EDBT 2026 Demo / reviewers in the wild / expert
Jiaping Ren
dblp:165/9771
· DBLP profile ↗
5ranked-venue papers
2as first author
3since 2021 · last 2025
0000-0002-7658-6912ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 1 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Autonomous driving · 68% Motion planning and robot control · 32% | |
| Computer graphics and multimedia
2 papers |
Computer animation and physical simulation · 72% Visual content generation and editing · 28% | |
| Theoretical computer science
1 paper |
Algorithms and data structures · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Energy systems and smart grids · 100% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Autonomous driving › planning for self-driving vehicles
velocity planning |
0.9 | 1 | 2025 | Fuel-Optimal Operational Speed Planning for Autonomous Trucking on Highways · ICRA 2025 |
Algorithms and data structures
dynamic programming |
0.9 | 1 | 2025 | Fuel-Optimal Operational Speed Planning for Autonomous Trucking on Highways · ICRA 2025 |
Robotics › Motion planning and robot control › robot control
model predictive control |
0.8 | 1 | 2024 | NPC: Neural Predictive Control for Fuel-Efficient Autonomous Trucks · ICRA 2024 |
Robotics › Autonomous driving
vehicle dynamics modeling |
0.8 | 1 | 2024 | NPC: Neural Predictive Control for Fuel-Efficient Autonomous Trucks · ICRA 2024 |
Visual content generation and editing
texture synthesis |
0.3 | 1 | 2018 | Realistic Data-Driven Traffic Flow Animation Using Texture Synthesis · IEEE Trans. Vis. Comput. Graph. 2018 |
Computer animation and physical simulation
traffic simulation |
0.3 | 1 | 2018 | Realistic Data-Driven Traffic Flow Animation Using Texture Synthesis · IEEE Trans. Vis. Comput. Graph. 2018 |
Methods — techniques the papers use, named apart from their topics
dynamic programming · 1.7closed-loop simulation · 1.7transformer · 1.5neural predictive control · 1.5attention mechanism · 1.5energy function · 0.5data-driven optimization · 0.5collision avoidance · 0.5texture synthesis · 0.3cage-based registration · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Fuel-Optimal Operational Speed Planning for Autonomous Trucking on HighwaysabstractThe rapid advancement of autonomous driving technology, particularly in autonomous trucking on highways, shows great value for enhancing efficiency and reducing costs in the logistics industry. In this work, we define the full-trip speed planning problem for autonomous trucks under delivery time and fuel consumption constraints, referred to as the Operational Speed Planning (OSP) problem. To support and accelerate research on the OSP problem, we have developed a comprehensive dataset using a fleet of over 400 trucks. The dataset contains rich, diverse information covering more than 22 million kilometers of real-world highway driving data. In addition to this static dataset, we have developed a closed-loop simulator that allows for the interactive evaluation of OSP solutions, enabling researchers to test speed planning strategies in a realistic environment. Furthermore, we provide an OSP baseline method based on dynamic programming to optimize speed planning, balancing the delivery time requirements and fuel consumption. Our extensive experiments demonstrate both the accuracy of the simulation and the effectiveness of the OSP baseline in planning optimal speeds, proving its capability to meet time constraints while improving fuel efficiency. The dataset, simulator, and baseline will be made publicly available to foster further research and innovation in this area. Wei Li 0111, Jiahao Xiang, Jiaping Ren, Ruigang Yang |
ICRA | 4 |
| 2024 | NPC: Neural Predictive Control for Fuel-Efficient Autonomous TrucksabstractFuel efficiency is a crucial aspect of long-distance cargo transportation by oil-powered trucks that economize on costs and decrease carbon emissions. Current predictive control methods depend on an accurate model of vehicle dynamics and engine, including weight, drag coefficient, and the Brake-specific Fuel Consumption (BSFC) map of the engine. We propose a pure data-driven method, Neural Predictive Control (NPC), which does not use any physical model for the vehicle. After training with over 20,000 km of historical data, the novel proposed NVFormer implicitly models the relationship between vehicle dynamics, road slope, fuel consumption, and control commands using the attention mechanism. Based on the online sampled primitives from the past of the current freight trip and anchor-based future data synthesis, the NVFormer can infer optimal control command for reasonable fuel consumption. The physical model-free NPC outperforms the base PCC method with 2.41% and 3.45% more significant fuel saving in simulation and open-road highway testing, respectively. Jiaping Ren, Jiahao Xiang, Hongfei Gao, Yiming Ren 0001, Yuexin Ma, Ruigang Yang, Wei Li 0111 |
ICRA | 1 |
| 2021 | Heter-Sim: Heterogeneous Multi-Agent Systems Simulation by Interactive Data-Driven OptimizationabstractInteractive multi-agent simulation algorithms are used to compute the trajectories and behaviors of different entities in virtual reality scenarios. However, current methods involve considerable parameter tweaking to generate plausible behaviors. We introduce a novel approach (Heter-Sim) that combines physics-based simulation methods with data-driven techniques using an optimization-based formulation. Our approach is general and can simulate heterogeneous agents corresponding to human crowds, traffic, vehicles, or combinations of different agents with varying dynamics. We estimate motion states from real-world datasets that include information about position, velocity, and control direction. Our optimization algorithm considers several constraints, including velocity continuity, collision avoidance, attraction, direction control. Other constraints are implemented by introducing a novel energy function to control the motions of heterogeneous agents. To accelerate the computations, we reduce the search space for both collision avoidance and optimal solution computation. Heter-Sim can simulate tens or hundreds of agents at interactive rates and we compare its accuracy with real-world datasets and prior algorithms. We also perform user studies that evaluate the plausible behaviors generated by our algorithm and a user study that evaluates the plausibility of our algorithm via VR. Jiaping Ren, Yangxi Xiao, Ruigang Yang, Dinesh Manocha, Xiaogang Jin 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2019 | Biologically inspired ant colony simulationabstractAbstract We present a unified biologically inspired approach to simulate ant colonies inspired by the key observation of collective behaviors of ants in nature. To generate the trajectories of virtual ants, we construct a motion controller to determine the motion states and the paths of virtual ants, considering dynamic internal and external interactions. The motion controller computes a target position for each ant at every time step according to its motion states. The motion states include four states: basic movement, the stop state, and two dynamic interactions (i.e., internal and external , respectively referring to interaction with neighbors for necessary information transfer about the destination, and interaction with surroundings such as food sources, nests, and obstacles) to represent basic exploration, casual or intentional stop, and purposeful movement, respectively. Based on the motion states, the motion controller plans an optimal path for each virtual ant. Through many simulation experiments, we demonstrate that our method is controllable, scalable, and flexible to simulate hybrid colonies with a large number of ants. Jiaping Ren, Zhigang Deng 0001, Xiaogang Jin 0001 |
Comput. Animat. Virtual Worlds | 2 |
| 2018 | Realistic Data-Driven Traffic Flow Animation Using Texture SynthesisabstractWe present a novel data-driven approach to populate virtual road networks with realistic traffic flows. Specifically, given a limited set of vehicle trajectories as the input samples, our approach first synthesizes a large set of vehicle trajectories. By taking the spatio-temporal information of traffic flows as a 2D texture, the generation of new traffic flows can be formulated as a texture synthesis process, which is solved by minimizing a newly developed traffic texture energy. The synthesized output captures the spatio-temporal dynamics of the input traffic flows, and the vehicle interactions in it strictly follow traffic rules. After that, we position the synthesized vehicle trajectory data to virtual road networks using a cage-based registration scheme, where a few traffic-specific constraints are enforced to maintain each vehicle's original spatial location and synchronize its motion in concert with its neighboring vehicles. Our approach is intuitive to control and scalable to the complexity of virtual road networks. We validated our approach through many experiments and paired comparison user studies. Qianwen Chao, Zhigang Deng 0001, Jiaping Ren, Qianqian Ye, Xiaogang Jin 0001 |
IEEE Trans. Vis. Comput. Graph. | 3 |