Demo Data from EDBT 2026 / reviewers in the wild / expert
Yonghao Luo
dblp:169/3033
· DBLP profile ↗
2ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Databases, data mining, and information retrieval
1 paper |
Knowledge graphs · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge graphs
link prediction |
0.3 | 1 | 2018 | Representation Learning for Scene Graph Completion via Jointly Structural and Visual Embedding · IJCAI 2018 |
Knowledge graphs
scene graph |
0.3 | 1 | 2018 | Representation Learning for Scene Graph Completion via Jointly Structural and Visual Embedding · IJCAI 2018 |
Methods — techniques the papers use, named apart from their topics
representation learning · 0.3hierarchical projection · 0.3graph embedding · 0.3convolutional neural network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Learning multi-physical system on a unified manifold by collaboratively fused features
Linzheng Wang, Zituo Chen, Yaojun Li, Ruiqu Deng, Yonghao Luo, Lu Lu 0010, Sili Deng |
Eng. Appl. Artif. Intell. | 6 |
| 2018 | Representation Learning for Scene Graph Completion via Jointly Structural and Visual EmbeddingabstractThis paper focuses on scene graph completion which aims at predicting new relations between two entities utilizing existing scene graphs and images. By comparing with the well-known knowledge graph, we first identify that each scene graph is associated with an image and each entity of a visual triple in a scene graph is composed of its entity type with attributes and grounded with a bounding box in its corresponding image. We then propose an end-to-end model named Representation Learning via Jointly Structural and Visual Embedding (RLSV) to take advantages of structural and visual information in scene graphs. In RLSV model, we provide a fully-convolutional module to extract the visual embeddings of a visual triple and apply hierarchical projection to combine the structural and visual embeddings of a visual triple. In experiments, we evaluate our model on two scene graph completion tasks: link prediction and visual triple classification, and further analyze by case studies. Experimental results demonstrate that our model outperforms all baselines in both tasks, which justifies the significance of combining structural and visual information for scene graph completion. Hai Wan, Yonghao Luo, Bo Peng 0041, Wei-Shi Zheng 0001 |
IJCAI | 2 |