Magdalena Fuentes

dblp:169/7128 · DBLP profile ↗
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14ranked-venue papers
2as first author
11since 2021 · last 2025
0000-0003-4506-6639ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 13 · 2 first-author · 10 since 2021Artificial intelligence and machine learning · 5 · 3 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 A Critical Assessment of Visual Sound Source Localization Models Including Negative Audio
abstract
The task of Visual Sound Source Localization (VSSL) involves identifying the location of sound sources in visual scenes, integrating audio-visual data for enhanced scene understanding. Despite advancements in state-of-the-art (SOTA) models, we observe three critical flaws: i) The evaluation of the models is mainly focused in sounds produced by objects that are visible in the image, ii) The evaluation often assumes a prior knowledge of the size of the sounding object, and iii) No universal threshold for localization in real-world scenarios is established, as previous approaches only consider positive examples without accounting for both positive and negative cases. In this paper, we introduce extended test sets and new metrics designed to complete the current standard evaluation of VSSL models by testing them in scenarios where none of the objects in the image corresponds to the audio input, i.e. a negative audio. We consider three types of negative audio: silence, noise and offscreen. Our analysis reveals that numerous SOTA models fail to appropriately adjust their predictions based on audio input, suggesting that these models may not be leveraging audio information as intended. Additionally, we provide a comprehensive analysis of the range of maximum values in the estimated audio-visual similarity maps, in both positive and negative audio cases, and show that most of the models are not discriminative enough, making them unfit to choose a universal threshold appropriate to perform sound localization without any a priori information of the sounding object, that is, object size and visibility.
Xavier Juanola, Gloria Haro, Magdalena Fuentes
ICASSP3
2025 Twenty-Five Years of MIR Research: Achievements, Practices, Evaluations, and Future Challenges
abstract
In this paper, we trace the evolution of Music Information Retrieval (MIR) over the past 25 years. While MIR gathers all kinds of research related to music informatics, a large part of it focuses on signal processing techniques for music data, fostering a close relationship with the IEEE Audio and Acoustic Signal Processing Technical Commitee. In this paper, we reflect the main research achievements of MIR along the three EDICS related to music analysis, processing and generation. We then review a set of successful practices that fuel the rapid development of MIR research. One practice is the annual research benchmark, the Music Information Retrieval Evaluation eXchange, where participants compete on a set of research tasks. Another practice is the pursuit of reproducible and open research. The active engagement with industry research and products is another key factor for achieving large societal impacts and motivating younger generations of students to join the field. Last but not the least, the commitment to diversity, equity and inclusion ensures MIR to be a vibrant and open community where various ideas, methodologies, and career pathways collide. We finish by providing future challenges MIR will have to face.
Geoffroy Peeters, Zafar Rafii, Magdalena Fuentes, Zhiyao Duan, Emmanouil Benetos, Juhan Nam, Yuki Mitsufuji
ICASSP3
2025 SONIQUE: Video Background Music Generation Using Unpaired Audio-Visual Data
abstract
We present SONIQUE, a model for generating background music tailored to video content. Unlike traditional video-to-music generation approaches, which rely heavily on paired audio-visual datasets, SONIQUE leverages unpaired data, combining royalty-free music and independent video sources. By utilizing large language models (LLMs) for video understanding and converting visual descriptions into musical tags, alongside a U-Net-based conditional diffusion model, SONIQUE enables customizable music generation. Users can control specific aspects of the music, such as instruments, genres, tempo, and melodies, ensuring the generated output fits their creative vision. SONIQUE is open-source, with a demo available online.
Magdalena Fuentes
ICASSP2
2025 Domain Adaptation Method and Modality Gap Impact in Audio-Text Models for Prototypical Sound Classification
abstract
Audio-text models are widely used in zero-shot environmental sound classification as they alleviate the need for annotated data. However, we show that their performance severely drops in the presence of background sound sources. Our analysis reveals that this degradation is primarily driven by SNR levels of background soundscapes, and independent of background type. To address this, we propose a novel method that quantifies and integrates the contribution of background sources into the classification process, improving performance without requiring model retraining. Our domain adaptation technique enhances accuracy across various backgrounds and SNR conditions. Moreover, we analyze the modality gap between audio and text embeddings, showing that narrowing this gap improves classification performance. The method generalizes effectively across state-of-the-art prototypical approaches, showcasing its scalability and robustness for diverse environments.
Emiliano Acevedo, Martín Rocamora, Magdalena Fuentes
INTERSPEECH3
2024 Unspoken Sound: Identifying Trends in Non-Speech Audio Captioning on YouTube
abstract
High-quality closed captioning of both speech and non-speech elements (e.g., music, sound effects, manner of speaking, and speaker identification) is essential for the accessibility of video content, especially for d/Deaf and hard-of-hearing individuals. While many regions have regulations mandating captioning for television and movies, a regulatory gap remains for the vast amount of web-based video content, including the staggering 500+ hours uploaded to YouTube every minute. Advances in automatic speech recognition have bolstered the presence of captions on YouTube. However, the technology has notable limitations, including the omission of many non-speech elements, which are often crucial for understanding content narratives. This paper examines the contemporary and historical state of non-speech information (NSI) captioning on YouTube through the creation and exploratory analysis of a dataset of over 715k videos. We identify factors that influence NSI caption practices and suggest avenues for future research to enhance the accessibility of online video content.
Lloyd May, Keita Ohshiro, Khang Dang, Sripathi Sridhar, Jhanvi Pai, Magdalena Fuentes, Sooyeon Lee, Mark Cartwright
CHI6
2023 Does a Quieter City Mean Fewer Complaints? The Sounds of New York City During Covid-19 Lockdown
abstract
The COVID-19 pandemic had an unprecedented effect in human activity and city landscapes. A very notorious transformation during this period was the change in noise levels and patterns across cities. Small scale studies have show this change in noise levels across different locations in the globe. In this work, we extend these studies by using historical audio data from the SONYC sensor network deployed in New York City. We exploit machine listening models to understand not only noise levels but also patterns, by performing a sound source presence analysis. Finally, we contrast our finding from the acoustic data with noise complaints to better understand the relationship between noise and our perception of it.
Mark Cartwright, Magdalena Fuentes, Charlie Mydlarz, Fabio Miranda 0001, Juan Pablo Bello
ICASSP2
2023 Tempo vs. Pitch: Understanding Self-Supervised Tempo Estimation
abstract
Self-supervision methods learn representations by solving pretext tasks that do not require human-generated labels, alleviating the need for time-consuming annotations. These methods have been applied in computer vision, natural language processing, environmental sound analysis, and recently in music information retrieval, e.g. for pitch estimation. Particularly in the context of music, there are few insights about the fragility of these models regarding different distributions of data, and how they could be mitigated. In this paper, we explore these questions by dissecting a self-supervised model for pitch estimation adapted for tempo estimation via rigorous experimentation with synthetic data. Specifically, we study the relationship between the input representation and data distribution for self-supervised tempo estimation.
Giovana Morais, Matthew E. P. Davies, Marcelo Queiroz, Magdalena Fuentes
ICASSP4
2023 Flowgrad: Using Motion for Visual Sound Source Localization
abstract
Most recent work in visual sound source localization relies on semantic audio-visual representations learned in a self-supervised manner and, by design, excludes temporal information present in videos. While it proves to be effective for widely used benchmark datasets, the method falls short for challenging scenarios like urban traffic. This work introduces temporal context into the state-of-the-art methods for sound source localization in urban scenes using optical flow to encode motion information. An analysis of the strengths and weaknesses of our methods helps us better understand the problem of visual sound source localization and sheds light on open challenges for audio-visual scene understanding. The code and pretrained models are publicly available at https://github.com/rrrajjjj/flowgrad
Rajsuryan Singh, Pablo Zinemanas, Xavier Serra, Juan Pablo Bello, Magdalena Fuentes
ICASSP5
2023 A multimodal prototypical approach for unsupervised sound classification
Saksham Singh Kushwaha, Magdalena Fuentes
INTERSPEECH2
2022 Urban Sound & Sight: Dataset And Benchmark For Audio-Visual Urban Scene Understanding
abstract
Automatic audio-visual urban traffic understanding is a growing area of research with many potential applications of value to industry, academia, and the public sector. Yet, the lack of well-curated resources for training and evaluating models to research in this area hinders their development. To address this we present a curated audio-visual dataset, Urban Sound & Sight (Urbansas), developed for investigating the detection and localization of sounding vehicles in the wild. Urbansas consists of 12 hours of unlabeled data along with 3 hours of manually annotated data, including bounding boxes with classes and unique id of vehicles, and strong audio labels featuring vehicle types and indicating off-screen sounds. We discuss the challenges presented by the dataset and how to use its annotations for the localization of vehicles in the wild through audio models.
Magdalena Fuentes, Bea Steers, Pablo Zinemanas, Martín Rocamora, Luca Bondi, Julia Wilkins, Qianyi Shi, Yao Hou, Samarjit Das, Xavier Serra, Juan Pablo Bello
ICASSP1
2022 How to Listen? Rethinking Visual Sound Localization
abstract
Localizing visual sounds consists on locating the position of objects that emit sound within an image.It is a growing research area with potential applications in monitoring natural and urban environments, such as wildlife migration and urban traffic.Previous works are usually evaluated with datasets having mostly a single dominant visible object, and proposed models usually require the introduction of localization modules during training or dedicated sampling strategies, but it remains unclear how these design choices play a role in the adaptability of these methods in more challenging scenarios.In this work, we analyze various model choices for visual sound localization and discuss how their different components affect the model's performance, namely the encoders' architecture, the loss function and the localization strategy.Furthermore, we study the interaction between these decisions, the model performance, and the data, by digging into different evaluation datasets spanning different difficulties and characteristics, and discuss the implications of such decisions in the context of real-world applications.Our code and model weights are open-sourced and made available for further applications.
Ho-Hsiang Wu, Magdalena Fuentes, Prem Seetharaman, Juan Pablo Bello
INTERSPEECH2
2019 A Music Structure Informed Downbeat Tracking System Using Skip-chain Conditional Random Fields and Deep Learning
abstract
In recent years the task of downbeat tracking has received increasing attention and the state of the art has been improved with the introduction of deep learning methods. Among proposed solutions, existing systems exploit short-term musical rules as part of their language modelling. In this work we show in an oracle scenario how including longer-term musical rules, in particular music structure, can enhance downbeat estimation. We introduce a skip-chain conditional random field language model for downbeat tracking designed to include section information in an unified and flexible framework. We combine this model with a state-of-the-art convolutional-recurrent network and we contrast the system’s performance to the commonly used Bar Pointer model. Our experiments on the popular Beatles dataset show that incorporating structure information in the language model leads to more consistent and more robust downbeat estimations.
Magdalena Fuentes, Brian McFee, Hélène C. Crayencour, Slim Essid, Juan Pablo Bello
ICASSP1
2016 Detection of Follicles in Ultrasound Videos of Bovine Ovaries
Alvaro Gómez, Guillermo Carbajal, Magdalena Fuentes, Carolina Viñoles
CIARP3
2015 A Multimodal Approach for Percussion Music Transcription from Audio and Video
Bernardo Marenco, Magdalena Fuentes, Florencia Lanzaro, Martín Rocamora, Alvaro Gómez
CIARP2