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Grant Bechthold

dblp:171/4804 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1978
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › hidden surface removal
hidden-line removal
0.011978
Hidden line removal for vector graphics · SIGGRAPH 1978
Rendering
real-time rendering
0.011978
Hidden line removal for vector graphics · SIGGRAPH 1978
YearPublicationVenuePosition
1978 Hidden line removal for vector graphics
abstract
A system for removing hidden edges in line displays of three dimensional scenes is described. The hardware system is relatively low cost, and operates on several hundred vectors in real-time. The system consists of a graphics peripheral connected to a PDP 11/55 computer and a software package to drive the peripheral.
Marceli Wein, Peter P. Tanner, Grant Bechthold, Nestor Burtnyk
SIGGRAPH3