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Alessandro Ferri

dblp:170/3035 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Data stream processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Data stream processing
continuous query processing
0.912025
Play2Win: A Windowing Playground for Continuous Queries · Proc. VLDB Endow. 2025
Data stream processing › continuous query processing
window semantics
0.912025
Play2Win: A Windowing Playground for Continuous Queries · Proc. VLDB Endow. 2025
Data stream processing
stream processing systems
0.312025
Play2Win: A Windowing Playground for Continuous Queries · Proc. VLDB Endow. 2025

Methods — techniques the papers use, named apart from their topics

graph-based representation · 0.9compositional framework · 0.9
YearPublicationVenuePosition
2026 Towards Multimodal Stream Processing Systems
Uélison Jean Lopes dos Santos, Alessandro Ferri, Szilard Nistor, Riccardo Tommasini 0001, Carsten Binnig, Manisha Luthra
EDBT2
2025 Play2Win: A Windowing Playground for Continuous Queries
abstract
Continuous Queries (CQs) are designed to operate over infinite data streams; the paradigm gained prominence with the rise of Stream Processing (SPs). Central to CQs are window operators as they enforce bounded computation by partitioning streams into finite subsets. Although several window operators exist —e.g., slide-by-tuple, session-window, and frames—commercial systems largely adopt a few due to implementation complexity, theoretical opacity, and input-dependent non-determinism. This demonstration shows Play2Win, an interactive playground that empowers users to explore and compare various windowing strategies under a unified system semantics. Our platform offers three key contributions: (I) a real-time environment for experimenting with different window operators; (II) a graph-based representation of the window state that eases direct comparison; and (III) a compositional framework for rapid prototyping of novel windowing mechanisms. The demonstration explore multiple datasets across different scenarios, fostering a deeper understanding of window operators for querying streams.
Alessandro Ferri, Mauro Famà, Samuele Langhi, Riccardo Tommasini 0001, Angela Bonifati
Proc. VLDB Endow.1