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Fiorenzo Artoni

dblp:165/4496 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2025
0000-0002-0967-6643ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 100%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 50% Accessibility and assistive technology · 50%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Embedded and real-time systems
embedded signal processing
0.912025
EMG Acquisition and Processing for Hand Movement Decoding on Embedded Systems: State of the Art and Challenges · Proc. IEEE 2025
Wearable and physiological sensing
electromyography
0.312025
EMG Acquisition and Processing for Hand Movement Decoding on Embedded Systems: State of the Art and Challenges · Proc. IEEE 2025
Accessibility and assistive technology › prosthetics
myoelectric prosthesis control
0.312025
EMG Acquisition and Processing for Hand Movement Decoding on Embedded Systems: State of the Art and Challenges · Proc. IEEE 2025

Methods — techniques the papers use, named apart from their topics

spiking neural network · 1.7hyperdimensional computing · 1.7blind source separation · 1.7
YearPublicationVenuePosition
2025 EMG Acquisition and Processing for Hand Movement Decoding on Embedded Systems: State of the Art and Challenges
abstract
The electromyography (EMG) signal is particularly useful in monitoring muscle activity, and it can be acquired noninvasively on the skin surface. Thanks to these key characteristics, EMG-based human–machine interfaces (HMIs) for prosthetic myocontrol, as well as gesture recognition, are becoming widespread. A key challenge in this context is to design embedded systems to process EMG signals and generate motor commands with miniaturized, unobtrusive, and low-power devices, reliably and in real time, at a relatively low cost to provide continuous monitoring without causing stigma or discomfort. This article presents an in-depth review of the current status and future research challenges in systems and circuits for EMG acquisition and processing. We start by illustrating the sensor interfaces and acquisition systems required for signal analysis to provide efficient and effective ways of understanding the signal and its nature. We, then, focus on conventional state-of-the-art (SoA) EMG gesture recognition algorithms as well as novel architectures that tackle EMG processing challenges, i.e., hyperdimensional computing (HDC), blind source separation (BSS), and spiking neural networks (SNNs). Finally, we discuss open challenges, such as EMG variability, natural control, and efficient computation, to bring the myocontrol completely out of the laboratory, filling the gap between research prototypes and real-world applications.
Simone Benatti, Elisa Donati, Ali Moin, Marcello Zanghieri, Mattia Orlandi, Alessio Burrello, Fiorenzo Artoni, Silvestro Micera, Luca Benini, Jan M. Rabaey
Proc. IEEE7
2020 Discrimination of Walking and Standing from Entropy of EEG Signals and Common Spatial Patterns
abstract
Recently, the complexity analysis of brain activity has shown the possibility to provide additional information to discriminate between rest and motion in real-time. In this work, we propose a novel entropy-based machine learning method to classify between standing and walking conditions from the sole brain activity. The Shannon entropy has been used as a complexity measure of electroencephalography (EEG) signals and subject-specific features for classification have been selected by Common Spatial Patterns (CSP) filter. Exploiting these features with a linear classifier, we achieved > 85% of classification accuracy over a long period (≈ 25 min) of standing and treadmill walking on 11 healthy subjects. Moreover, we implemented the proposed approach to successfully discriminate in real-time between standing and over-ground walking on one healthy subject. We suggest that the reliable discrimination of rest against walking conditions achieved by the proposed method may be exploited to have more stable control of devices to restore locomotion, avoiding unpredictable and dangerous behaviors due to the delivery of undesired control commands.
Stefano Tortora, Fiorenzo Artoni, Luca Tonin, Carmelo Chisari, Emanuele Menegatti, Silvestro Micera
SMC2