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David E. Meyer

dblp:17/4692 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 1997
0000-0002-7071-7547ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Usability and user experience research · 87% Haptics and multimodal interaction · 13%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Usability and user experience research › human performance modeling
predictive human performance modeling
0.011997
Predictive Engineering Models Based on the EPIC Architecture for a Multimodal High-Performance Human-Computer Interaction Task · ACM Trans. Comput. Hum. Interact. 1997
Usability and user experience research
cognitive modeling
0.011995
Predictive Engineering Models Using the EPIC Architecture for a High-Performance Task · CHI 1995
Haptics and multimodal interaction
multimodal interaction
0.011997
Predictive Engineering Models Based on the EPIC Architecture for a Multimodal High-Performance Human-Computer Interaction Task · ACM Trans. Comput. Hum. Interact. 1997

Methods — techniques the papers use, named apart from their topics

EPIC cognitive architecture · 0.0GOMS analysis · 0.0
YearPublicationVenuePosition
1997 An Overview of the EPIC Architecture for Cognition and Performance With Application to Human-Computer Interaction
abstract
EPIC (Executive Process-Interactive Control) is a cognitive architecture especially suited for modeling human multimodal and multiple-task performance. The EPIC architecture includes peripheral sensory-motor processors surrounding a production-rule cognitive processor and is being used to construct precise computational models for a variety of human-computer interaction situations. We briefly describe some of these models to demonstrate how EPIC clarifies basic properties of human performance and provides usefully precise accounts of performance speed.
David E. Kieras, David E. Meyer
Hum. Comput. Interact.2
1997 Predictive Engineering Models Based on the EPIC Architecture for a Multimodal High-Performance Human-Computer Interaction Task
abstract
Engineering models of human performance permit some aspects of usability of interface designs to be predicted from an analysis of the task, and thus they can replace to some extent expensive user-testing data. We successfully predicted human performance in telephone operator tasks with engineering models constructed in the EPIC ( E xecutive P rocess- I nteractive C ontrol) architecture for human information processing, which is especially suited for modeling multimodal, complex tasks, and has demonstrated success in other task domains. Several models were constructed on an a priori basis to represent different hypotheses about how operators coordinate their activities to produce rapid task performance. The models predicted the total time with useful accuracy and clarified some important properties of the task. The best model was based directly on the GOMS analysis of the task and made simple assumptions about the operator's task strategy, suggesting that EPIC models are a feasible approach to predicting performance in multimodal high-performance tasks.
David E. Kieras, Scott D. Wood, David E. Meyer
ACM Trans. Comput. Hum. Interact.3
1995 Predictive Engineering Models Using the EPIC Architecture for a High-Performance Task
abstract
Engineering models of human performance permit some aspects of usability of interface designs to be predicted from an analysis of the task, and thus can replace to some extent expensive user testing data. 5/22/13 4:56 PM Predictive Engineering Models Using the EPIC Architecture for a High-Performance Task Page 2 of 10 http://www.sigchi.org/chi95/proceedings/papers/dek_bdy.htm Human performance in telephone operator tasks was successfully predicted using engineering models constructed in the EPIC (Executive Process-Interactive Control) architecture for human informationprocessing, which is especially suited for modeling multimodal, complex tasks. Several models were constructed on an a priori basis to represent different hypotheses about how users coordinate their activities to produce rapid task performance. All of the models predicted the total task time with useful accuracy, and clarified some important properties of the task.
David E. Kieras, Scott D. Wood, David E. Meyer
CHI3