Demo Data from EDBT 2026 / reviewers in the wild / expert
Patrick Baudelaire
dblp:164/7755
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 1989
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 77% Interaction techniques and input · 23% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 3 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools › authoring tools
graphic design tools |
0.0 | 1 | 1989 | Planar maps: an interaction paradigm for graphic design · CHI 1989 |
Rendering
raster graphics |
0.0 | 1 | 1980 | Techniques for interactive raster graphics · SIGGRAPH 1980 |
Rendering
rasterization |
0.0 | 1 | 1980 | Techniques for interactive raster graphics · SIGGRAPH 1980 |
Methods — techniques the papers use, named apart from their topics
software display file encoding · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1989 | Planar maps: an interaction paradigm for graphic designabstractCompared to traditional media, computer illustration software offers superior editing power at the cost of reduced freedom in the picture construction process. To reduce this discrepancy, we propose an extension to the classical paradigm of 2D layered drawing, the map paradigm, that is conducive to a more natural drawing technique. We present the key concepts on which the new paradigm is based: a) graphical objects, called planar maps, that describe shapes with multiple colors and contours; b) a drawing technique, called map sketching, that allows the iterative construction of arbitrarily complex objects. We also discuss user interface design issues in map based illustration software. Patrick Baudelaire, Michel Gangnet |
CHI | 1 |
| 1980 | Techniques for interactive raster graphicsabstractThe visual quality of raster images makes them attractive for applications such as business graphics and document illustration. Such applications are most fully served using interactive systems to describe curves, areas and text which can be rendered at high resolution for the final copy. However, to present such imagery in an interactive environment for moderate cost is difficult. Techniques are presented that provide solutions to the problems of scan conversion, screen update, and hit testing for a class of interactive systems called illustrators. The design rests on the use of software display file encoding techniques. These ideas have been used in the implementation of several illustration programs on a personal minicomputer. Patrick Baudelaire, Maureen Stone 0002 |
SIGGRAPH | 1 |