Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data.

Isaac Vandermeulen

dblp:166/3853 · DBLP profile ↗
← Back
4ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-authorSystems, architecture and hardware · 3 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 62% Multi-agent systems · 25% Robot manipulation · 7%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › multi-robot control
decentralized control
0.512021
Modular Fluidic Propulsion Robots · IEEE Trans. Robotics 2021
Knowledge, reasoning and agents › Multi-agent systems
modular robotics
0.512021
Modular Fluidic Propulsion Robots · IEEE Trans. Robotics 2021
Robotics › Motion planning and robot control › path planning › coverage path planning
multi-robot coverage
0.412019
Turn-minimizing multirobot coverage · ICRA 2019
Robotics › Motion planning and robot control › motion planning
multi-robot motion planning
0.412019
Turn-minimizing multirobot coverage · ICRA 2019
Robotics › Robot manipulation › actuator design
soft actuation
0.112021
Modular Fluidic Propulsion Robots · IEEE Trans. Robotics 2021
Robotics › Robot navigation and mapping
environment partitioning
0.112019
Turn-minimizing multirobot coverage · ICRA 2019

Methods — techniques the papers use, named apart from their topics

pneumatic propulsion · 0.5hydraulic propulsion · 0.5decentralized control · 0.5rank partitioning heuristic · 0.4m-TSP · 0.4
YearPublicationVenuePosition
2021 Modular Fluidic Propulsion Robots
abstract
We propose a novel concept for modular robots, termed modular fluidic propulsion (MFP), which promises to combine effective propulsion, a large reconfiguration space, and a scalable design. MFP robots are modular fluid networks. To propel, they route fluid through themselves. In this article, both hydraulic and pneumatic implementations are considered. The robots move towards a goal by way of a decentralized controller that runs independently on each module face, uses two bits of sensory information and requires neither run-time memory, nor communication. We prove that 2-D MFP robots reach the goal when of orthogonally convex shape, or reach a morphology-dependent distance from it when of arbitrary shape. We present a 2-D hydraulic MFP prototype and show, experimentally, that it succeeds in reaching the goal in at least 90% of trials, and that 71% less energy is expended when modules can communicate. Moreover, in simulations with 3-D hydraulic MFP robots, the decentralized controller performs almost as well as a state-of-the-art and centralized controller. Given the simplicity of the hardware requirements, the MFP concept could pave the way for modular robots to be used at sub-centimeter-scale, where effective modular propulsion systems have not been demonstrated.
Matthew J. Doyle, João V. Amorim Marques, Isaac Vandermeulen, Christopher Parrott, Andreas Kolling, Roderich Groß
IEEE Trans. Robotics3
2020 Sampling-based search for a semi-cooperative target
abstract
Searching for a lost teammate is an important task for multirobot systems. We present a variant of rapidly-expanding random trees (RRT) for generating search paths based on a probabilistic belief of the target teammate's position. The belief is updated using a hidden Markov model built from knowledge of the target's planned or historic behavior. For any candidate search path, this belief is used to compute a discounted reward which is a weighted sum of the connection probability at each time step. The RRT search algorithm uses randomly sampled locations to generate candidate vertices and adds candidate vertices to a planning tree based on bounds on the discounted reward. Candidate vertices are along the shortest path from an existing vertex to the sampled location, biasing the search based on the topology of the environment. This method produces high quality search paths which are not constrained to a grid and can be computed fast enough to be used in real time. Compared with two other strategies, it found the target significantly faster in the most difficult 60% of situations and was similar in the easier 40% of situations.
Isaac Vandermeulen, Roderich Groß, Andreas Kolling
IROS1
2019 Turn-minimizing multirobot coverage
abstract
Multirobot coverage is the problem of planning paths for several identical robots such that the combined regions traced out by the robots completely cover their environment. We consider the problem of multirobot coverage with the objective of minimizing the mission time, which depends on the number of turns taken by the robots. To solve this problem, we first partition the environment into ranks which are long thin rectangles the width of the robot's coverage tool. Our novel partitioning heuristic produces a set of ranks which minimizes the number of turns. Next, we solve a variant of the multiple travelling salesperson problem (m-TSP) on the set of ranks to minimize the robots' mission time. The resulting coverage plan is guaranteed to cover the entire environment. We present coverage plans for a robotic vacuum using real maps of 25 indoor environments and compare the solutions to paths planned without the objective of minimizing turns. Turn minimization reduced the number of turns by 6.7% and coverage time by 3.8% on average for teams of 1-5 robots.
Isaac Vandermeulen, Roderich Groß, Andreas Kolling
ICRA1
2018 Re-Establishing Communication in Teams of Mobile Robots
abstract
As communication is important for cooperation, teams of mobile robots need a way to re-establish a wireless connection if they get separated. We develop a method for mobile robots to maintain a belief of each other's positions using locally available information. They can use their belief to plan paths with high probabilities of reconnection. This approach also works for subteams cooperatively searching for a robot or group of robots that they would like to reconnect with. The problem is formulated as a constrained optimization problem which is solved using a branch-and-bound approach. We present simulation results showing the effectiveness of this strategy at reconnecting teams of up to five robots and compare the results to two other strategies.
Isaac Vandermeulen, Roderich Groß, Andreas Kolling
IROS1