Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Bruce Kaufman

dblp:171/2901 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
0since 2021 · last 1980
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation › motion synthesis › physics-based motion synthesis
human locomotion simulation
0.011980
Special problems in human movement simulation · SIGGRAPH 1980
Computer animation and physical simulation
character animation
0.011980
Special problems in human movement simulation · SIGGRAPH 1980

Methods — techniques the papers use, named apart from their topics

three-link chain kinematics · 0.0goal-directed movement specification · 0.0balance control · 0.0
YearPublicationVenuePosition
1980 Special problems in human movement simulation
abstract
Three dimensional animation of human movement may be obtained by specifying movements in a goal-directed manner and constructing a sophisticated simulator to execute those movements. We briefly describe an architecture for such a simulator and then concentrate on five special problems which arise: scheduling movements which occur concurrently, computing motion of three-link chains, processing contacts, moving the center of gravity and maintaining balance, and adjusting limb twist for a standard orientation.
Norman I. Badler, Joseph O'Rourke, Bruce Kaufman
SIGGRAPH3