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Pablo Caballero Garces

dblp:164/8933 · DBLP profile ↗
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9ranked-venue papers
6as first author
1since 2021 · last 2021
0000-0002-3979-4771ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 6 · 4 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
5 papers
Network optimization and economics · 31% Cellular and mobile networks · 27% Vehicular, aerial and satellite networks · 26%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 16 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cellular and mobile networks
network slicing
1.032019
Network Slicing Games: Enabling Customization in Multi-Tenant Mobile Networks · IEEE/ACM Trans. Netw. 2019
Statistical Multiplexing and Traffic Shaping Games for Network Slicing · IEEE/ACM Trans. Netw. 2018
Network slicing games: Enabling customization in multi-tenant networks · INFOCOM 2017
Network optimization and economics
resource allocation
0.622017
Multi-Tenant Radio Access Network Slicing: Statistical Multiplexing of Spatial Loads · IEEE/ACM Trans. Netw. 2017
Network slicing games: Enabling customization in multi-tenant networks · INFOCOM 2017
Vehicular, aerial and satellite networks
connectivity analysis
0.512021
An Analytical Model and Performance Evaluation of Multihomed Multilane VANETs · IEEE/ACM Trans. Netw. 2021
Routing and switching › inter-domain routing
multihoming
0.512021
An Analytical Model and Performance Evaluation of Multihomed Multilane VANETs · IEEE/ACM Trans. Netw. 2021
Vehicular, aerial and satellite networks › vehicular networks
v2v and v2i communication
0.512021
An Analytical Model and Performance Evaluation of Multihomed Multilane VANETs · IEEE/ACM Trans. Netw. 2021
Vehicular, aerial and satellite networks
vehicular ad hoc networks
0.512021
An Analytical Model and Performance Evaluation of Multihomed Multilane VANETs · IEEE/ACM Trans. Netw. 2021
Network optimization and economics
resource sharing
0.412019
Network Slicing Games: Enabling Customization in Multi-Tenant Mobile Networks · IEEE/ACM Trans. Netw. 2019
Algorithmic game theory and mechanism design › fair division
proportional allocation
0.412019
Network Slicing Games: Enabling Customization in Multi-Tenant Mobile Networks · IEEE/ACM Trans. Netw. 2019
Algorithmic game theory and mechanism design
resource allocation
0.412019
Network Slicing Games: Enabling Customization in Multi-Tenant Mobile Networks · IEEE/ACM Trans. Netw. 2019
Network performance modeling
statistical multiplexing
0.312018
Statistical Multiplexing and Traffic Shaping Games for Network Slicing · IEEE/ACM Trans. Netw. 2018
Network optimization and economics › game theory
game-theoretic networking
0.312017
Network slicing games: Enabling customization in multi-tenant networks · INFOCOM 2017
Network optimization and economics › game theory › equilibrium analysis
nash equilibrium
0.312017
Network slicing games: Enabling customization in multi-tenant networks · INFOCOM 2017
Cellular and mobile networks › network slicing
RAN slicing
0.312017
Multi-Tenant Radio Access Network Slicing: Statistical Multiplexing of Spatial Loads · IEEE/ACM Trans. Netw. 2017
Network optimization and economics › fairness
weighted proportional fairness
0.312017
Multi-Tenant Radio Access Network Slicing: Statistical Multiplexing of Spatial Loads · IEEE/ACM Trans. Netw. 2017
Network performance modeling
throughput analysis
0.112021
An Analytical Model and Performance Evaluation of Multihomed Multilane VANETs · IEEE/ACM Trans. Netw. 2021
Cellular and mobile networks
user association
0.112017
Multi-Tenant Radio Access Network Slicing: Statistical Multiplexing of Spatial Loads · IEEE/ACM Trans. Netw. 2017

Methods — techniques the papers use, named apart from their topics

game theory · 1.4nash equilibrium · 1.1price of anarchy · 0.8stochastic geometry · 0.5simulation · 0.5share-constrained proportionally fair · 0.3admission control · 0.3price of anarchy analysis · 0.3lyapunov optimization · 0.3distributed algorithm · 0.3
YearPublicationVenuePosition
2021 An Analytical Model and Performance Evaluation of Multihomed Multilane VANETs
abstract
Motivated by the potentially high downlink traffic demands of commuters in future autonomous vehicles, we study a network architecture where vehicles use Vehicle-to-Vehicle (V2V) links to form relay network clusters, which in turn use Vehicle-to-Infrastructure (V2I) links to connect to one or more Road Side Units (RSUs). Such cluster-based multihoming offers improved performance, e.g., in coverage and per user shared rate, but depends on the penetration of V2V+V2I capable vehicles and possible blockage, by legacy vehicles, of line of sight based V2V links, such as those based on millimeter-wave and visible light technologies. This paper provides a performance analysis of a typical vehicle's connectivity and throughput on a highway in the free-flow regime, exploring its dependence on vehicle density, sensitivity to blockages, number of lanes and heterogeneity across lanes. The results, backed up by simulations of realistic vehicular traffic, show that even with moderate vehicle densities and penetration of V2V+V2I capable vehicles, such architectures can achieve substantial improvements in connectivity and reduction in per-user rate variability as compared to V2I based networks. The typical vehicle's performance is also shown to improve considerably in the multilane highway setting as compared to a single lane road. This paper also sheds light on how the network performance is affected when vehicles can control their relative positions, by characterizing the connectivity-throughput tradeoff faced by the clusters of vehicles.
Saadallah Kassir, Pablo Caballero Garces, Gustavo de Veciana, Nannan Wang 0003, Xi Wang 0001, Paparao Palacharla
IEEE/ACM Trans. Netw.2
2019 Optimizing Network Slicing via Virtual Resource Pool Partitioning
abstract
This paper focuses on optimizing resource allocation amongst a set of tenants, network slices, supporting dynamic customer loads over a set of distributed resources, e.g., base stations. The aim is to reap the benefits of statistical multiplexing resulting from flexible sharing of `pooled' resources, while enabling tenants to differentiate and protect their performance from one another's load fluctuations. To that end we consider a setting where resources are grouped into Virtual Resource Pools (VRPs) wherein resource allocation is jointly and dynamically managed. Specifically for each VRP we adopt a Share-Constrained Proportionally Fair (SCPF) allocation scheme where each tenant is allocated a fixed share (budget). This budget is to be distributed equally amongst its active customers which in turn are granted fractions of their associated VRP resources in proportion to customer shares. For a VRP with a single resource, this translates to the well known Generalized Processor Sharing (GPS) policy. For VRPs with multiple resources SCPF provides a flexible means to achieve load elastic allocations across tenants sharing the pool. Given tenants' per resource shares and expected loads, this paper formulates the problem of determining optimal VRP partitions which maximize the overall expected shared weighted utility while ensuring protection guarantees. For a high load/capacity setting we exhibit this network utility function explicitly, quantifying the benefits and penalties of any VRP partition, in terms of network slices' ability to achieve performance differentiation, load balancing, and statistical multiplexing. Although the problem is shown to be NP-Hard, a simple greedy heuristic is shown to be effective. Analysis and simulations confirm that the selection of optimal VRP partitions provide a practical avenue towards improving network utility in network slicing scenarios with dynamic loads.
Pablo Caballero Garces, Gustavo de Veciana, Albert Banchs, Xavier Pérez Costa
WiOpt1
2019 Network Slicing Games: Enabling Customization in Multi-Tenant Mobile Networks
abstract
Network slicing to enable resource sharing among multiple tenants-network operators and/or services-is considered as a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for resource sharing, the share-constrained proportional allocation mechanism, to realize network slicing. This mechanism enables tenants to reap the performance benefits of sharing, while retaining the ability to customize their own users' allocation. This results in a network slicing game in which each tenant reacts to the user allocations of the other tenants so as to maximize its own utility. We show that, for elastic traffic, the game associated with such strategic behavior converges to a Nash equilibrium. At the Nash equilibrium, a tenant always achieves the same or better performance than that of a static partitioning of resources, thus providing the same level of protection as static partitioning. We further analyze the efficiency and fairness of the resulting allocations, providing tight bounds for the price of anarchy and envy-freeness. Our analysis and extensive simulation results confirm that the mechanism provides a comprehensive practical solution to realize network slicing. Our theoretical results also fills a gap in the analysis of this resource allocation model under strategic players.
Pablo Caballero Garces, Albert Banchs, Gustavo de Veciana, Xavier Pérez Costa
IEEE/ACM Trans. Netw.1
2018 Statistical Multiplexing and Traffic Shaping Games for Network Slicing
abstract
Next-generation wireless architectures are expected to enable slices of shared wireless infrastructure, which are customized to specific mobile operators/services. Given infrastructure costs and the stochastic nature of mobile services' spatial loads, it is highly desirable to achieve efficient statistical multiplexing among such slices. We study a simple dynamic resource sharing policy, which allocates a “share” of a pool of (distributed) resources to each slice-share constrained proportionally fair (SCPF). We give a characterization of SCPF's performance gains over static slicing and general processor sharing. We show that higher gains are obtained when a slice's spatial load is more “imbalanced” than, and/or “orthogonal” to, the aggregate network load, and that the overall gain across slices is positive. We then address the associated dimensioning problem. Under SCPF, traditional network dimensioning translates to a coupled share dimensioning problem, which characterizes the existence of a feasible share allocation, given slices' expected loads and performance requirements. We provide a solution to robust share dimensioning for SCPF-based network slicing. Slices may wish to unilaterally manage their users' performance via admission control, which maximizes their carried loads subject to performance requirements. We show that this can be modeled as a “traffic shaping” game with an achievable Nash equilibrium. Under high loads, the equilibrium is explicitly characterized, as are the gains in the carried load under SCPF versus static slicing. Detailed simulations of a wireless infrastructure supporting multiple slices with heterogeneous mobile loads show the fidelity of our models and the range of validity of our high-load equilibrium analysis.
Jiaxiao Zheng, Pablo Caballero Garces, Gustavo de Veciana, Seungjun Baek 0001, Albert Banchs
IEEE/ACM Trans. Netw.2
2018 Network Slicing for Guaranteed Rate Services: Admission Control and Resource Allocation Games
abstract
Technologies that enable network slicing are expected to be a key component of next generation mobile networks. Their promise lies in enabling tenants (such as mobile operators and/or services) to reap the cost and performance benefits of sharing resources while retaining the ability to customize their own allocations. When employing dynamic sharing mechanisms, tenants may exhibit strategic behavior, optimizing their choices in response to those of other tenants. This paper analyzes dynamic sharing in network slicing when tenants support inelastic users with minimum rate requirements. We propose a NEtwork Slicing (NES) framework combining: 1) admission control; 2) resource allocation; and 3) user dropping. We model the network slicing system with admitted users as a NES game; this is a new class of game where the inelastic nature of the traffic may lead to dropping users whose requirements cannot be met. We show that, as long as admission control guarantees that slices can satisfy the rate requirements of all their users, this game possesses a Nash equilibrium. Admission control policies (a conservative and an aggressive one) are considered, along with a resource allocation scheme and a user dropping algorithm, geared at maintaining the system in Nash equilibria. We analyze our NES framework's performance in equilibrium, showing that it achieves the same or better utility than static resource partitioning, and bound the difference between NES and the socially optimal performance. Simulation results confirm the effectiveness of the proposed approach.
Pablo Caballero Garces, Albert Banchs, Gustavo de Veciana, Xavier Pérez Costa, Arturo Azcorra
IEEE Trans. Wirel. Commun.1
2017 Network slicing games: Enabling customization in multi-tenant networks
abstract
Network slicing to enable resource sharing among multiple tenants-network operators and/or services-is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for resource sharing, the `share-constrained proportional allocation' mechanism, to realize network slicing. This mechanism enables tenants to reap the performance benefits of sharing, while retaining the ability to customize their own users' allocation. This results in a network slicing game in which each tenant reacts to the user allocations of the other tenants so as to maximize its own utility. We show that, under appropriate conditions, the game associated with such strategic behavior converges to a Nash equilibrium. At the Nash equilibrium, a tenant always achieves the same, or better, performance than under a static partitioning of resources, hence providing the same level of protection as such static partitioning. We further analyze the efficiency and fairness of the resulting allocations, providing tight bounds for the price of anarchy and envy-freeness. Our analysis and extensive simulation results confirm that the mechanism provides a comprehensive practical solution to realize network slicing. Our theoretical results also fill a gap in the literature regarding the analysis of this resource allocation model under strategic players.
Pablo Caballero Garces, Albert Banchs, Gustavo de Veciana, Xavier Pérez Costa
INFOCOM1
2017 Statistical multiplexing and traffic shaping games for network slicing
abstract
Next generation wireless architectures are expected to enable slices of shared wireless infrastructure which are customized to specific mobile operators/services. Given infrastructure costs and the stochastic nature of mobile services' spatial loads, it is highly desirable to achieve efficient statistical multiplexing amongst network slices. We study a simple dynamic resource sharing policy which allocates a `share' of a pool of (distributed) resources to each slice-Share Constrained Proportionally Fair (SCPF). We give a characterization of the achievable performance gains over static slicing, showing higher gains when a slice's spatial load is more `imbalanced' than, and/or `orthogonal' to, the aggregate network load. Under SCPF, traditional network dimensioning translates to a coupled share dimensioning problem, addressing the existence of a feasible share allocation given slices' expected loads and performance requirements. We provide a solution to robust share dimensioning for SCPF-based network slicing. Slices may wish to unilaterally manage their users' performance via admission control which maximizes their carried loads subject to performance requirements. We show this can be modeled as a "traffic shaping" game with an achievable Nash equilibrium. Under high loads the equilibrium is explicitly characterized, as are the gains in the carried load under SCPF vs. static slicing. Detailed simulations of a wireless infrastructure supporting multiple slices with heterogeneous mobile loads show the fidelity of our models and range of validity of our high load equilibrium analysis.
Jiaxiao Zheng, Pablo Caballero Garces, Gustavo de Veciana, Seungjun Baek 0001, Albert Banchs
WiOpt2
2017 Multi-Tenant Radio Access Network Slicing: Statistical Multiplexing of Spatial Loads
abstract
This paper addresses the slicing of radio access network resources by multiple tenants, e.g., virtual wireless operators and service providers. We consider a criterion for dynamic resource allocation amongst tenants, based on a weighted proportionally fair objective, which achieves desirable fairness/protection across the network slices of the different tenants and their associated users. Several key properties are established, including: the Pareto-optimality of user association to base stations, the fair allocation of base stations' resources, and the gains resulting from dynamic resource sharing across slices, both in terms of utility gains and capacity savings. We then address algorithmic and practical challenges in realizing the proposed criterion. We show that the objective is NP-hard, making an exact solution impractical, and design a distributed semi-online algorithm, which meets performance guarantees in equilibrium and can be shown to quickly converge to a region around the equilibrium point. Building on this algorithm, we devise a practical approach with limited computational information and handoff overheads. We use detailed simulations to show that our approach is indeed near-optimal and provides substantial gains both to tenants (in terms of capacity savings) and end users (in terms of improved performance).
Pablo Caballero Garces, Albert Banchs, Gustavo de Veciana, Xavier Pérez Costa
IEEE/ACM Trans. Netw.1
2015 RMSC: A Cell Slicing Controller for Virtualized Multi-Tenant Mobile Networks
abstract
The traditional model of single ownership of the mobile network infrastructure is being challenged by the forecasted mobile data tsunami and the resulting CAPEX and OPEX costs. In this context, the sharing of network infrastructure among operators has emerged as a way to ensure operators' future cost competitiveness. While the elementary concepts related to passive network sharing are already being exploited today, active network sharing is raising in importance to enable further reduction of network expenses in a substantial and sustainable way. The work presented in this paper addresses this challenge by designing a RAN Multi- tenant cell Slicing Controller (RMSC) that allows to flexibly share the RAN resources among multiple virtual operators (tenants). Three different possible designs for the RMSC controller are proposed, ranging from a fully distributed system with no inter-base station communication to a fully centralized solution with all information available. The proposed solutions are benchmarked against a distributed static slicing solution and a centralized load balancing solution, considering realistic scenarios of uneven user location distribution per tenant. The performance results obtained indicate that the proposed RMSC schemes can significantly outperform traditional solutions for multi-tenant mobile networks.
Pablo Caballero Garces, Xavier Pérez Costa, Konstantinos Samdanis, Albert Banchs
VTC Spring1