EDBT 2026 Demo / reviewers in the wild / expert
Zeng Zhao
dblp:17/10857
· DBLP profile ↗
12ranked-venue papers
1as first author
11since 2021 · last 2026
0000-0002-7292-876XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 8 · 8 since 2021Artificial intelligence and machine learning · 7 · 7 since 2021Systems, architecture and hardware · 1Theory of computation · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | k -path-connectivity of balanced hypercubes for k = 3 , 4
Zeng Zhao |
Discret. Appl. Math. | 1 |
| 2025 | LLM4GEN: Leveraging Semantic Representation of LLMs for Text-to-Image GenerationabstractDiffusion models have exhibited substantial success in text-to-image generation. However, they often encounter challenges when dealing with complex and dense prompts involving multiple objects, attribute binding, and long descriptions. In this paper, we propose a novel framework called LLM4GEN, which enhances the semantic understanding of text-to-image diffusion models by leveraging the representation of Large Language Models (LLMs). It can be seamlessly incorporated into various diffusion models as a plug-and-play component. A specially designed Cross-Adapter Module (CAM) integrates the original text features of text-to-image models with LLM features, thereby enhancing text-to-image generation. Additionally, to facilitate and correct entity-attribute relationships in text prompts, we develop an entity-guided regularization loss to further improve generation performance. We also introduce DensePrompts, which contains 7,000 dense prompts to provide a comprehensive evaluation for the text-to-image generation task. Experiments indicate that LLM4GEN significantly improves the semantic alignment of SD1.5 and SDXL, demonstrating increases of 9.69% and 12.90% in color on T2I-CompBench, respectively. Moreover, it surpasses existing models in terms of sample quality, image-text alignment, and human evaluation. Mushui Liu, Jun Dan, Zeng Zhao, Zhipeng Hu, Bai Liu 0002, Changjie Fan |
AAAI | 6 |
| 2025 | Storynizor: Consistent Story Generation via Inter-Frame Synchronized and Shuffled ID InjectionabstractRecent advances in text-to-image diffusion models have spurred significant interest in continuous story image generation. In this paper, we introduce Storynizor, a model capable of generating coherent stories with strong inter-frame character consistency, effective foreground-background separation, and diverse pose variation. The core innovation of Storynizor lies in its key modules: ID-Synchronizer and ID-Injector. The ID-Synchronizer employs an auto-mask self-attention module and a mask perceptual loss across inter-frame images to improve the consistency of character generation, vividly representing their postures and backgrounds. The ID-Injector utilize a Shuffling Reference Strategy (SRS) to integrate ID features into specific locations, enhancing ID-based consistent character generation. Additionally, to facilitate the training of Storynizor, we have curated a novel dataset called StoryDB comprising 100, 000 images. This dataset contains single and multiple-character sets in diverse environments, layouts, and gestures with detailed descriptions. Experimental results indicate that Storynizor demonstrates superior coherent story generation with high-fidelity character consistency, flexible postures, and vivid backgrounds compared to other character-specific methods. Wenting Xu, Chaoyi Zhao, Keqiang Sun, Qinfeng Jin, Xiaoda Yang, Zeng Zhao, Changjie Fan, Zhipeng Hu |
AAAI | 7 |
| 2025 | DialogDraw: Image Generation and Editing System Based on Multi-Turn DialogueabstractIn recent years, diffusion modeling has shown great potential for image generation and editing. Beyond single-model approaches, various drawing workflows now exist to handle diverse drawing tasks. However, few solutions effectively identify user intentions through dialogue and progressively complete drawings. We introduce DialogDraw, which facilitates image generation and editing through continuous dialogue interaction. DialogDraw enables users to create and refine drawings using natural language and integrates with numerous open-source drawing workflows and models. The system accurately recognizes intentions and extracts user inputs via parameterization, adapts to various drawing function parameters, and provides an intuitive interaction mode. It effectively executes user instructions, supports dozens of image generation and editing methods, and offers robust scalability. Moreover, we employ SFT and RLHF to iterate the Intention Recognition and Parameter Extraction Model (IRPEM). To evaluate DialogDraw's functionality, we propose DrawnConvos, a dataset rich in drawing functions and command dialogue data collected from the open-source community. Our evaluation demonstrates that DialogDraw excels in command compliance, identifying and adapting to user drawing intentions, thereby proving the effectiveness of our method. Zeng Zhao, Bai Liu 0002, Changjie Fan, Zhipeng Hu |
AAAI | 3 |
| 2025 | Let storytelling tell vivid stories: A multi-modal-agent-based unified storytelling framework
Jiji Tang, Chuanqi Zang, Mingtao Pei, Wei Liang 0008, Zeng Zhao |
Neurocomputing | 6 |
| 2024 | Structure-CLIP: Towards Scene Graph Knowledge to Enhance Multi-Modal Structured RepresentationsabstractLarge-scale vision-language pre-training has achieved significant performance in multi-modal understanding and generation tasks. However, existing methods often perform poorly on image-text matching tasks that require structured representations, i.e., representations of objects, attributes, and relations. The models cannot make a distinction between "An astronaut rides a horse" and "A horse rides an astronaut". This is because they fail to fully leverage structured knowledge when learning multi-modal representations. In this paper, we present an end-to-end framework Structure-CLIP, which integrates Scene Graph Knowledge (SGK) to enhance multi-modal structured representations. Firstly, we use scene graphs to guide the construction of semantic negative examples, which results in an increased emphasis on learning structured representations. Moreover, a Knowledge-Enhance Encoder (KEE) is proposed to leverage SGK as input to further enhance structured representations. To verify the effectiveness of the proposed framework, we pre-train our model with the aforementioned approaches and conduct experiments on downstream tasks. Experimental results demonstrate that Structure-CLIP achieves state-of-the-art (SOTA) performance on VG-Attribution and VG-Relation datasets, with 12.5% and 4.1% ahead of the multi-modal SOTA model respectively. Meanwhile, the results on MSCOCO indicate that Structure-CLIP significantly enhances the structured representations while maintaining the ability of general representations. Our code is available at https://github.com/zjukg/Structure-CLIP. Jiji Tang, Zhuo Chen 0007, Zeng Zhao, Tangjie Lv, Zhipeng Hu, Wen Zhang 0015 |
AAAI | 7 |
| 2024 | EfficientDreamer: High-Fidelity and Stable 3D Creation via Orthogonal-view Diffusion PriorsabstractWhile image diffusion models have made significant progress in text-driven 3D content creation, they often fail to accurately capture the intended meaning of text prompts, especially for view information. This limitation leads to the Janus problem, where multi-faced 3D models are generated under the guidance of such diffusion models. In this paper, we propose a robust high-quality 3D content generation pipeline by exploiting orthogonal-view image guidance. First, we introduce a novel 2D diffusion model that generates an image consisting of four orthogonal-view sub-images based on the given text prompt. Then, the 3D content is created using this diffusion model. Notably, the generated orthogonal-view image provides strong geometric structure priors and thus improves 3D consistency. As a result, it effectively resolves the Janus problem and significantly enhances the quality of 3D content creation. Additionally, we present a 3D synthesis fusion network that can further improve the details of the generated 3D contents. Both quantitative and qualitative evaluations demonstrate that our method surpasses previous text-to-3D techniques. Project page: https://efficientdreamer.github.io. Zhipeng Hu, Minda Zhao, Chaoyi Zhao, Lincheng Li, Zeng Zhao, Changjie Fan, Xiaowei Zhou 0001, Xin Yu 0002 |
CVPR | 6 |
| 2024 | Selection and Reconstruction of Key Locals: A Novel Specific Domain Image-Text Retrieval MethodabstractIn recent years, Vision-Language Pre-training (VLP) models have demonstrated rich prior knowledge for multimodal alignment, prompting investigations into their application in Specific Domain Image-Text Retrieval(SDITR) such as Text-Image Person Re-identification (TIReID) and Remote Sensing Image-Text Retrieval (RSITR). Due to the unique data characteristics in specific scenarios, the primary challenge is to leverage discriminative fine-grained local information for improved mapping of images and text into a shared space. Current approaches interact with all multimodal local features for alignment, implicitly focusing on discriminative local information to distinguish data differences, which may bring noise and uncertainty. Furthermore, their VLP feature extractors like CLIP often focus on instance-level representations, potentially reducing the discriminability of fine-grained local features. To alleviate these issues, we propose an Explicit Key Local information Selection and Reconstruction Framework (EKLSR), which explicitly selects key local information to enhance feature representation. Specifically, we introduce a Key Local information Selection and Fusion (KLSF) that utilizes hidden knowledge from the VLP model to select interpretably and fuse key local information. Secondly, we employ Key Local segment Reconstruction (KLR) based on multimodal interaction to reconstruct the key local segments of images (text), significantly enriching their discriminative information and enhancing both inter-modal and intra-modal interaction alignment. To demonstrate the effectiveness of our approach, we conducted experiments on five datasets across TIReID and RSITR. Notably, our EKLSR model achieves state-of-the-art performance on two RSITR datasets. Yu Liao, Rui Yang 0038, Jianwei Tao, Bai Liu 0002, Zhipeng Hu, Shuang Wang 0001, Zeng Zhao |
ACM Multimedia | 8 |
| 2024 | Facial Action Unit Detection and Intensity Estimation From Self-Supervised RepresentationabstractAs a fine-grained and local expression behavior measurement, facial action unit (FAU) analysis (e.g., detection and intensity estimation) has been documented for its time-consuming, labor-intensive, and error-prone annotation. Thus a long-standing challenge of FAU analysis arises from the data scarcity of manual annotations, limiting the generalization ability of trained models to a large extent. Amounts of previous works have made efforts to alleviate this issue via semi/weakly supervised methods and extra auxiliary information. However, these methods still require domain knowledge and have not yet avoided the high dependency on data annotation. This article introduces a robust facial representation model MAE-Face for AU analysis. Using masked autoencoding as the self-supervised pre-training approach, MAE-Face first learns a high-capacity model from a feasible collection of face images without additional data annotations. Then after being fine-tuned on AU datasets, MAE-Face exhibits convincing performance for both AU detection and AU intensity estimation, achieving a new state-of-the-art on nearly all the evaluation results. Further investigation shows that MAE-Face achieves decent performance even when fine-tuned on only 1% of the AU training set, strongly proving its robustness and generalization performance. The pre-trained model is available at our GitHub repository. Rudong An, Wei Zhang 0219, Yu Ding 0001, Zeng Zhao, Tangjie Lv, Changjie Fan, Zhipeng Hu |
IEEE Trans. Affect. Comput. | 5 |
| 2023 | Beyond First Impressions: Integrating Joint Multi-modal Cues for Comprehensive 3D RepresentationabstractIn recent years, 3D representation learning has turned to 2D vision-language pre-trained models to overcome data scarcity challenges. However, existing methods simply transfer 2D alignment strategies, aligning 3D representations with single-view 2D images and coarse-grained parent category text. These approaches introduce information degradation and insufficient synergy issues, leading to performance loss. Information degradation arises from overlooking the fact that a 3D representation should be equivalent to a series of multi-view images and more fine-grained subcategory text. Insufficient synergy neglects the idea that a robust 3D representation should align with the joint vision-language space, rather than independently aligning with each modality. In this paper, we propose a multi-view joint modality modeling approach, termed JM3D, to obtain a unified representation for point cloud, text, and image. Specifically, a novel Structured Multimodal Organizer (SMO) is proposed to address the information degradation issue, which introduces contiguous multi-view images and hierarchical text to enrich the representation of vision and language modalities. A Joint Multi-modal Alignment (JMA) is designed to tackle the insufficient synergy problem, which models the joint modality by incorporating language knowledge into the visual modality. Extensive experiments on ModelNet40 and ScanObjectNN demonstrate the effectiveness of our proposed method, JM3D, which achieves state-of-the-art performance in zero-shot 3D classification. JM3D outperforms ULIP by approximately 4.3% on PointMLP and achieves an improvement of up to 6.5% accuracy on PointNet++ in top-1 accuracy for zero-shot 3D classification on ModelNet40. The source code and trained models for all our experiments are publicly available at https://github.com/Mr-Neko/JM3D. Haowei Wang 0001, Jiji Tang, Jiayi Ji, Xiaoshuai Sun, Minda Zhao, Lincheng Li, Zeng Zhao, Tangjie Lv, Rongrong Ji |
ACM Multimedia | 9 |
| 2023 | A Music-Driven Deep Generative Adversarial Model for Guzheng Playing AnimationabstractTo date relatively few efforts have been made on the automatic generation of musical instrument playing animations. This problem is challenging due to the intrinsically complex, temporal relationship between music and human motion as well as the lacking of high quality music-playing motion datasets. In this article, we propose a fully automatic, deep learning based framework to synthesize realistic upper body animations based on novel guzheng music input. Specifically, based on a recorded audiovisual motion capture dataset, we delicately design a generative adversarial network (GAN) based approach to capture the temporal relationship between the music and the human motion data. In this process, data augmentation is employed to improve the generalization of our approach to handle a variety of guzheng music inputs. Through extensive objective and subjective experiments, we show that our method can generate visually plausible guzheng-playing animations that are well synchronized with the input guzheng music, and it can significantly outperform the state-of-the-art methods. In addition, through an ablation study, we validate the contributions of the carefully-designed modules in our framework. Changjie Fan, Gongzheng Li, Zeng Zhao, Zhigang Deng 0001, Yu Ding 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2012 | DFG-base Dynamic Operation Partitioning for Heterogeneous Multicluster VLIW DSP ProcessorabstractThe instruction-level parallelism (ILP) of Very Long Instruction (VLIW) Word DSP processor is acquired through operation partitioning and software pipeline. In the previous research of cluster, researchers always focus on reducing move operations between clusters, but rarely consider the effect of heterogeneous architecture combined with SIMD structure and some registers which should be allocated on specified cluster. And the process of building the data flow graph (DFG) has no relationships with the architecture. Therefore, we design an algorithm based on DFG for heterogeneous multicluster VLIW DSP processor to solve the problem. Firstly, using the method of SIMD to find the instructions to be disposed specially. Then the DFG is built with the information of the cluster, and it will be partitioned into several sub-graphs according to the relations among operations. At last the sub-graphs are adjusted with a heuristic method. Experiment results show that this algorithm can make the load of cluster more balanced, and achieve an average of 10% improvement compared to the traditional method. Yangzhao Yang, Zeng Zhao, Naijie Gu |
CLUSTER | 2 |