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Eric P. Bennett

dblp:17/5914 · DBLP profile ↗
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8ranked-venue papers
5as first author
2since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 8 · 5 first-author · 2 since 2021Artificial intelligence and machine learning · 4 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 100%
Computer graphics and multimedia
8 papers
Image and video processing · 45% Rendering · 37% Visual content generation and editing · 8%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 50% Learning and educational technologies · 50%

Topics — the 23 heaviest of 24, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.812024
DPA-Net: Structured 3D Abstraction from Sparse Views via Differentiable Primitive Assembly · ECCV (80) 2024
Rendering › graphics pipeline
primitive assembly
0.812024
DPA-Net: Structured 3D Abstraction from Sparse Views via Differentiable Primitive Assembly · ECCV (80) 2024
Computer vision › 3D vision › 3d shape analysis › 3d shape segmentation
3d part segmentation
0.712023
HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling · ICCV 2023
Computer vision › 3D vision
3d shape analysis
0.712023
HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling · ICCV 2023
Learning and educational technologies
active learning
0.712023
HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling · ICCV 2023
Human-AI interaction
interactive machine learning
0.712023
HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling · ICCV 2023
Image and video processing › image segmentation
shape segmentation
0.212023
HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling · ICCV 2023
Computational photography and imaging › image signal processing
rolling shutter correction
0.112010
Removing rolling shutter wobble · CVPR 2010
Image and video processing › super-resolution
temporal super-resolution
0.112010
Removing rolling shutter wobble · CVPR 2010
Image and video processing
video stabilization
0.112010
Removing rolling shutter wobble · CVPR 2010
Image and video processing
image enhancement
0.112007
Multispectral Bilateral Video Fusion · IEEE Trans. Image Process. 2007
Image and video processing
image fusion
0.112007
Multispectral Bilateral Video Fusion · IEEE Trans. Image Process. 2007
Image and video processing › image fusion › multi-modal image fusion
infrared and visible image fusion
0.112007
Multispectral Bilateral Video Fusion · IEEE Trans. Image Process. 2007
Audio and music processing › speech enhancement
noise reduction
0.112007
Multispectral Bilateral Video Fusion · IEEE Trans. Image Process. 2007
Visual content generation and editing › video generation
time-lapse video generation
0.112007
Computational time-lapse video · ACM Trans. Graph. 2007
Image and video processing › image restoration
demosaicing
0.112006
Video and Image Bayesian Demosaicing with a Two Color Image Prior · ECCV (1) 2006
Image and video processing
image restoration
0.112006
Video and Image Bayesian Demosaicing with a Two Color Image Prior · ECCV (1) 2006
Image and video processing › image enhancement
exposure correction
0.112005
Video enhancement using per-pixel virtual exposures · ACM Trans. Graph. 2005
Image and video processing › video restoration
video denoising
0.112005
Video enhancement using per-pixel virtual exposures · ACM Trans. Graph. 2005
Image and video processing
video enhancement
0.112005
Video enhancement using per-pixel virtual exposures · ACM Trans. Graph. 2005
Visual content generation and editing › video editing
spatio-temporal video editing
0.012003
Proscenium: a framework for spatio-temporal video editing · ACM Multimedia 2003
Visual content generation and editing
video editing
0.012003
Proscenium: a framework for spatio-temporal video editing · ACM Multimedia 2003
Computational photography and imaging
high dynamic range imaging
0.012005
Video enhancement using per-pixel virtual exposures · ACM Trans. Graph. 2005

Methods — techniques the papers use, named apart from their topics

symmetry-aware labeling · 2.0hierarchical active learning · 2.0differentiable rendering · 1.5nonlinear filtering · 0.1temporal super-resolution · 0.1auto-calibration · 0.1nonuniform sampling · 0.1edge-preserving decomposition · 0.1dynamic programming · 0.1bilateral filter · 0.1
YearPublicationVenuePosition
2024 DPA-Net: Structured 3D Abstraction from Sparse Views via Differentiable Primitive Assembly
Fenggen Yu, Yiming Qian, Francisca Gil Ureta, Eric P. Bennett, Hao (Richard) Zhang
ECCV (80)6
2023 HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling
abstract
We present the first active learning tool for fine-grained 3D part labeling, a problem which challenges even the most advanced deep learning (DL) methods due to the significant structural variations among the intricate parts. For the same reason, the necessary effort to annotate training data is tremendous, motivating approaches to minimize human involvement. Our labeling tool iteratively verifies or modifies part labels predicted by a deep neural network, with human feedback continually improving the network prediction. To effectively reduce human efforts, we develop two novel features in our tool, hierarchical and symmetry-aware active labeling. Our human-in-the-loop approach, coined HAL3D, achieves close to error-free fine-grained annotations on any test set with pre-defined hierarchical part labels, with 80% time-saving over manual effort. We will release the finely labeled models to serve the community.
Fenggen Yu, Yiming Qian, Francisca Gil Ureta, Eric P. Bennett, Hao (Richard) Zhang
ICCV5
2010 Removing rolling shutter wobble
abstract
We present an algorithm to remove wobble artifacts from a video captured with a rolling shutter camera undergoing large accelerations or jitter. We show how estimating the rapid motion of the camera can be posed as a temporal super-resolution problem. The low-frequency measurements are the motions of pixels from one frame to the next. These measurements are modeled as temporal integrals of the underlying high-frequency jitter of the camera. The estimated high-frequency motion of the camera is then used to re-render the sequence as though all the pixels in each frame were imaged at the same time. We also present an auto-calibration algorithm that can estimate the time between the capture of subsequent rows in the camera.
Simon Baker, Eric P. Bennett, Sing Bing Kang, Richard Szeliski
CVPR2
2007 Multispectral Bilateral Video Fusion
abstract
We present a technique for enhancing underexposed visible-spectrum video by fusing it with simultaneously captured video from sensors in nonvisible spectra, such as Short Wave IR or Near IR. Although IR sensors can accurately capture video in low-light and night-vision applications, they lack the color and relative luminances of visible-spectrum sensors. RGB sensors do capture color and correct relative luminances, but are underexposed, noisy, and lack fine features due to short video exposure times. Our enhanced fusion output is a reconstruction of the RGB input assisted by the IR data, not an incorporation of elements imaged only in IR. With a temporal noise reduction, we first remove shot noise and increase the color accuracy of the RGB footage. The IR video is then normalized to ensure cross-spectral compatibility with the visible-spectrum video using ratio images. To aid fusion, we decompose the video sources with edge-preserving filters. We introduce a multispectral version of the bilateral filter called the "dual bilateral" that robustly decomposes the RGB video. It utilizes the less-noisy IR for edge detection but also preserves strong visible-spectrum edges not in the IR. We fuse the RGB low frequencies, the IR texture details, and the dual bilateral edges into a noise-reduced video with sharp details, correct chrominances, and natural relative luminances.
Eric P. Bennett, John L. Mason, Leonard McMillan
IEEE Trans. Image Process.1
2007 Computational time-lapse video
abstract
We present methods for generating novel time-lapse videos that address the inherent sampling issues that arise with traditional photographic techniques. Starting with video-rate footage as input, our post-process downsamples the source material into a time-lapse video and provides user controls for retaining, removing, and resampling events. We employ two techniques for selecting and combining source frames to form the output. First, we present a non-uniform sampling method, based on dynamic programming, which optimizes the sampling of the input video to match the user's desired duration and visual objectives. We present multiple error metrics for this optimization, each resulting in different sampling characteristics. To complement the non-uniform sampling, we present the virtual shutter , a non-linear filtering technique that synthetically extends the exposure time of time-lapse frames.
Eric P. Bennett, Leonard McMillan
ACM Trans. Graph.1
2006 Video and Image Bayesian Demosaicing with a Two Color Image Prior
Eric P. Bennett, Matthew Uyttendaele, C. Lawrence Zitnick, Richard Szeliski, Sing Bing Kang
ECCV (1)1
2005 Video enhancement using per-pixel virtual exposures
abstract
We enhance underexposed, low dynamic range videos by adaptively and independently varying the exposure at each photoreceptor in a post-process. This virtual exposure is a dynamic function of both the spatial neighborhood and temporal history at each pixel. Temporal integration enables us to expand the image's dynamic range while simultaneously reducing noise. Our non-linear exposure variation and denoising filters smoothly transition from temporal to spatial for moving scene elements. Our virtual exposure framework also supports temporally coherent per frame tone mapping. Our system outputs restored video sequences with significantly reduced noise, increased exposure time of dark pixels, intact motion, and improved details.
Eric P. Bennett, Leonard McMillan
ACM Trans. Graph.1
2003 Proscenium: a framework for spatio-temporal video editing
abstract
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enables new video editing operations that support complex postproduction modifications, such as object removal and/or changes in camera motion. Our methods do not rely on complicated and error-prone image analysis or computer vision methods. Moreover, they facilitate an editing approach to video that is similar to standard image-editing tasks. Central to our system is a movie representation framework called Proscenium that supports efficient queries and operations on spatio-temporal volumes while maintaining the original source content. We have adopted a graph-based lazy-evaluation model in order to support interactive visualizations, complex data modifications, and efficient processing of large spatio-temporal volumes.
Eric P. Bennett, Leonard McMillan
ACM Multimedia1