Demo Data from EDBT 2026 / reviewers in the wild / expert
Yingping Li
dblp:172/4240
· DBLP profile ↗
5ranked-venue papers
1as first author
3since 2021 · last 2026
0000-0001-6382-7222ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Transfer learning and domain adaptation · 36% Vision and language · 36% Face, body and person analysis · 20% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › vision-language model › vision-language model adaptation
CLIP adaptation |
1.0 | 1 | 2026 | TIM++: Transductive Information Maximization for Few-Shot CLIP · AAAI 2026 |
Machine learning › Transfer learning and domain adaptation
few-shot learning |
1.0 | 1 | 2026 | TIM++: Transductive Information Maximization for Few-Shot CLIP · AAAI 2026 |
Machine learning › Transfer learning and domain adaptation › few-shot learning
transductive few-shot learning |
1.0 | 1 | 2026 | TIM++: Transductive Information Maximization for Few-Shot CLIP · AAAI 2026 |
Computer vision › Vision and language
vision-language model |
1.0 | 1 | 2026 | TIM++: Transductive Information Maximization for Few-Shot CLIP · AAAI 2026 |
Computer vision › Face, body and person analysis
person re-identification |
0.6 | 1 | 2022 | Vision Shared and Representation Isolated Network for Person Search · IJCAI 2022 |
Computer vision › Face, body and person analysis
person search |
0.6 | 1 | 2022 | Vision Shared and Representation Isolated Network for Person Search · IJCAI 2022 |
Machine learning › Representation and self-supervised learning
mutual information maximization |
0.3 | 1 | 2026 | TIM++: Transductive Information Maximization for Few-Shot CLIP · AAAI 2026 |
Computer vision › Image recognition and object detection
pedestrian detection |
0.2 | 1 | 2022 | Vision Shared and Representation Isolated Network for Person Search · IJCAI 2022 |
Methods — techniques the papers use, named apart from their topics
prototype initialization · 1.0information maximization · 1.0KL divergence regularization · 1.0spatial pyramid feature fusion · 0.6multi-level feature fusion · 0.6multi-head self-attention · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | TIM++: Transductive Information Maximization for Few-Shot CLIPabstractTransductive Information Maximization (TIM) is a leading transductive few-shot learning method that maximizes the mutual information between query features and their predicted labels, while incorporating supervision from the support set. However, its potential remains underexplored, primarily due to the limited utilization of textual knowledge provided by vision-language models (VLMs) such as CLIP. To address this, we propose TIM++, an enhanced framework that incorporates both visual and textual information for few-shot CLIP adaptation. Specifically, TIM++ introduces a Kullback-Leibler (KL) divergence-based regularization term that encourages the model’s posterior predictions to align with CLIP’s zero-shot output distribution, especially focusing on the most confident predictions. Additionally, we develop an improved prototype initialization strategy that leverages both support and query features enriched with CLIP-guided semantics. Extensive experiments on 11 public datasets demonstrate that TIM++ consistently outperforms the standard TIM, achieving average accuracy gains of 19.25% and 10.88% in 1-shot and 2-shot settings, respectively. TIM++ also surpasses other existing state-of-the-art methods, establishing a new benchmark for few-shot learning with VLMs. Yingping Li, Yutong Zou, Yunshi Huang, Changzhe Jiao, Shen Peng, Zhang Guo 0001, Shuiping Gou |
AAAI | 1 |
| 2026 | Uncertainty-guided vertex-parameter bidirectional refinement for hand pose and shape estimation
Shuiping Gou, Yalong Jiang, Yu Sha, Yingping Li |
Neurocomputing | 6 |
| 2022 | Vision Shared and Representation Isolated Network for Person SearchabstractPerson search is a widely-concerned computer vision task that aims to jointly solve the problems of pedestrian detection and person re-identification in panoramic scenes. However, the pedestrian detection focuses on the consistency of pedestrians, while the person re-identification attempts to extract the discriminative features of pedestrians. The inevitable conflict greatly restricts the researches on the one-stage person search methods. To address this issue, we propose a Vision Shared and Representation Isolated (VSRI) network to decouple the two conflicted subtasks simultaneously, through which two independent representations are constructed for the two subtasks. To enhance the discrimination of the re-ID representation, a Multi-Level Feature Fusion (MLFF) module is proposed. The MLFF adopts the Spatial Pyramid Feature Fusion (SPFF) module to obtain diverse features from the stem network. Moreover, the multi-head self-attention mechanism is employed to construct a Multi-head Attention Driven Extraction (MADE) module and the cascaded convolution unit is adopted to devise a Feature Decomposition and Cascaded Integration (FDCI) module, which facilitates the MLFF to obtain more discriminative representations of the pedestrians. The proposed method outperforms the state-of-the-art methods on the mainstream datasets. Yang Liu 0066, Yingping Li, Chengyu Kong, Yuqiu Kong, Shenglan Liu 0001 |
IJCAI | 2 |
| 2020 | A Discriminative STGCN for Skeleton Oriented Action Recognition
Lin Feng 0001, Yang Liu 0066, Qianxin Huang, Shenglan Liu 0001, Yingping Li |
ICONIP (5) | 6 |
| 2020 | Dynamic pricing analysis of redundant time of sports culture hall based on big data platform
Yingping Li |
Pers. Ubiquitous Comput. | 2 |