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Mariano Jaimez

dblp:164/8593 · also Mariano Jaimez Tarifa · DBLP profile ↗
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8ranked-venue papers
7as first author
0since 2021 · last 2018
0000-0002-1885-2821ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-authorSystems, architecture and hardware · 4 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Robot navigation and mapping · 57% 3D vision · 29% Video understanding and tracking · 11%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 61% Multimedia analysis and retrieval · 30% Computational photography and imaging · 9%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › localization
odometry
0.522018
Robust Planar Odometry Based on Symmetric Range Flow and Multiscan Alignment · IEEE Trans. Robotics 2018
Fast Visual Odometry for 3-D Range Sensors · IEEE Trans. Robotics 2015
Computer vision › 3D vision
range sensing
0.522018
Robust Planar Odometry Based on Symmetric Range Flow and Multiscan Alignment · IEEE Trans. Robotics 2018
Fast Visual Odometry for 3-D Range Sensors · IEEE Trans. Robotics 2015
Computer vision › 3D vision
3d reconstruction
0.312018
StaticFusion: Background Reconstruction for Dense RGB-D SLAM in Dynamic Environments · ICRA 2018
Computer vision › Video understanding and tracking › background subtraction
background reconstruction
0.312018
StaticFusion: Background Reconstruction for Dense RGB-D SLAM in Dynamic Environments · ICRA 2018
Robotics › Robot navigation and mapping › SLAM › dense SLAM
dense RGB-D SLAM
0.312018
StaticFusion: Background Reconstruction for Dense RGB-D SLAM in Dynamic Environments · ICRA 2018
Robotics › Robot navigation and mapping
dynamic environments
0.312018
StaticFusion: Background Reconstruction for Dense RGB-D SLAM in Dynamic Environments · ICRA 2018
Robotics › Robot navigation and mapping
SLAM
0.312018
StaticFusion: Background Reconstruction for Dense RGB-D SLAM in Dynamic Environments · ICRA 2018
Geometric modeling and processing
3d reconstruction
0.312017
An Efficient Background Term for 3D Reconstruction and Tracking with Smooth Surface Models · CVPR 2017
Multimedia analysis and retrieval
object tracking
0.312017
An Efficient Background Term for 3D Reconstruction and Tracking with Smooth Surface Models · CVPR 2017
Geometric modeling and processing › surface reconstruction
smooth surface reconstruction
0.312017
An Efficient Background Term for 3D Reconstruction and Tracking with Smooth Surface Models · CVPR 2017
Robotics › Robot navigation and mapping
visual odometry
0.212015
Fast Visual Odometry for 3-D Range Sensors · IEEE Trans. Robotics 2015
Computer vision › Segmentation and scene understanding › video segmentation
static-dynamic segmentation
0.112018
StaticFusion: Background Reconstruction for Dense RGB-D SLAM in Dynamic Environments · ICRA 2018
Computational photography and imaging › depth sensing
RGB-D imaging
0.112017
An Efficient Background Term for 3D Reconstruction and Tracking with Smooth Surface Models · CVPR 2017

Methods — techniques the papers use, named apart from their topics

weighted dense fusion · 0.3probabilistic segmentation · 0.3multiscan alignment · 0.3keyscan alignment · 0.3frame-to-model alignment · 0.3ray casting · 0.3nonlinear minimization · 0.3joint optimization · 0.3range flow constraint equation · 0.2iterative closest point · 0.2
YearPublicationVenuePosition
2018 StaticFusion: Background Reconstruction for Dense RGB-D SLAM in Dynamic Environments
abstract
Dynamic environments are challenging for visual SLAM as moving objects can impair camera pose tracking and cause corruptions to be integrated into the map. In this paper, we propose a method for robust dense RGB-D SLAM in dynamic environments which detects moving objects and simultaneously reconstructs the background structure. While most methods employ implicit robust penalisers or outlier filtering techniques in order to handle moving objects, our approach is to simultaneously estimate the camera motion as well as a probabilistic static/dynamic segmentation of the current RGB-D image pair. This segmentation is then used for weighted dense RGB-D fusion to estimate a 3D model of only the static parts of the environment. By leveraging the 3D model for frame-to-model alignment, as well as static/dynamic segmentation, camera motion estimation has reduced overall drift - as well as being more robust to the presence of dynamics in the scene. Demonstrations are presented which compare the proposed method to related state-of-the-art approaches using both static and dynamic sequences. The proposed method achieves similar performance in static environments and improved accuracy and robustness in dynamic scenes.
Raluca Scona, Mariano Jaimez, Yvan R. Petillot, Maurice Fallon, Daniel Cremers
ICRA2
2018 Robust Planar Odometry Based on Symmetric Range Flow and Multiscan Alignment
abstract
This paper presents a dense method for estimating planar motion with a laser scanner. Starting from a symmetric representation of geometric consistency between scans, we derive a precise range flow constraint and express the motion of the scan observations as a function of the rigid motion of the scanner. In contrast to existing techniques, which align the incoming scan with either the previous one or the last selected keyscan, we propose a combined and efficient formulation to jointly align all these three scans at every iteration. This new formulation preserves the advantages of keyscan-based strategies but, is more robust against suboptimal selection of keyscans and the presence of moving objects. An extensive evaluation of our method is presented with simulated and real data in both static and dynamic environments. Results show that our approach is one order of magnitude faster and significantly more accurate than existing methods in all the conducted experiments. With a runtime of about one millisecond, it is suitable for those robotic applications that require planar odometry with low computational cost. The code is available online as a ROS package.
Mariano Jaimez, Javier Gonzalez Monroy, Manuel Lopez-Antequera, Javier González 0001
IEEE Trans. Robotics1
2017 An Efficient Background Term for 3D Reconstruction and Tracking with Smooth Surface Models
abstract
We present a novel strategy to shrink and constrain a 3D model, represented as a smooth spline-like surface, within the visual hull of an object observed from one or multiple views. This new background or silhouette term combines the efficiency of previous approaches based on an image-plane distance transform with the accuracy of formulations based on raycasting or ray potentials. The overall formulation is solved by alternating an inner nonlinear minization (raycasting) with a joint optimization of the surface geometry, the camera poses and the data correspondences. Experiments on 3D reconstruction and object tracking show that the new formulation corrects several deficiencies of existing approaches, for instance when modelling non-convex shapes. Moreover, our proposal is more robust against defects in the object segmentation and inherently handles the presence of uncertainty in the measurements (e.g. null depth values in images provided by RGB-D cameras).
Mariano Jaimez, Thomas J. Cashman 0001, Andrew W. Fitzgibbon, Javier González 0001, Daniel Cremers
CVPR1
2017 Fast odometry and scene flow from RGB-D cameras based on geometric clustering
abstract
In this paper we propose an efficient solution to jointly estimate the camera motion and a piecewise-rigid scene flow from an RGB-D sequence. The key idea is to perform a two-fold segmentation of the scene, dividing it into geometric clusters that are, in turn, classified as static or moving elements. Representing the dynamic scene as a set of rigid clusters drastically accelerates the motion estimation, while segmenting it into static and dynamic parts allows us to separate the camera motion (odometry) from the rest of motions observed in the scene. The resulting method robustly and accurately determines the motion of an RGB-D camera in dynamic environments with an average runtime of 80 milliseconds on a multi-core CPU. The code is available for public use/test.
Mariano Jaimez, Christian Kerl, Javier González 0001, Daniel Cremers
ICRA1
2016 Planar odometry from a radial laser scanner. A range flow-based approach
abstract
In this paper we present a fast and precise method to estimate the planar motion of a lidar from consecutive range scans. For every scanned point we formulate the range flow constraint equation in terms of the sensor velocity, and minimize a robust function of the resulting geometric constraints to obtain the motion estimate. Conversely to traditional approaches, this method does not search for correspondences but performs dense scan alignment based on the scan gradients, in the fashion of dense 3D visual odometry. The minimization problem is solved in a coarse-to-fine scheme to cope with large displacements, and a smooth filter based on the covariance of the estimate is employed to handle uncertainty in unconstraint scenarios (e.g. corridors). Simulated and real experiments have been performed to compare our approach with two prominent scan matchers and with wheel odometry. Quantitative and qualitative results demonstrate the superior performance of our approach which, along with its very low computational cost (0.9 milliseconds on a single CPU core), makes it suitable for those robotic applications that require planar odometry. For this purpose, we also provide the code so that the robotics community can benefit from it.
Mariano Jaimez, Javier Gonzalez Monroy, Javier González 0001
ICRA1
2015 Motion Cooperation: Smooth Piece-wise Rigid Scene Flow from RGB-D Images
abstract
We propose a novel joint registration and segmentation approach to estimate scene flow from RGB-D images. Instead of assuming the scene to be composed of a number of independent rigidly-moving parts, we use non-binary labels to capture non-rigid deformations at transitions between the rigid parts of the scene. Thus, the velocity of any point can be computed as a linear combination (interpolation) of the estimated rigid motions, which provides better results than traditional sharp piecewise segmentations. Within a variational framework, the smooth segments of the scene and their corresponding rigid velocities are alternately refined until convergence. A K-means-based segmentation is employed as an initialization, and the number of regions is subsequently adapted during the optimization process to capture any arbitrary number of independently moving objects. We evaluate our approach with both synthetic and real RGB-D images that contain varied and large motions. The experiments show that our method estimates the scene flow more accurately than the most recent works in the field, and at the same time provides a meaningful segmentation of the scene based on 3D motion.
Mariano Jaimez, Mohamed Souiai, Jörg Stückler, Javier González 0001, Daniel Cremers
3DV1
2015 A primal-dual framework for real-time dense RGB-D scene flow
abstract
This paper presents the first method to compute dense scene flow in real-time for RGB-D cameras. It is based on a variational formulation where brightness constancy and geometric consistency are imposed. Accounting for the depth data provided by RGB-D cameras, regularization of the flow field is imposed on the 3D surface (or set of surfaces) of the observed scene instead of on the image plane, leading to more geometrically consistent results. The minimization problem is efficiently solved by a primal-dual algorithm which is implemented on a GPU, achieving a previously unseen temporal performance. Several tests have been conducted to compare our approach with a state-of-the-art work (RGB-D flow) where quantitative and qualitative results are evaluated. Moreover, an additional set of experiments have been carried out to show the applicability of our work to estimate motion in real-time. Results demonstrate the accuracy of our approach, which outperforms the RGB-D flow, and which is able to estimate heterogeneous and non-rigid motions at a high frame rate.
Mariano Jaimez, Mohamed Souiai, Javier González 0001, Daniel Cremers
ICRA1
2015 Fast Visual Odometry for 3-D Range Sensors
abstract
This paper presents a new dense method to compute the odometry of a free-flying range sensor in real time. The method applies the range flow constraint equation to sensed points in the temporal flow to derive the linear and angular velocity of the sensor in a rigid environment. Although this approach is applicable to any range sensor, we particularize its formulation to estimate the 3-D motion of a range camera. The proposed algorithm is tested with different image resolutions and compared with two state-of-the-art methods: generalized iterative closest point (GICP) [1] and robust dense visual odometry (RDVO) [2]. Experiments show that our approach clearly overperforms GICP which uses the same geometric input data, whereas it achieves results similar to RDVO, which requires both geometric and photometric data to work. Furthermore, experiments are carried out to demonstrate that our approach is able to estimate fast motions at 60 Hz running on a single CPU core, a performance that has never been reported in the literature. The algorithm is available online under an open source license so that the robotic community can benefit from it.
Mariano Jaimez, Javier González 0001
IEEE Trans. Robotics1