Gu Wang 0001

dblp:165/2395-1 · DBLP profile ↗
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19ranked-venue papers
3as first author
14since 2021 · last 2026
0000-0002-0759-0782ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 19 · 3 first-author · 14 since 2021Graphics, computer vision, multimedia, augmented reality and games · 13 · 2 first-author · 9 since 2021Systems, architecture and hardware · 2 · 2 since 2021
YearPublicationVenuePosition
2026 Enhancing shape bias for object detection
Jiwen Tang, Gu Wang 0001, Ruida Zhang, Xiangyang Ji
Neurocomputing2
2025 GIVEPose: Gradual Intra-class Variation Elimination for RGB-based Category-Level Object Pose Estimation
abstract
Recent advances in RGBD-based category-level object pose estimation have been limited by their reliance on precise depth information, restricting their broader applicability. In response, RGB-based methods have been developed. Among these methods, geometry-guided pose regression that originated from instance-level tasks has demonstrated strong performance. However, we argue that the NOCS map is an inadequate intermediate representation for geometry-guided pose regression method, as its many-to-one correspondence with category-level pose introduces redundant instance-specific information, resulting in suboptimal results. This paper identifies the intra-class variation problem inherent in pose regression based solely on the NOCS map and proposes the Intra-class Variation-Free Consensus (IVFC) map, a novel coordinate representation generated from the category-level consensus model. By leveraging the complementary strengths of the NOCS map and the IVFC map, we introduce GIVEPose, a framework that implements Gradual Intra-class Variation Elimination for category-level object pose estimation. Extensive evaluations on both synthetic and real-world datasets demonstrate that GIVEPose significantly outperforms existing state-of-the-art RGB-based approaches, achieving substantial improvements in category-level object pose estimation. Our code is available at https://github.com/ziqin-h/GIVEPose.
Ziqin Huang, Gu Wang 0001, Chenyangguang Zhang, Ruida Zhang, Xiu Li 0001, Xiangyang Ji
CVPR2
2025 UNOPose: Unseen Object Pose Estimation with an Unposed RGB-D Reference Image
abstract
Unseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimate the unseen object’s pose through a single unposed RGB-D reference image. While previous works leverage reference images as pose anchors to limit the range of relative pose, our scenario presents significant challenges since the relative transformation could vary across the entire SE(3) space. Moreover, factors like occlusion, sensor noise, and extreme geometry could result in low viewpoint overlap. To address these challenges, we present a novel approach and benchmark, termed UNOPose1, for UNseen One-reference-based object Pose estimation. Building upon a coarse-to-fine paradigm, UNOPose constructs an SE(3)-invariant reference frame to standardize object representation despite pose and size variations. To alleviate small overlap across viewpoints, we recalibrate the weight of each correspondence based on its predicted likelihood of being within the overlapping region. Evaluated on our proposed benchmark based on the BOP Challenge, UNOPose demonstrates superior performance, significantly outperforming traditional and learning-based methods in the one-reference setting and remaining competitive with CAD-model-based methods. The code and dataset are available at github.com/shanice-l/UNOPose.
Gu Wang 0001, Ruida Zhang, Chenyangguang Zhang, Federico Tombari, Xiangyang Ji
CVPR2
2025 GDRNPP: A Geometry-Guided and Fully Learning-Based Object Pose Estimator
abstract
6D pose estimation of rigid objects is a long-standing and challenging task in computer vision. Recently, the emergence of deep learning reveals the potential of Convolutional Neural Networks (CNNs) to predict reliable 6D poses. Given that direct pose regression networks currently exhibit suboptimal performance, most methods still resort to traditional techniques to varying degrees. For example, top-performing methods often adopt an indirect strategy by first establishing 2D-3D or 3D-3D correspondences followed by applying the RANSAC-based P $n$n P or Kabsch algorithms, and further employing ICP for refinement. Despite the performance enhancement, the integration of traditional techniques makes the networks time-consuming and not end-to-end trainable. Orthogonal to them, this paper introduces a fully learning-based object pose estimator. In this work, we first perform an in-depth investigation of both direct and indirect methods and propose a simple yet effective Geometry-guided Direct Regression Network (GDRN) to learn the 6D pose from monocular images in an end-to-end manner. Afterwards, we introduce a geometry-guided pose refinement module, enhancing pose accuracy when extra depth data is available. Guided by the predicted coordinate map, we build an end-to-end differentiable architecture that establishes robust and accurate 3D-3D correspondences between the observed and rendered RGB-D images to refine the pose. Our enhanced pose estimation pipeline GDRNPP (GDRN Plus Plus) conquered the leaderboard of the BOP Challenge for two consecutive years, becoming the first to surpass all prior methods that relied on traditional techniques in both accuracy and speed.
Ruida Zhang, Chenyangguang Zhang, Gu Wang 0001, Jiwen Tang, Zhigang Li 0005, Xiangyang Ji
IEEE Trans. Pattern Anal. Mach. Intell.4
2024 MOHO: Learning Single-View Hand-Held Object Reconstruction with Multi-View Occlusion-Aware Supervision
abstract
Previous works concerning single-view hand-held object reconstruction typically rely on supervision from 3D ground-truth models, which are hard to collect in real world. In contrast, readily accessible hand-object videos offer a promising training data source, but they only give heavily occluded object observations. In this paper, we present a novel synthetic-to-real framework to exploit Multi-view Occlusion-aware supervision from hand-object videos for Hand-held Object reconstruction (MOHO) from a single image, tackling two predominant challenges in such setting: hand-induced occlusion and object's self-occlusion. First, in the synthetic pretraining stage, we render a large-scaled synthetic dataset SOMVideo with hand-object images and multi-view occlusion-free supervisions, adopted to address hand-induced occlusion in both 2D and 3D spaces. Sec-ond, in the real-world finetuning stage, MOHO leverages the amodal-mask-weighted geometric supervision to mitigate the unfaithful guidance caused by the hand-occluded su-pervising views in real world. Moreover, domain-consistent occlusion-aware features are amalgamated in MOHO to resist object's self-occlusion for inferring the complete object shape. Extensive experiments on HO3D and DexYCB datasets demonstrate 2D-supervised MOHO gains superior results against 3D-supervised methods by a large margin.
Chenyangguang Zhang, Guanlong Jiao, Yan Di, Gu Wang 0001, Ziqin Huang, Ruida Zhang, Fabian Manhardt, Federico Tombari, Xiangyang Ji
CVPR4
2024 D-SCo: Dual-Stream Conditional Diffusion for Monocular Hand-Held Object Reconstruction
Gu Wang 0001, Chenyangguang Zhang, Yan Di, Ziqin Huang, Zhiying Leng, Fabian Manhardt, Xiangyang Ji, Federico Tombari
ECCV (29)2
2024 FAFA: Frequency-Aware Flow-Aided Self-supervision for Underwater Object Pose Estimation
Jingyi Tang, Gu Wang 0001, Shengquan Li 0001, Xiu Li 0001, Xiangyang Ji
ECCV (87)2
2024 LaPose: Laplacian Mixture Shape Modeling for RGB-Based Category-Level Object Pose Estimation
Ruida Zhang, Ziqin Huang, Gu Wang 0001, Chenyangguang Zhang, Yan Di, Xingxing Zuo 0001, Jiwen Tang, Xiangyang Ji
ECCV (25)3
2024 RaSim: A Range-aware High-fidelity RGB-D Data Simulation Pipeline for Real-world Applications
abstract
In robotic vision, a de-facto paradigm is to learn in simulated environments and then transfer to real-world applications, which poses an essential challenge in bridging the sim-to-real domain gap. While mainstream works tackle this problem in the RGB domain, we focus on depth data synthesis and develop a Range-aware RGB-D data Simulation pipeline (RaSim). In particular, high-fidelity depth data is generated by imitating the imaging principle of real-world sensors. A range-aware rendering strategy is further introduced to enrich data diversity. Extensive experiments show that models trained with RaSim can be directly applied to real-world scenarios without any finetuning and excel at downstream RGB-D perception tasks. Data and code are available at https://github.com/shanice-l/RaSim.
Chenyangguang Zhang, Gu Wang 0001, Ruida Zhang, Xiangyang Ji
ICRA3
2024 UW-SDF: Exploiting Hybrid Geometric Priors for Neural SDF Reconstruction from Underwater Multi-view Monocular Images
abstract
Due to the unique characteristics of underwater environments, accurate 3D reconstruction of underwater objects poses a challenging problem in tasks such as underwater exploration and mapping. Traditional methods that rely on multiple sensor data for 3D reconstruction are time-consuming and face challenges in data acquisition in underwater scenarios. We propose UW-SDF, a framework for reconstructing target objects from multi-view underwater images based on neural SDF. We introduce hybrid geometric priors to optimize the reconstruction process, markedly enhancing the quality and efficiency of neural SDF reconstruction. Additionally, to address the challenge of segmentation consistency in multi-view images, we propose a novel few-shot multi-view target segmentation strategy using the general-purpose segmentation model (SAM), enabling rapid automatic segmentation of unseen objects. Through extensive qualitative and quantitative experiments on diverse datasets, we demonstrate that our proposed method outperforms the traditional underwater 3D reconstruction method and other neural rendering approaches in the field of underwater 3D reconstruction.
Jingyi Tang, Gu Wang 0001, Shengquan Li 0001, Xinghui Li, Xiangyang Ji, Xiu Li 0001
IROS3
2024 Occlusion-Aware Self-Supervised Monocular 6D Object Pose Estimation
abstract
6D object pose estimation is a fundamental yet challenging problem in computer vision. Convolutional Neural Networks (CNNs) have recently proven to be capable of predicting reliable 6D pose estimates even under monocular settings. Nonetheless, CNNs are identified as being extremely data-driven, and acquiring adequate annotations is oftentimes very time-consuming and labor intensive. To overcome this limitation, we propose a novel monocular 6D pose estimation approach by means of self-supervised learning, removing the need for real annotations. After training our proposed network fully supervised with synthetic RGB data, we leverage current trends in noisy student training and differentiable rendering to further self-supervise the model on these unsupervised real RGB(-D) samples, seeking for a visually and geometrically optimal alignment. Moreover, employing both visible and amodal mask information, our self-supervision becomes very robust towards challenging scenarios such as occlusion. Extensive evaluations demonstrate that our proposed self-supervision outperforms all other methods relying on synthetic data or employing elaborate techniques from the domain adaptation realm. Noteworthy, our self-supervised approach consistently improves over its synthetically trained baseline and often almost closes the gap towards its fully supervised counterpart.
Gu Wang 0001, Fabian Manhardt, Xiangyang Ji, Federico Tombari
IEEE Trans. Pattern Anal. Mach. Intell.1
2022 CATRE: Iterative Point Clouds Alignment for Category-Level Object Pose Refinement
Gu Wang 0001, Yi Li 0038, Xiangyang Ji
ECCV (2)2
2021 GDR-Net: Geometry-Guided Direct Regression Network for Monocular 6D Object Pose Estimation
abstract
6D pose estimation from a single RGB image is a fundamental task in computer vision. The current top-performing deep learning-based methods rely on an indirect strategy, i.e., first establishing 2D-3D correspondences between the coordinates in the image plane and object coordinate system, and then applying a variant of the PnP/RANSAC algorithm. However, this two-stage pipeline is not end-to-end trainable, thus is hard to be employed for many tasks requiring differentiable poses. On the other hand, methods based on direct regression are currently inferior to geometry-based methods. In this work, we perform an in-depth investigation on both direct and indirect methods, and propose a simple yet effective Geometry-guided Direct Regression Network (GDR-Net) to learn the 6D pose in an end-to-end manner from dense correspondence-based intermediate geometric representations. Extensive experiments show that our approach remarkably outperforms state-of-the-art methods on LM, LM-O and YCB-V datasets. Code is available at https://git.io/GDR-Net.
Gu Wang 0001, Fabian Manhardt, Federico Tombari, Xiangyang Ji
CVPR1
2021 SO-Pose: Exploiting Self-Occlusion for Direct 6D Pose Estimation
abstract
Directly regressing all 6 degrees-of-freedom (6DoF) for the object pose (i.e. the 3D rotation and translation) in a cluttered environment from a single RGB image is a challenging problem. While end-to-end methods have recently demonstrated promising results at high efficiency, they are still inferior when compared with elaborate PnP/RANSAC-based approaches in terms of pose accuracy. In this work, we address this shortcoming by means of a novel reasoning about self-occlusion, in order to establish a two-layer representation for 3D objects which considerably enhances the accuracy of end-to-end 6D pose estimation. Our framework, named SO-Pose, takes a single RGB image as input and respectively generates 2D-3D correspondences as well as self-occlusion information harnessing a shared encoder and two separate decoders. Both outputs are then fused to directly regress the 6DoF pose parameters. Incorporating cross-layer consistencies that align correspondences, self-occlusion and 6D pose, we can further improve accuracy and robustness, surpassing or rivaling all other state-of-the-art approaches on various challenging datasets.
Yan Di, Fabian Manhardt, Gu Wang 0001, Xiangyang Ji, Nassir Navab, Federico Tombari
ICCV3
2020 PFRL: Pose-Free Reinforcement Learning for 6D Pose Estimation
abstract
6D pose estimation from a single RGB image is a challenging and vital task in computer vision. The current mainstream deep model methods resort to 2D images annotated with real-world ground-truth 6D object poses, whose collection is fairly cumbersome and expensive, even unavailable in many cases. In this work, to get rid of the burden of 6D annotations, we formulate the 6D pose refinement as a Markov Decision Process and impose on the reinforcement learning approach with only 2D image annotations as weakly-supervised 6D pose information, via a delicate reward definition and a composite reinforced optimization method for efficient and effective policy training. Experiments on LINEMOD and T-LESS datasets demonstrate that our Pose-Free approach is able to achieve state-of-the-art performance compared with the methods without using real-world ground-truth 6D pose labels.
Jianzhun Shao, Yuhang Jiang 0001, Gu Wang 0001, Zhigang Li 0004, Xiangyang Ji
CVPR3
2020 Self6D: Self-supervised Monocular 6D Object Pose Estimation
Gu Wang 0001, Fabian Manhardt, Jianzhun Shao, Xiangyang Ji, Nassir Navab, Federico Tombari
ECCV (1)1
2020 DeepIM: Deep Iterative Matching for 6D Pose Estimation
Yi Li 0038, Gu Wang 0001, Xiangyang Ji, Yu Xiang 0001, Dieter Fox
Int. J. Comput. Vis.2
2019 CDPN: Coordinates-Based Disentangled Pose Network for Real-Time RGB-Based 6-DoF Object Pose Estimation
abstract
6-DoF object pose estimation from a single RGB image is a fundamental and long-standing problem in computer vision. Current leading approaches solve it by training deep networks to either regress both rotation and translation from image directly or to construct 2D-3D correspondences and further solve them via PnP indirectly. We argue that rotation and translation should be treated differently for their significant difference. In this work, we propose a novel 6-DoF pose estimation approach: Coordinates-based Disentangled Pose Network (CDPN), which disentangles the pose to predict rotation and translation separately to achieve highly accurate and robust pose estimation. Our method is flexible, efficient, highly accurate and can deal with texture-less and occluded objects. Extensive experiments on LINEMOD and Occlusion datasets are conducted and demonstrate the superiority of our approach. Concretely, our approach significantly exceeds the state-of-the- art RGB-based methods on commonly used metrics.
Zhigang Li 0004, Gu Wang 0001, Xiangyang Ji
ICCV2
2018 DeepIM: Deep Iterative Matching for 6D Pose Estimation
Yi Li 0038, Gu Wang 0001, Xiangyang Ji, Yu Xiang 0001, Dieter Fox
ECCV (6)2