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R. A. Light

dblp:166/0220 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1981
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › computer-aided design › computer-aided geometric design › geometric constraints
variational geometry
0.011981
Variational geometry in computer-aided design · SIGGRAPH 1981
Geometric modeling and processing › computer-aided design
constraint-based modeling
0.011981
Variational geometry in computer-aided design · SIGGRAPH 1981

Methods — techniques the papers use, named apart from their topics

matrix method · 0.0constraint equation solving · 0.0
YearPublicationVenuePosition
1981 Variational geometry in computer-aided design
abstract
A system has been developed which utilizes variational geometry in the design and modification of mechanical parts. Three-dimensional constraints between characteristic points are used to define an object's geometry. Modification of geometry is accomplished by alteration of one or more constraints. A matrix method is used to determine the shape of the part by simultaneous solution of constraint equations. A method for increasing the speed and efficiency of the solution procedure is described. The method uses the relationships between the geometry and constraints to minimize the number of equations and variables to be solved.
V. C. Lin, David C. Gossard, R. A. Light
SIGGRAPH3