Demo Data from EDBT 2026 / reviewers in the wild / expert
Jan Rys
dblp:167/4283
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational fabrication · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational fabrication
additive manufacturing |
0.2 | 1 | 2015 | Microstructures to control elasticity in 3D printing · ACM Trans. Graph. 2015 |
Computational fabrication › material design
metamaterial design |
0.2 | 1 | 2015 | Microstructures to control elasticity in 3D printing · ACM Trans. Graph. 2015 |
Computational fabrication › material design
microstructure design |
0.2 | 1 | 2015 | Microstructures to control elasticity in 3D printing · ACM Trans. Graph. 2015 |
Methods — techniques the papers use, named apart from their topics
numerical optimization · 0.2microstructure tiling · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | Microstructures to control elasticity in 3D printingabstractWe propose a method for fabricating deformable objects with spatially varying elasticity using 3D printing. Using a single, relatively stiff printer material, our method designs an assembly of small-scale microstructures that have the effect of a softer material at the object scale, with properties depending on the microstructure used in each part of the object. We build on work in the area of metamaterials, using numerical optimization to design tiled microstructures with desired properties, but with the key difference that our method designs families of related structures that can be interpolated to smoothly vary the material properties over a wide range. To create an object with spatially varying elastic properties, we tile the object's interior with microstructures drawn from these families, generating a different microstructure for each cell using an efficient algorithm to select compatible structures for neighboring cells. We show results computed for both 2D and 3D objects, validating several 2D and 3D printed structures using standard material tests as well as demonstrating various example applications. Bernd Bickel, Jan Rys, Steve Marschner, Chiara Daraio, Markus Gross 0001 |
ACM Trans. Graph. | 3 |