Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Gene Li

dblp:168/5864 · DBLP profile ↗
← Back
7ranked-venue papers
4as first author
7since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 4 first-author · 7 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 61% Learning theory · 19% Learning paradigms · 14%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
exploration
1.422025
The Role of Environment Access in Agnostic Reinforcement Learning (Extended Abstract) · COLT 2025
Understanding the Eluder Dimension · NeurIPS 2022
Machine learning › Learning paradigms › weakly supervised learning
learning from label proportions
0.812024
Optimistic Rates for Learning from Label Proportions · COLT 2024
Machine learning › Learning theory
PAC learning
0.812024
Optimistic Rates for Learning from Label Proportions · COLT 2024
Machine learning › Learning paradigms
weakly supervised learning
0.812024
Optimistic Rates for Learning from Label Proportions · COLT 2024
Machine learning › Learning theory
sample complexity
0.712023
When is Agnostic Reinforcement Learning Statistically Tractable? · NeurIPS 2023
Machine learning › Reinforcement learning › exploration
confidence sets
0.612022
Pessimism for Offline Linear Contextual Bandits using $\ell_p$ Confidence Sets · NeurIPS 2022
Machine learning › Reinforcement learning › bandit
contextual bandit
0.612022
Pessimism for Offline Linear Contextual Bandits using $\ell_p$ Confidence Sets · NeurIPS 2022
Machine learning › Learning theory › online learning
eluder dimension
0.612022
Understanding the Eluder Dimension · NeurIPS 2022
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
exponential family
0.612022
Exponential Family Model-Based Reinforcement Learning via Score Matching · NeurIPS 2022
Machine learning › Reinforcement learning
function approximation
0.612022
Understanding the Eluder Dimension · NeurIPS 2022
Machine learning › Reinforcement learning › bandit › contextual bandit
linear contextual bandit
0.612022
Pessimism for Offline Linear Contextual Bandits using $\ell_p$ Confidence Sets · NeurIPS 2022
Machine learning › Reinforcement learning
model-based reinforcement learning
0.612022
Exponential Family Model-Based Reinforcement Learning via Score Matching · NeurIPS 2022
Machine learning › Reinforcement learning › bandit › contextual bandit
offline contextual bandit
0.612022
Pessimism for Offline Linear Contextual Bandits using $\ell_p$ Confidence Sets · NeurIPS 2022

Methods — techniques the papers use, named apart from their topics

policy emulator · 0.9lower bounds · 0.9empirical proportional risk minimization · 0.8debiased proportional square loss · 0.8reward-free exploration · 0.7importance sampling · 0.7score matching · 0.6ridge regression · 0.6optimism · 0.6$\ell_p$ norm confidence sets · 0.6
YearPublicationVenuePosition
2025 The Role of Environment Access in Agnostic Reinforcement Learning (Extended Abstract)
abstract
We study Reinforcement Learning (RL) in environments with large state spaces, where function approximation is required for sample-efficient learning. Departing from a long history of prior work, we consider the weakest possible form of function approximation, called agnostic policy learning, where the learner seeks to find the best policy in a given class $\Pi$, with no guarantee that $\Pi$ contains an optimal policy for the underlying task. Although it is known that sample-efficient agnostic policy learning is not possible in the standard online RL setting without further assumptions, we investigate the extent to which this can be overcome with stronger forms of access to the environment. Specifically: 1) We show that even with a strong function approximation assumption called \emph{policy completeness}, and \emph{generative access}—perhaps the strongest possible access to the MDP—policy learning methods cannot achieve sample complexity guarantees that scale with the intrinsic complexity of exploration, as measured via the \emph{coverability coefficient}[XFB+22] of the MDP. This resolves an open problem posed by [JLR+23] and shows, in a strong, information-theoretic sense, that policy learning methods cannot explore. 2) We study the $\mu$-reset setting, where the learner can roll out from an exploratory reset distribution $\mu$, and investigate whether error amplification can be controlled without policy completeness (which is required for classical results of PSDP [BKSN03] and CPI [KL02]). We show that agnostic policy learning is information-theoretically impossible. We also show algorithm-specific lower bounds for PSDP and CPI under the weaker condition of \emph{policy class realizability}. 3) In light of these lower bounds, we introduce a new model of access called \emph{hybrid resets}, which subsumes both local simulators (which is weaker than generative access) and $\mu$-resets. We show that under hybrid resets, and when the reset distribution satisfies \emph{pushforward concentrability} [XJ21], sample-efficient policy learning is possible in Block MDPs [JKA+17, DKJ+19] via a new algorithm. Since all of our lower bound constructions are Block MDPs, this indicates the significant power of hybrid reset access in agnostic policy learning. On a technical level, we introduce a new algorithmic tool called a \emph{policy emulator} that allows us to efficiently evaluate various policies within a large class $\Pi$. Informally speaking, a policy emulator is the “minimal object” useful for solving policy learning. Instead of learning the Block MDP in a traditional model-based sense (which would require samples scaling with the observation space size), our algorithm leverages hybrid resets to construct a policy emulator in a statistically efficient manner. Taken together, our results reveal intriguing interplays between function approximation and environment access in RL. Extended abstract. Full version appears as \href{https://arxiv.org/abs/2504.05405}{[arXiv:2504.05405, v1]}. Authors are listed in alphabetical order of their last names.
Akshay Krishnamurthy, Gene Li, Ayush Sekhari
COLT2
2024 Dueling Optimization with a Monotone Adversary
abstract
We introduce and study the problem of \textit{dueling optimization with a monotone adversary}, which is a generalization of (noiseless) dueling convex optimization. The goal is to design an online algorithm to find a minimizer $\bm{x}^{\star}$ for a function $f\colon \mathcal{X} \to \mathbb{R}$, where $\mathcal{X} \subseteq \mathbb{R}^d$. In each round, the algorithm submits a pair of guesses, i.e., $\bm{x}^{(1)}$ and $\bm{x}^{(2)}$, and the adversary responds with \textit{any} point in the space that is at least as good as both guesses. The cost of each query is the suboptimality of the worse of the two guesses; i.e., ${\max} \left( f(\bm{x}^{(1)}), f(\bm{x}^{(2)}) \right) - f(\bm{x}^{\star})$. The goal is to minimize the number of iterations required to find an $\eps$-optimal point and to minimize the total cost (regret) of the guesses over many rounds. Our main result is an efficient randomized algorithm for several natural choices of the function $f$ and set $\mathcal{X}$ that incurs cost $O(d)$ and iteration complexity $O(d\log(1/\varepsilon)^2)$. Moreover, our dependence on $d$ is asymptotically optimal, as we show examples in which any randomized algorithm for this problem must incur $\Omega(d)$ cost and iteration complexity.
Avrim Blum, Meghal Gupta, Gene Li, Naren Manoj, Aadirupa Saha
ALT3
2024 Optimistic Rates for Learning from Label Proportions
abstract
We consider a weakly supervised learning problem called Learning from Label Proportions (LLP), where examples are grouped into "bags" and only the average label within each bag is revealed to the learner. We study various learning rules for LLP that achieve PAC learning guarantees for classification loss. We establish that the classical Empirical Proportional Risk Minimization (EPRM) learning rule (Yu et al., 2014) achieves fast rates under realizability, but EPRM and similar proportion matching learning rules can fail in the agnostic setting. We also show that (1) a debiased proportional square loss, as well as (2) a recently proposed EasyLLP learning rule (Busa-Fekete et al., 2023) both achieve "optimistic rates" (Panchenko, 2002); in both the realizable and agnostic settings, their sample complexity is optimal (up to log factors) in terms of $\epsilon, \delta$, and VC dimension.
Gene Li, Lin Chen 0003, Adel Javanmard, Vahab S. Mirrokni
COLT1
2023 When is Agnostic Reinforcement Learning Statistically Tractable?
abstract
We study the problem of agnostic PAC reinforcement learning (RL): given a policy class $\Pi$, how many rounds of interaction with an unknown MDP (with a potentially large state and action space) are required to learn an $\epsilon$-suboptimal policy with respect to \(\Pi\)? Towards that end, we introduce a new complexity measure, called the \emph{spanning capacity}, that depends solely on the set \(\Pi\) and is independent of the MDP dynamics. With a generative model, we show that the spanning capacity characterizes PAC learnability for every policy class $\Pi$. However, for online RL, the situation is more subtle. We show there exists a policy class $\Pi$ with a bounded spanning capacity that requires a superpolynomial number of samples to learn. This reveals a surprising separation for agnostic learnability between generative access and online access models (as well as between deterministic/stochastic MDPs under online access). On the positive side, we identify an additional \emph{sunflower} structure which in conjunction with bounded spanning capacity enables statistically efficient online RL via a new algorithm called POPLER, which takes inspiration from classical importance sampling methods as well as recent developments for reachable-state identification and policy evaluation in reward-free exploration.
Zeyu Jia, Gene Li, Alexander Rakhlin, Ayush Sekhari, Nathan Srebro
NeurIPS2
2022 Understanding the Eluder Dimension
abstract
We provide new insights on eluder dimension, a complexity measure that has been extensively used to bound the regret of algorithms for online bandits and reinforcement learning with function approximation. First, we study the relationship between the eluder dimension for a function class and a generalized notion of \emph{rank}, defined for any monotone ``activation'' $\sigma : \mathbb{R}\to \mathbb{R}$, which corresponds to the minimal dimension required to represent the class as a generalized linear model. It is known that when $\sigma$ has derivatives bounded away from $0$, $\sigma$-rank gives rise to an upper bound on eluder dimension for any function class; we show however that eluder dimension can be exponentially smaller than $\sigma$-rank. We also show that the condition on the derivative is necessary; namely, when $\sigma$ is the $\mathsf{relu}$ activation, the eluder dimension can be exponentially larger than $\sigma$-rank. For Boolean-valued function classes, we obtain a characterization of the eluder dimension in terms of star number and threshold dimension, quantities which are relevant in active learning and online learning respectively.
Gene Li, Pritish Kamath, Dylan J. Foster, Nathan Srebro
NeurIPS1
2022 Exponential Family Model-Based Reinforcement Learning via Score Matching
abstract
We propose an optimistic model-based algorithm, dubbed SMRL, for finite-horizon episodic reinforcement learning (RL) when the transition model is specified by exponential family distributions with $d$ parameters and the reward is bounded and known. SMRL uses score matching, an unnormalized density estimation technique that enables efficient estimation of the model parameter by ridge regression. Under standard regularity assumptions, SMRL achieves $\tilde O(d\sqrt{H^3T})$ online regret, where $H$ is the length of each episode and $T$ is the total number of interactions (ignoring polynomial dependence on structural scale parameters).
Gene Li, Junbo Li 0003, Anmol Kabra, Nathan Srebro, Zhaoran Wang 0001, Zhuoran Yang
NeurIPS1
2022 Pessimism for Offline Linear Contextual Bandits using $\ell_p$ Confidence Sets
abstract
We present a family $\{\widehat{\pi}_p\}_{p\ge 1}$ of pessimistic learning rules for offline learning of linear contextual bandits, relying on confidence sets with respect to different $\ell_p$ norms, where $\widehat{\pi}_2$ corresponds to Bellman-consistent pessimism (BCP), while $\widehat{\pi}_\infty$ is a novel generalization of lower confidence bound (LCB) to the linear setting. We show that the novel $\widehat{\pi}_\infty$ learning rule is, in a sense, adaptively optimal, as it achieves the minimax performance (up to log factors) against all $\ell_q$-constrained problems, and as such it strictly dominates all other predictors in the family, including $\widehat{\pi}_2$.
Gene Li, Nathan Srebro
NeurIPS1