviews (N=20). Qualitative results suggest that avatars foster clearer mental models, improve perceived explainability, and support users’ trust calibration without increasing cognitive load, although no significant quantitative differences were found. Our research contributes validated avatar designs, insights into explanation strategies, and design implications for explainable multi-agent systems. Simon Rapp, Martin Feick, Marcus Jainta, Alexander Maedche |
DIS | 3 |
| 2015 | Massively parallel phase-field simulations for ternary eutectic directional solidificationabstractMicrostructures forming during ternary eutectic directional solidification processes have significant influence on the macroscopic mechanical properties of metal alloys. For a realistic simulation, we use the well established thermodynamically consistent phase-field method and improve it with a new grand potential formulation to couple the concentration evolution. This extension is very compute intensive due to a temperature dependent diffusive concentration. We significantly extend previous simulations that have used simpler phase-field models or were performed on smaller domain sizes. The new method has been implemented within the massively parallel HPC framework waLBerla that is designed to exploit current supercomputers efficiently. We apply various optimization techniques, including buffering techniques, explicit SIMD kernel vectorization, and communication hiding. Simulations utilizing up to 262,144 cores have been run on three different supercomputing architectures and weak scalability results are shown. Additionally, a hierarchical, mesh-based data reduction strategy is developed to keep the I/O problem manageable at scale. Martin Bauer 0003, Johannes Hötzer, Marcus Jainta, Philipp Steinmetz, Marco Berghoff, Florian Schornbaum, Christian Godenschwager, Harald Köstler, Britta Nestler, Ulrich Rüde |
SC | 3 |