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Jinxin Zheng

dblp:166/4849 · DBLP profile ↗
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5ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0002-8141-8593ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › 3d reconstruction
3d reconstruction from line drawings
0.212016
Context-aware Geometric Object Reconstruction for Mobile Education · ACM Multimedia 2016
Computing education
educational technology
0.112016
Context-aware Geometric Object Reconstruction for Mobile Education · ACM Multimedia 2016

Methods — techniques the papers use, named apart from their topics

text-guided reconstruction · 0.5cost function optimization · 0.5
YearPublicationVenuePosition
2025 Research on Improving Small Signal Magnetic Compensation Method Based on Fixed Wing Unmanned Aerial Vehicle
abstract
In recent years, the advancement of unmanned aerial vehicle (UAV) technology has led to the gradual application of UAV aeromagnetic technology in small-area production for precise measurements. The flexibility of unmanned platforms allows for efficient detection. Unlike pilot-controlled fixed-wing aircraft, UAV platforms have smaller payloads and shorter endurance. Hence, it is essential to simplify the field acquisition process as much as possible. This has led to the development of rapid solution algorithms for magnetic compensation coefficients and related software. This letter is based on the Tolles and Lawson aeromagnetic compensation model. It analyzes the relationship between attitude and magnetic total field data, proposes a small signal improvement (SSI) algorithm, and conducts magnetic compensation experiments on two different types of fixed-wing UAVs. The results show better compensation effects.
Linfei Wang, Jinxin Zheng, Fuqiang Yang, Dianjun Xue, Shengqing Xiong
IEEE Geosci. Remote. Sens. Lett.2
2023 Lattice Spring Model for Irregular Interface Based on an Adaptive Location Strategy
abstract
Lattice spring model (LSM) is a novel method to simulate seismic wave propagation from a micromechanical perspective, which describes the elastic dynamics in complex media comprehensively and delineates the dynamic characteristics of the wavefield. However, it remains a great challenge to simulate wavefields at irregular interfaces with high accuracy. This work presents an adaptive location LSM (ALLSM) method to substantially improve the accuracy of simulated wavefield in a solid model. First, we design an algorithm to pick up the intersection coordinates of the internal interfaces with regular mesh. We obtain the intersection coordinates by solving the defined interface functions with different kinds of spring functions in the LSM. Then, we calculate the weights of springs with different elastic coefficients in the whole grid by the intersection coordinates. Finally, we obtain the real spring elastic coefficients in the presence of irregular interfaces by the arithmetic weighted average method, and develop the corresponding interface position ALLSM to simulate the wavefield propagation mechanism, in order to substantially improve the accuracy of simulation. Numerical tests show that the improved ALLSM is more accurate than conventional LSM and second-order finite difference method (FDM). The accuracy of simulated wavefields is significantly improved about 20%. The proposed method offers a new tool for wavefields simulation in complex media.
Jinxuan Tang, Muming Xia, Hui Zhou 0002, Chuntao Jiang, Jinxin Zheng
IEEE Trans. Geosci. Remote. Sens.5
2023 Finite Difference Method for First-Order Velocity-Stress Equation in Body-Fitted Coordinate System
abstract
Staircase approximation in the simulation of the arbitrarily irregular surface will cause artificial interference of wavefield. The body-fit coordinate transformation can accurately simulate the arbitrarily irregular surface and avoid the staircase approximation. The finite difference method (FDM) based on body-fit coordinate system (BFCS) can simulate the propagation process of wavefield in the media with an undulating surface. Currently, the collocated grid is usually used in BFCS. However, adopting this method to simulate waves based on the first-order velocity-stress wave equation in the BFCS will cause oscillation due to the odd-even decoupling; therefore, additional filtering operations are required. To solve the above problem, we propose collocate-staggered grid (CSG) to simulate the first-order velocity-stress wave equation in the 2-D BFCS. CSG uses staggered grid scheme to calculate the equation parameters and adopts collocated grid scheme to store these values. We use second-order accuracy spatial and temporal difference for numerical tests. The results show that the elastic wavefield modeling method in the BFCS using CSG difference scheme has the characteristics of high accuracy and stable. This method is suitable for the wavefield simulation in a medium with a large Poisson’s ratio.
Jinxin Zheng, Hui Zhou 0002, Jinxuan Tang, Hanming Chen, Xihua Zhou, Linfei Wang
IEEE Trans. Geosci. Remote. Sens.1
2016 Context-aware Geometric Object Reconstruction for Mobile Education
abstract
The solid geometric objects in the educational geometric books are usually illustrated as 2D line drawings accompanied with description text. In this paper, we present a method to recover the geometric objects from 2D to 3D. Unlike the previous methods, we not only use the geometric information from the line drawing itself, but also the textual information extracted from its context. The essential of our method is a cost function to mix the two types of information, and we optimize the cost function to identify the geometric object and recover its 3D information. Our method can recover various types of solid geometric objects including straight-edge manifolds and curved objects such as cone, cylinder and sphere. We show that our method performs significantly better compared to the previous ones.
Jinxin Zheng, Yongtao Wang, Zhi Tang 0001
ACM Multimedia1
2016 Recovering solid geometric object from single line drawing image
Jinxin Zheng, Yongtao Wang, Zhi Tang 0001
Multim. Tools Appl.1