Demo Data from EDBT 2026 / reviewers in the wild / expert
Zhecan Wang
dblp:167/4251
· DBLP profile ↗
11ranked-venue papers
5as first author
8since 2021 · last 2024
0009-0003-7785-4637ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
8 papers |
Vision and language · 61% Trustworthy machine learning · 12% Knowledge representation and reasoning · 10% |
Topics — the 21 heaviest of 21, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › visual reasoning
visual commonsense reasoning |
1.1 | 2 | 2022 | Understanding ME? Multimodal Evaluation for Fine-grained Visual Commonsense · EMNLP 2022 SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning · AAAI 2022 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning |
1.0 | 2 | 2022 | SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning · AAAI 2022 Learning Visual Commonsense for Robust Scene Graph Generation · ECCV (23) 2020 |
Machine learning › Trustworthy machine learning › hallucination
hallucination evaluation |
1.0 | 2 | 2024 | HaloQuest: A Visual Hallucination Dataset for Advancing Multimodal Reasoning · ECCV (77) 2024 JourneyBench: A Challenging One-Stop Vision-Language Understanding Benchmark of Generated Images · NeurIPS 2024 |
Computer vision › Vision and language › vision-language model
multimodal large language model |
1.0 | 2 | 2024 | CoBIT: A Contrastive Bi-directional Image-Text Generation Model · ICLR 2024 JourneyBench: A Challenging One-Stop Vision-Language Understanding Benchmark of Generated Images · NeurIPS 2024 |
Computer vision › Vision and language
multimodal reasoning |
1.0 | 2 | 2024 | JourneyBench: A Challenging One-Stop Vision-Language Understanding Benchmark of Generated Images · NeurIPS 2024 Detecting Multimodal Situations with Insufficient Context and Abstaining from Baseless Predictions · ACM Multimedia 2024 |
Computer vision › Vision and language › vision-language generation
image-to-text generation |
0.8 | 1 | 2024 | CoBIT: A Contrastive Bi-directional Image-Text Generation Model · ICLR 2024 |
Computer vision › Vision and language
multimodal benchmark |
0.8 | 1 | 2024 | JourneyBench: A Challenging One-Stop Vision-Language Understanding Benchmark of Generated Images · NeurIPS 2024 |
Machine learning › Generative modeling › multimodal generation
multimodal generative model |
0.8 | 1 | 2024 | CoBIT: A Contrastive Bi-directional Image-Text Generation Model · ICLR 2024 |
Computer vision › Vision and language
multimodal hallucination |
0.8 | 1 | 2024 | HaloQuest: A Visual Hallucination Dataset for Advancing Multimodal Reasoning · ECCV (77) 2024 |
Computer vision › Vision and language
multimodal understanding |
0.8 | 1 | 2024 | Detecting Multimodal Situations with Insufficient Context and Abstaining from Baseless Predictions · ACM Multimedia 2024 |
Machine learning › Trustworthy machine learning › uncertainty estimation
selective classification |
0.8 | 1 | 2024 | Detecting Multimodal Situations with Insufficient Context and Abstaining from Baseless Predictions · ACM Multimedia 2024 |
Computer vision › Vision and language
vision-language pretraining |
0.8 | 1 | 2024 | CoBIT: A Contrastive Bi-directional Image-Text Generation Model · ICLR 2024 |
Machine learning › Graph learning › graph neural network
graph transformer |
0.6 | 1 | 2022 | SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning · AAAI 2022 |
Computer vision › Vision and language
multimodal evaluation |
0.6 | 1 | 2022 | Understanding ME? Multimodal Evaluation for Fine-grained Visual Commonsense · EMNLP 2022 |
Computer vision › Vision and language › visual reasoning
scene graph reasoning |
0.6 | 1 | 2022 | SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning · AAAI 2022 |
Computer vision › Vision and language
visual question answering |
0.6 | 1 | 2022 | Understanding ME? Multimodal Evaluation for Fine-grained Visual Commonsense · EMNLP 2022 |
Computer vision › Segmentation and scene understanding
scene graph generation |
0.4 | 1 | 2020 | Learning Visual Commonsense for Robust Scene Graph Generation · ECCV (23) 2020 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › commonsense reasoning
visual commonsense |
0.4 | 1 | 2020 | Learning Visual Commonsense for Robust Scene Graph Generation · ECCV (23) 2020 |
Computer vision › Face, body and person analysis
face recognition |
0.3 | 1 | 2017 | Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face Synthesis · NIPS 2017 |
Machine learning › Generative modeling
generative adversarial network |
0.3 | 1 | 2017 | Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face Synthesis · NIPS 2017 |
Machine learning › Generative modeling
face synthesis |
0.1 | 1 | 2017 | Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face Synthesis · NIPS 2017 |
Methods — techniques the papers use, named apart from their topics
visual question answering · 0.8unicoder-decoder · 0.8multimodal reasoning · 0.8human annotation · 0.8contrastive learning · 0.8context insufficiency detection · 0.8benchmark construction · 0.8weak supervision · 0.6scene graph pre-training · 0.6multimodal transformer · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | HaloQuest: A Visual Hallucination Dataset for Advancing Multimodal Reasoning
Zhecan Wang, Garrett Bingham, Adams Wei Yu, Quoc V. Le, Thang Luong, Golnaz Ghiasi |
ECCV (77) | 1 |
| 2024 | CoBIT: A Contrastive Bi-directional Image-Text Generation ModelabstractThe field of Vision-and-Language (VL) has witnessed a proliferation of pretrained foundation models. Current techniques typically employ only one type of training objective, whether it's (1) contrastive objectives (like CLIP), (2) image-to-text generative objectives (like PaLI), or (3) text-to-image generative objectives (like Parti). However, all these three objectives are mutually relevant and are all based on image-text pairs. Intuitively, the first two objectives can be considered as complementary projections between two modalities, and contrastive learning can preserve global alignment and generations facilitate fine-grained understanding. Inspired by this, we present a Contrastive Bi-directional Image-Text generation model (CoBIT) to first time unify the three pre-training objectives in one framework. Specifically, CoBIT employs a novel unicoder-decoder structure consisting of an image unicoder, a text unicoder, and a cross-modal decoder. The image/text unicoders can switch between encoding and decoding in different tasks, enabling flexibility and shared knowledge that benefits both image-to-text and text-to-image generations. CoBIT achieves superior performance in image understanding, image-text understanding (Retrieval, Captioning, VQA, SNLI-VE), and text-based content creation, particularly in zero-shot scenarios. Haoxuan You, Mandy Guo, Zhecan Wang, Kai-Wei Chang 0001, Jason Baldridge |
ICLR | 3 |
| 2024 | ASQuery: A Query-based Model for Action SegmentationabstractFor the task of temporal action segmentation, existing works commonly treat it as a frame-wise classification problem. In this paper, we propose a straight but effective model namely ASQuery by learning central representation of each action category, which transforms the classification problem to the similarity calculation between category-specific queries and frame features. These central representations are dynamically generated through our Transformer decoder module, endowing them more flexible and comprehensive perception of the whole video. Moreover, we first introduce the boundary query for refining segmentation results, aiding to alleviating the troublesome over-segmentation problem. ASQuery demonstrates superior performance compared to state-of-the-art models, achieving improvements of 0.9% and 4.1% in the mean metrics on two public action segmentation datasets, i.e., Breakfast and Assembly101, respectively. The source codes are available at https://github.com/zlngan/ASQuery. Ziliang Gan, Lei Jin 0003, Zheng Wang 0007, Liang Li 0003, Zhecan Wang, Jianshu Li, Junliang Xing, Jian Zhao 0006 |
ICME | 7 |
| 2024 | Detecting Multimodal Situations with Insufficient Context and Abstaining from Baseless Predictions
Junzhang Liu, Zhecan Wang, Hammad A. Ayyubi, Haoxuan You, Christopher Thomas 0004, Rui Sun 0011, Shih-Fu Chang, Kai-Wei Chang 0001 |
ACM Multimedia | 2 |
| 2024 | JourneyBench: A Challenging One-Stop Vision-Language Understanding Benchmark of Generated ImagesabstractExisting vision-language understanding benchmarks largely consist of images of objects in their usual contexts.As a consequence, recent multimodal large language models can perform well with only a shallow visual understanding by relying on background language biases. Thus, strong performance on these benchmarks does not necessarily correlate with strong visual understanding. In this paper, we release JourneyBench, a comprehensive human-annotated benchmark of generated images designed to assess the model's fine-grained multimodal reasoning abilities across five tasks: complementary multimodal chain of thought, multi-image VQA, imaginary image captioning, VQA with hallucination triggers, and fine-grained retrieval with sample-specific distractors.Unlike existing benchmarks, JourneyBench explicitly requires fine-grained multimodal reasoning in unusual imaginary scenarios where language bias and holistic image gist are insufficient. We benchmark state-of-the-art models on JourneyBench and analyze performance along a number of fine-grained dimensions. Results across all five tasks show that JourneyBench is exceptionally challenging for even the best models, indicating that models' visual reasoning abilities are not as strong as they first appear. We discuss the implications of our findings and propose avenues for further research. Zhecan Wang, Junzhang Liu, Chia-Wei Tang, Hani Alomari, Anushka Sivakumar, Rui Sun 0011, Md. Atabuzzaman, Hammad A. Ayyubi, Haoxuan You, Alvi Md. Ishmam, Kai-Wei Chang 0001, Shih-Fu Chang, Christopher Thomas 0004 |
NeurIPS | 1 |
| 2022 | SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense ReasoningabstractAnswering complex questions about images is an ambitious goal for machine intelligence, which requires a joint understanding of images, text, and commonsense knowledge, as well as a strong reasoning ability. Recently, multimodal Transformers have made a great progress in the task of Visual Commonsense Reasoning (VCR), by jointly understanding visual objects and text tokens through layers of cross-modality attention. However, these approaches do not utilize the rich structure of the scene and the interactions between objects which are essential in answering complex commonsense questions. We propose a Scene Graph Enhanced Image-Text Learning (SGEITL) framework to incorporate visual scene graph in commonsense reasoning. In order to exploit the scene graph structure, at the model structure level, we propose a multihop graph transformer for regularizing attention interaction among hops. As for pre-training, a scene-graph-aware pre-training method is proposed to leverage structure knowledge extracted in visual scene graph. Moreover, we introduce a method to train and generate domain relevant visual scene graph using textual annotations in a weakly-supervised manner. Extensive experiments on VCR and other tasks show significant performance boost compared with the state-of-the-art methods, and prove the efficacy of each proposed component. Zhecan Wang, Haoxuan You, Liunian Harold Li, Alireza Zareian, Suji Park, Yiqing Liang, Kai-Wei Chang 0001, Shih-Fu Chang |
AAAI | 1 |
| 2022 | Understanding ME? Multimodal Evaluation for Fine-grained Visual CommonsenseabstractVisual commonsense understanding requires Vision Language (VL) models to not only understand image and text but also crossreference in-between to fully integrate and achieve comprehension of the visual scene described.Recently, various approaches have been developed and have achieved high performance on visual commonsense benchmarks.However, it is unclear whether the models really understand the visual scene and underlying commonsense knowledge due to limited evaluation data resources.To provide an indepth analysis, we present a Multimodal Evaluation (ME) pipeline to automatically generate question-answer pairs to test models' understanding of the visual scene, text, and related knowledge.We then take a step further to show that training with the ME data boosts model's performance in standard VCR evaluation.Lastly, our in-depth analysis and comparison reveal interesting findings: (1) semantically low-level information can assist learning of high-level information but not the opposite;(2) visual information is generally under utilization compared with text. Zhecan Wang, Haoxuan You, Yicheng He, Kai-Wei Chang 0001, Shih-Fu Chang |
EMNLP | 1 |
| 2021 | Unsupervised Vision-and-Language Pre-training Without Parallel Images and CaptionsabstractLiunian Harold Li, Haoxuan You, Zhecan Wang, Alireza Zareian, Shih-Fu Chang, Kai-Wei Chang. Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies. 2021. Liunian Harold Li, Haoxuan You, Zhecan Wang, Alireza Zareian, Shih-Fu Chang, Kai-Wei Chang 0001 |
NAACL-HLT | 3 |
| 2020 | Learning Visual Commonsense for Robust Scene Graph Generation
Alireza Zareian, Zhecan Wang, Haoxuan You, Shih-Fu Chang |
ECCV (23) | 2 |
| 2020 | Learning to Detect Head Movement in Unconstrained Remote Gaze Estimation in the WildabstractUnconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them, appearance-based solutions demonstrate tremendous potential in improving gaze accuracy. However, existing works still suffer from head movement and are not robust enough to handle real-world scenarios. Especially most of them study gaze estimation under controlled scenarios where the collected datasets often cover limited ranges of both head-pose and gaze which introduces further bias. In this paper, we propose novel end-to-end appearance-based gaze estimation methods that could more robustly incorporate different levels of head-pose representations into gaze estimation. Our method could generalize to real-world scenarios with low image quality, different lightings and scenarios where direct head-pose information is not available. To better demonstrate the advantage of our methods, we further propose a new benchmark dataset with the most rich distribution of head-gaze combination reflecting real-world scenarios. Extensive evaluations on several public datasets and our own dataset demonstrate that our method consistently outperforms the state-of-the-art by a significant margin. Zhecan Wang, Jian Zhao 0006, Cheng Lu 0006, Han Huang 0005, Fan Yang 0035, Lianji Li, Yandong Guo |
WACV | 1 |
| 2017 | Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face SynthesisabstractSynthesizing realistic profile faces is promising for more efficiently training deep pose-invariant models for large-scale unconstrained face recognition, by populating samples with extreme poses and avoiding tedious annotations. However, learning from synthetic faces may not achieve the desired performance due to the discrepancy between distributions of the synthetic and real face images. To narrow this gap, we propose a Dual-Agent Generative Adversarial Network (DA-GAN) model, which can improve the realism of a face simulator's output using unlabeled real faces, while preserving the identity information during the realism refinement. The dual agents are specifically designed for distinguishing real v.s. fake and identities simultaneously. In particular, we employ an off-the-shelf 3D face model as a simulator to generate profile face images with varying poses. DA-GAN leverages a fully convolutional network as the generator to generate high-resolution images and an auto-encoder as the discriminator with the dual agents. Besides the novel architecture, we make several key modifications to the standard GAN to preserve pose and texture, preserve identity and stabilize training process: (i) a pose perception loss; (ii) an identity perception loss; (iii) an adversarial loss with a boundary equilibrium regularization term. Experimental results show that DA-GAN not only presents compelling perceptual results but also significantly outperforms state-of-the-arts on the large-scale and challenging NIST IJB-A unconstrained face recognition benchmark. In addition, the proposed DA-GAN is also promising as a new approach for solving generic transfer learning problems more effectively. Jian Zhao 0006, Jayashree Karlekar, Jianshu Li, Fang Zhao 0006, Zhecan Wang, Sugiri Pranata, Shengmei Shen, Shuicheng Yan, Jiashi Feng |
NIPS | 6 |