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Guoli Wu

dblp:170/3469 · DBLP profile ↗
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4ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Recommender systems · 75% Information retrieval · 25%
Artificial intelligence
1 paper
Reinforcement learning · 77% Representation and self-supervised learning · 23%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
deep reinforcement learning
0.912025
Contrastive Representation for Interactive Recommendation · AAAI 2025
Recommender systems
fairness-aware recommendation
0.912025
FairSort: Learning to Fair Rank for Personalized Recommendations in Two-Sided Platforms · IEEE Trans. Knowl. Data Eng. 2025
Recommender systems
interactive recommendation
0.912025
Contrastive Representation for Interactive Recommendation · AAAI 2025
Information retrieval
reranking
0.912025
FairSort: Learning to Fair Rank for Personalized Recommendations in Two-Sided Platforms · IEEE Trans. Knowl. Data Eng. 2025
Recommender systems › fairness-aware recommendation
two-sided fairness
0.912025
FairSort: Learning to Fair Rank for Personalized Recommendations in Two-Sided Platforms · IEEE Trans. Knowl. Data Eng. 2025
Machine learning › Representation and self-supervised learning
contrastive learning
0.312025
Contrastive Representation for Interactive Recommendation · AAAI 2025

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.7contrastive learning · 1.7knapsack formulation · 0.9binary search · 0.9
YearPublicationVenuePosition
2025 Contrastive Representation for Interactive Recommendation
abstract
Interactive Recommendation (IR) has gained significant attention recently for its capability to quickly capture dynamic interest and optimize both short and long term objectives. IR agents are typically implemented through Deep Reinforcement Learning (DRL), because DRL is inherently compatible with the dynamic nature of IR. However, DRL is currently not perfect for IR. Due to the large action space and sample inefficiency problem, training DRL recommender agents is challenging. The key point is that useful features cannot be extracted as high-quality representations for the recommender agent to optimize its policy. To tackle this problem, we propose Contrastive Representation for Interactive Recommendation (CRIR). CRIR efficiently extracts latent, high-level preference ranking features from explicit interaction, and leverages the features to enhance users’ representation. Specifically, the CRIR provides representation through one representation network, and refines it through our proposed Preference Ranking Contrastive Learning (PRCL). The key insight of PRCL is that it can perform contrastive learning without relying on computations involving high-level representations or large potential action sets. Furthermore, we also propose a data exploiting mechanism and an agent training mechanism to better adapt CRIR to the DRL backbone. Extensive experiments have been carried out to show our method's superior improvement on the sample efficiency while training an DRL-based IR agent.
Zhiyong Feng 0002, Dongxiao He, Hongqi Chen, Qinghang Gao, Guoli Wu
AAAI6
2025 AIRES: A General Framework for Efficient Intrinsic Rewards Based on Attention Mechanisms
abstract
Efficient exploration in high-dimensional observation spaces remains a critical challenge in deep reinforcement learning, particularly in scenarios with sparse extrinsic rewards. A promising approach is to encourage exploration by estimating intrinsic rewards based on the novelty of observations. However, there is a gap between the observed novelty and the actual effectiveness of exploration, as both environmental stochasticity and the agent’s actions may influence observations. To accurately evaluate the novelty contributed by agent exploration in intrinsic rewards, we propose the AIRES (Attention-driven Intrinsic Reward for Exploration Strategy) framework. AIRES leverages the attention mechanisms to analyze the relationship within trajectory sequences generated by agent-environment interactions, employing attention weights to quantify the relevance of observations to actions. By applying attention weights to intrinsic rewards, the novelty brought by agent exploration is enhanced and the impact of environmental stochasticity is reduced. Extensive experiments demonstrate that AIRES significantly enhances the performance of prominent intrinsic reward methods, establishing it as a robust and scalable solution for efficient exploration.
Guoli Wu, Xiaoguang Ren, Huadong Dai
ECAI5
2025 FairSort: Learning to Fair Rank for Personalized Recommendations in Two-Sided Platforms
abstract
Traditional recommendation systems focus on maximizing user satisfaction by suggesting their favorite items. This user-centric approach may lead to unfair exposure distribution among the providers. On the contrary, a provider-centric design might become unfair to the users. Therefore, this paper proposes a re-ranking model FairSort1to find a trade-off solution among user-side fairness, provider-side fairness, and personalized recommendations utility. Previous works habitually treat this issue as a knapsack problem, incorporating both-side fairness as constraints. In this paper, we adopt a novel perspective, treating each recommendation list as a runway rather than a knapsack. In this perspective, each item on the runway gains a velocity and runs within a specific time, achieving re-ranking for both-side fairness. Meanwhile, we ensure the Minimum Utility Guarantee for personalized recommendations by designing a Binary Search approach. This can provide more reliable recommendations compared to the conventional greedy strategy based on the knapsack problem. We further broaden the applicability of FairSort, designing two versions for online and offline recommendation scenarios. Theoretical analysis and extensive experiments on real-world datasets indicate that FairSort can ensure more reliable personalized recommendations while considering fairness for both the provider and user.
Guoli Wu, Zhiyong Feng 0002, Shizhan Chen, Hongyue Wu, Xiao Xue 0001, Jianmao Xiao, Hongqi Chen
IEEE Trans. Knowl. Data Eng.1
2020 An Affinity-Driven Relation Network for Figure Question Answering
abstract
Figure question answering (FQA) is a new multimodal task for visual question answering (VQA). Given a scientific-style Figure and a related question, the machine must answer the question through reasoning. The Relation Networks (RN), the earliest proposed approach for FQA, computes the representation of relations between objects within images to infer the answers. However, RN generates numerous relation features, which makes the reasoning process more complicated and restricts the performance. To better solve this problem, we introduce a novel framework, which consists of a deconvolutional network, an LSTM network and an affinitydriven relation network. Specifically, the deconvolutional network enhances the feature fusion by combining low-level and high-level features of images. The affinity-driven relation network efficiently represents the intra-relation within images and the inter-relation between images and questions, and makes the reasoning process more effective. The experimental results show that our approach outperforms most state-of the-art methods in FQA tasks.
Jialong Zou, Guoli Wu, Taofeng Xue
ICME2