Demo Data from EDBT 2026 / reviewers in the wild / expert
Kirsty Jennings
dblp:165/0388
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Design research and methods · 87% Games and playful interaction · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Design research and methods
research ethics |
0.2 | 1 | 2015 | The Ethical Implications of HCI's Turn to the Cultural · ACM Trans. Comput. Hum. Interact. 2015 |
Design research and methods › design ethics
value sensitive design |
0.2 | 1 | 2015 | The Ethical Implications of HCI's Turn to the Cultural · ACM Trans. Comput. Hum. Interact. 2015 |
Games and playful interaction › interactive art
interactive performance |
0.1 | 1 | 2015 | The Ethical Implications of HCI's Turn to the Cultural · ACM Trans. Comput. Hum. Interact. 2015 |
Methods — techniques the papers use, named apart from their topics
workshop study · 0.2responsible research and innovation · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | The Ethical Implications of HCI's Turn to the CulturalabstractWe explore the ethical implications of HCI's turn to the ‘cultural’. This is motivated by an awareness of how cultural applications, in our case interactive performances, raise ethical issues that may challenge established research ethics processes. We review research ethics, HCI's engagement with ethics and the ethics of theatrical performance. Following an approach grounded in Responsible Research Innovation, we present the findings from a workshop in which artists, curators, commissioners, and researchers explored ethical challenges revealed by four case studies. We identify six ethical challenges for HCI's engagement with cultural applications: transgression, boundaries, consent, withdrawal, data, and integrity. We discuss two broader implications of these: managing tensions between multiple overlapping ethical frames; and the importance of managing ethical challenges during and after an experience as well as beforehand. Finally, we discuss how our findings extend previous discussions of Value Sensitive Design in HCI. Steve Benford, Christopher Greenhalgh, Bob Anderson, Rachel Jacobs, Michael Golembewski, Marina Jirotka, Bernd C. Stahl, Job Timmermans, Gabriella Giannachi, Matt Adams, Ju Row Farr, Nick Tandavanitj, Kirsty Jennings |
ACM Trans. Comput. Hum. Interact. | 13 |