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Larissa Laich

dblp:171/7307 · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2022
0000-0001-7823-9730ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Face, body and person analysis · 100%
Software engineering, system software, and programming languages
1 paper
Program synthesis and code generation · 100%
Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › human pose estimation › human pose tracking
full body pose tracking
0.612022
AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing · ECCV (5) 2022
Computer vision › Face, body and person analysis
human pose estimation
0.612022
AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing · ECCV (5) 2022
Program synthesis and code generation
example generation
0.412020
Guiding Program Synthesis by Learning to Generate Examples · ICLR 2020

Methods — techniques the papers use, named apart from their topics

learning to generate examples · 0.4
YearPublicationVenuePosition
2022 AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing
Jiaxi Jiang, Paul Streli, Huajian Qiu, Andreas Rene Fender, Larissa Laich, Patrick Snape, Christian Holz 0001
ECCV (5)5
2020 Guiding Program Synthesis by Learning to Generate Examples
Larissa Laich, Pavol Bielik, Martin T. Vechev
ICLR1
2018 ADWISE: Adaptive Window-Based Streaming Edge Partitioning for High-Speed Graph Processing
abstract
In recent years, the graph partitioning problem gained importance as a mandatory preprocessing step for distributed graph processing on very large graphs. Existing graph partitioning algorithms minimize partitioning latency by assigning individual graph edges to partitions in a streaming manner - at the cost of reduced partitioning quality. However, we argue that the mere minimization of partitioning latency is not the optimal design choice in terms of minimizing total graph analysis latency, i.e., the sum of partitioning and processing latency. Instead, for complex and long-running graph processing algorithms that run on very large graphs, it is beneficial to invest more time into graph partitioning to reach a higher partitioning quality - which drastically reduces graph processing latency. In this paper, we propose ADWISE, a novel window-based streaming partitioning algorithm that increases the partitioning quality by always choosing the best edge from a set of edges for assignment to a partition. In doing so, ADWISE controls the partitioning latency by adapting the window size dynamically at run-time. Our evaluations show that ADWISE can reach the sweet spot between graph partitioning latency and graph processing latency, reducing the total latency of partitioning plus processing by up to 23-47 percent compared to the state-of-the-art.
Christian Mayer, Ruben Mayer, Muhammad Adnan Tariq, Heiko Geppert, Larissa Laich, Lukas Rieger, Kurt Rothermel
ICDCS5