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James E. Clune

dblp:17/4733 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Planning, search and constraint satisfaction · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
game playing
0.112007
Heuristic Evaluation Functions for General Game Playing · AAAI 2007
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game playing
general game playing
0.112007
Heuristic Evaluation Functions for General Game Playing · AAAI 2007
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
heuristic search
0.112007
Heuristic Evaluation Functions for General Game Playing · AAAI 2007
YearPublicationVenuePosition
2007 Heuristic Evaluation Functions for General Game Playing
James E. Clune
AAAI1