Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Rafal Rzepka

dblp:17/3493 · DBLP profile ↗
← Back
28ranked-venue papers
7as first author
7since 2021 · last 2024
0000-0002-8274-0875ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 21 · 5 first-author · 5 since 2021Databases, data management, data science and information retrieval · 5 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 5 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorHuman-computer interaction and ubiquitous computing · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Information extraction and text analysis · 50% Language models and text generation · 36% Knowledge representation and reasoning · 14%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 87% Multimedia analysis and retrieval · 13%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 7 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
multimedia content creation
0.212015
Haiku Generator that Reads Blogs and Illustrates Them with Sounds and Images · IJCAI 2015
Natural language and speech › Information extraction and text analysis
emotion recognition
0.112010
CAO: A Fully Automatic Emoticon Analysis System · AAAI 2010
Natural language and speech › Information extraction and text analysis
sentiment analysis
0.112010
CAO: A Fully Automatic Emoticon Analysis System · AAAI 2010
Human-AI interaction
affective computing
0.112009
Towards Context Aware Emotional Intelligence in Machines: Computing Contextual Appropriateness of Affective States · IJCAI 2009
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning
0.112005
Naturalness of an Utterance Based on the Automatically Retrieved Commonsense · IJCAI 2005
Knowledge, reasoning and agents › Knowledge representation and reasoning
context-aware reasoning
0.012009
Towards Context Aware Emotional Intelligence in Machines: Computing Contextual Appropriateness of Affective States · IJCAI 2009
Natural language and speech › Information extraction and text analysis › lexical semantics
word association
0.012008
A Casual Conversation System Using Modality and Word Associations Retrieved from the Web · EMNLP 2008

Methods — techniques the papers use, named apart from their topics

sound synthesis · 0.4image generation · 0.4blog mining · 0.4kinesics-based semantic decomposition · 0.2emoticon database matching · 0.2web retrieval · 0.1modality · 0.1commonsense retrieval · 0.1
YearPublicationVenuePosition
2024 Fame Bias - Large Language Models Change Their Judgement Depending on Personal Name
Huizhong Ji, Rafal Rzepka
PRICAI (3)2
2024 DG Embeddings: The unsupervised definition embeddings learned from dictionary and glossary to gloss context words of Cloze task
Rafal Rzepka, Kenji Araki
Knowl. Based Syst.2
2023 Parameter-efficient feature-based transfer for paraphrase identification
abstract
Abstract There are many types of approaches for Paraphrase Identification (PI), an NLP task of determining whether a sentence pair has equivalent semantics. Traditional approaches mainly consist of unsupervised learning and feature engineering, which are computationally inexpensive. However, their task performance is moderate nowadays. To seek a method that can preserve the low computational costs of traditional approaches but yield better task performance, we take an investigation into neural network-based transfer learning approaches. We discover that by improving the usage of parameters efficiently for feature-based transfer, our research goal can be accomplished. Regarding the improvement, we propose a pre-trained task-specific architecture. The fixed parameters of the pre-trained architecture can be shared by multiple classifiers with small additional parameters. As a result, the computational cost left involving parameter update is only generated from classifier-tuning: the features output from the architecture combined with lexical overlap features are fed into a single classifier for tuning. Furthermore, the pre-trained task-specific architecture can be applied to natural language inference and semantic textual similarity tasks as well. Such technical novelty leads to slight consumption of computational and memory resources for each task and is also conducive to power-efficient continual learning. The experimental results show that our proposed method is competitive with adapter-BERT (a parameter-efficient fine-tuning approach) over some tasks while consuming only 16% trainable parameters and saving 69-96% time for parameter update.
Rafal Rzepka, Kenji Araki
Nat. Lang. Eng.2
2022 Expanding Export Control-related Data for Expert System
abstract
In this paper we describe an extension of question answering dataset to be utilized for testing security export control expert system. Differently to the long questions and answers with rich context mostly describing exceptional interpretation of regulatory texts, our addition contains short questions and answers which were manually created by an expert who often answers similar questions from academic researchers. This dataset extension should allow broader and more realistic experiments for evaluating dialog-based expert systems with more realistic input. The dataset itself could be used broadly in other studies as a testbed for testing both text classification methods and QA systems requiring external data processing. We introduce the task, problems of previously used data, and describe how they are tackled with the additional set. Examples are presented together with term frequency analysis. Unlike the government-made QAs, the newly created dataset is freely available upon request.
Akihiko Obayashi, Rafal Rzepka
KES2
2022 Speciesist language and nonhuman animal bias in English Masked Language Models
Masashi Takeshita, Rafal Rzepka, Kenji Araki
Inf. Process. Manag.2
2021 Limits and Challenges of Embedding-based Question Answering in Export Control Expert System
abstract
In this paper, we report our initial findings from creating a question answering module for a dialog-based expert system which aims at advising users on export control regulations. We describe problems of data scarcity and knowledge transfer showing results of preliminary trials with utilizing contextual embeddings to extend keyword-based matching in our conversational expert system. We analyze pros and cons of the neural NLP techniques in systems which require precise information, for which no labelled data is available and which deal with less-resourced languages (Japanese in our case). Data scraped from governmental guidelines is presented and problems specific to legal documents in this area are discussed. Using examples from the preliminary experiments with deep learning-based methods we show when they fail and when they might be useful for further development of NLP systems operating on legal data. We also discuss evaluation-related problems and risks of imprecise output.
Rafal Rzepka, Daiki Shirafuji, Akihiko Obayashi
KES1
2021 Find right countenance for your input - Improving automatic emoticon recommendation system with distributed representations
Yuki Urabe, Rafal Rzepka, Kenji Araki
Inf. Process. Manag.2
2020 HEMOS: A novel deep learning-based fine-grained humor detecting method for sentiment analysis of social media
Da Li 0008, Rafal Rzepka, Michal Ptaszynski, Kenji Araki
Inf. Process. Manag.2
2016 Extracting location and creator-related information from Wikipedia-based information-rich taxonomy for ConceptNet expansion
Marek Krawczyk, Rafal Rzepka, Kenji Araki
Knowl. Based Syst.2
2015 Haiku Generator that Reads Blogs and Illustrates Them with Sounds and Images
Rafal Rzepka, Kenji Araki
IJCAI1
2015 Populating ConceptNet Knowledge Base with Information Acquired from Japanese Wikipedia
abstract
This paper presents a method of acquiring IsA assertions (hyponymy relations), AtLocation assertions (informing of location of objects) and LocatedNear assertions (informing of neigh boring locations) automatically from Japanese Wikipedia XML dump files. To extract IsA assertions, we use the Hyponymy extraction tool v1.0, which analyses definition, category and hierarchy structures of Wikipedia articles. The tool also produces information-rich taxonomy from which, using our original method, we can extract additional information, in this case AtLocation and LocatedNear type of assertions. Experiments showed that both methods produce positive results: we were able to acquire 5,866,680 IsA assertions with 99.0% reliability, 131,760 AtLocation assertion pairs with 93.0% reliability and 6,217 LocatedNear assertion pairs with 99.0% reliability. Our method exceeded the baseline system considering both precision and the number of acquired assertions.
Marek Krawczyk, Rafal Rzepka, Kenji Araki
SMC2
2014 Detecting Emotive Sentences with Pattern-based Language Modelling
abstract
This paper presents our research in detection of emotive (emotionally loaded) sentences. The task is defined as a text classification problem with an assumption that emotive sentences stand out both lexically and grammatically. The assumption is verified exper- imentally. The experiment is based on n-grams as well as more sophisticated patterns with disjointed elements. To deal with the sophisticated patterns a novel language modelling algorithm based on the idea of language combinatorics is applied. The results of experiments are explained with the standard means of Precision, Recall and balanced F-score. The algorithm also provides a refined list of most frequent sophisticated patterns typical for both emotive and non-emotive context.
Michal Ptaszynski, Fumito Masui, Rafal Rzepka, Kenji Araki
KES3
2014 Automatically annotating a five-billion-word corpus of Japanese blogs for sentiment and affect analysis
Michal Ptaszynski, Rafal Rzepka, Kenji Araki, Yoshio Momouchi
Comput. Speech Lang.2
2013 Emoticon recommendation system for effective communication
abstract
The existence of social media has made computer-mediated communication more widespread among users around the world. This paper describes the development of an emoticon recommendation system that allows users to express their feelings with their input. In order to develop this system, an innovative emoticon database consisting of a table of emoticons with points expressed from each of 10 distinctive emotions was constructed. An evaluation experiment showed that 71.3% of user-selected emoticons were among the top 10 emoticons recommended by the proposed system.
Yuki Urabe, Rafal Rzepka, Kenji Araki
ASONAM2
2013 Detecting Cyberbullying Entries on Informal School Websites Based on Category Relevance Maximization
Taisei Nitta, Fumito Masui, Michal Ptaszynski, Yasutomo Kimura, Rafal Rzepka, Kenji Araki
IJCNLP5
2013 Affect analysis in context of characters in narratives
Michal Ptaszynski, Hiroaki Dokoshi, Satoshi Oyama, Rafal Rzepka, Masahito Kurihara, Kenji Araki, Yoshio Momouchi
Expert Syst. Appl.4
2012 Data filtering in humor generation: comparative analysis of hit rate and co-occurrence rankings as a method to choose usable pun candidates
abstract
In this paper we propose a method of filtering excessive amount of textual data acquired from the Internet. In our research on pun generation in Japanese we experienced problems with extensively long data processing time, caused by the amount of phonetic candidates generated (i.e. phrases that can be used to generate actual puns) by our system. Simple, naive approach in which we take into considerations only phrases with the highest occurrence in the Internet, can effect in deletion of those candidates that are actually usable. Thus, we propose a data filtering method in which we compare two Internet-based rankings: a co-occurrence ranking and a hit rate ranking, and select only candidates which occupy the same or similar positions in these rankings. In this work we analyze the effects of such data reduction, considering 1 cases: when the candidates are on exactly the same positions in both rankings, and when their positions differ by 1, 2, 3 and 4. The analysis is conducted on data acquired by comparing pun candidates generated by the system (and filtered with our method) with phrases that were actually used in puns created by humans. The results show that the proposed method can be used to filter excessive amounts of textual data acquired from the Internet.
Pawel Dybala, Rafal Rzepka, Kenji Araki, Kohichi Sayama
CIKM2
2012 Automatic Reverse Engineering of Human Beavior Based on Text for Knowledge Acquisition
Rafal Rzepka, Kenji Araki
CogSci1
2011 Proposal for a Conversational English Tutoring System that Encourages User Engagement
Rafal Rzepka, Kenji Araki
ICCE2
2010 CAO: A Fully Automatic Emoticon Analysis System
abstract
This paper presents CAO, a system for affect analysis of emoticons. Emoticons are strings of symbols widely used in text-based online communication to convey emotions. It extracts emoticons from input and determines specific emotions they express. Firstly, by matching the extracted emoticons to a raw emoticon database, containing over ten thousand emoticon samples extracted from the Web and annotated automatically. The emoticons for which emotion types could not be determined using only this database, are automatically divided into semantic areas representing "mouths" or "eyes," based on the theory of kinesics. The areas are automatically annotated according to their co-occurrence in the database. The annotation is firstly based on the eye-mouth-eye triplet, and if no such triplet is found, all semantic areas are estimated separately. This provides the system coverage exceeding 3 million possibilities. The evaluation, performed on both training and test sets, confirmed the system's capability to sufficiently detect and extract any emoticon, analyze its semantic structure and estimate the potential emotion types expressed. The system achieved nearly ideal scores, outperforming existing emoticon analysis systems.
Michal Ptaszynski, Jacek Maciejewski, Pawel Dybala, Rafal Rzepka, Kenji Araki
AAAI4
2010 CAO: A Fully Automatic Emoticon Analysis System Based on Theory of Kinesics
abstract
This paper presents CAO, a system for affect analysis of emoticons in Japanese online communication. Emoticons are strings of symbols widely used in text-based online communication to convey user emotions. The presented system extracts emoticons from input and determines the specific emotion types they express with a three-step procedure. First, it matches the extracted emoticons to a predetermined raw emoticon database. The database contains over 10,000 emoticon samples extracted from the Web and annotated automatically. The emoticons for which emotion types could not be determined using only this database, are automatically divided into semantic areas representing “mouths” or “eyes,” based on the idea of kinemes from the theory of kinesics. The areas are automatically annotated according to their co-occurrence in the database. The annotation is first based on the eye-mouth-eye triplet, and if no such triplet is found, all semantic areas are estimated separately. This provides hints about potential groups of expressed emotions, giving the system coverage exceeding 3 million possibilities. The evaluation, performed on both training and test sets, confirmed the system's capability to sufficiently detect and extract any emoticon, analyze its semantic structure, and estimate the potential emotion types expressed. The system achieved nearly ideal scores, outperforming existing emoticon analysis systems.
Michal Ptaszynski, Jacek Maciejewski, Pawel Dybala, Rafal Rzepka, Kenji Araki
IEEE Trans. Affect. Comput.4
2009 Towards Context Aware Emotional Intelligence in Machines: Computing Contextual Appropriateness of Affective States
Michal Ptaszynski, Pawel Dybala, Wenhan Shi, Rafal Rzepka, Kenji Araki
IJCAI4
2009 Serious processing for frivolous purpose: a chatbot using web-mining supported affect analysis and pun generation
abstract
By our demonstration we want to introduce our achievements in combining different purpose algorithms to build a chatbot which is able to keep a conversation on any topic. It uses snippets of Internet search results to stay within a context, Nakamura's Emotion Dictionary to detect an emotional load existence and categorization of a textual utterance and a causal consequences retrieval algorithm when emotive features are not found. It is also able to detect a possibility to make a pun by analyzing the input sentence and create one if timing is adequate.
Rafal Rzepka, Wenhan Shi, Michal Ptaszynski, Pawel Dybala, Shinsuke Higuchi, Kenji Araki
IUI1
2008 A Casual Conversation System Using Modality and Word Associations Retrieved from the Web
Shinsuke Higuchi, Rafal Rzepka, Kenji Araki
EMNLP2
2008 Straight thinking straight from the net - on the web-based intelligent talking toy development
abstract
This paper introduces an early stage of a smart toy development project which combines several techniques to achieve a level of conversational skills and knowledge higher than currently available robots for children. We describe our ideas and achievements for three modules which we treat as the most important - topic unlimited talking engine, emotions recognizer and the moral behavior analyzer. We will also mention our novel evaluation method for freely speaking agents and possibilities of adding another module - an automatic joke generator.
Rafal Rzepka, Shinsuke Higuchi, Michal Ptaszynski, Kenji Araki
SMC1
2005 Naturalness of an Utterance Based on the Automatically Retrieved Commonsense
Rafal Rzepka, Yali Ge, Kenji Araki
IJCAI1
2005 Support for Internet-Based Commonsense Processing - Causal Knowledge Discovery Using Japanese "If" Forms
Yali Ge, Rafal Rzepka, Kenji Araki
KES (2)2
2003 Bacterium Lingualis? The Web-Based Commonsensical Knowledge Discovery Method
Rafal Rzepka, Kenji Araki, Koji Tochinai
Discovery Science1