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Yuanhua Wang

dblp:173/5761 · DBLP profile ↗
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8ranked-venue papers
4as first author
6since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 3 first-author · 1 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 100%
Artificial intelligence
1 paper
Multi-agent systems · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › non-cooperative game › dynamic games
time-varying games
1.012026
Design of generalized zero-determinant strategies in time-variant game environment · Sci. China Inf. Sci. 2026
Algorithmic game theory and mechanism design › repeated games
zero-determinant strategies
1.012026
Design of generalized zero-determinant strategies in time-variant game environment · Sci. China Inf. Sci. 2026
Algorithmic game theory and mechanism design › cooperative game theory › solution concepts
shapley value
0.412019
Matrix expression of Shapley values and its application to distributed resource allocation · Sci. China Inf. Sci. 2019
Knowledge, reasoning and agents › Multi-agent systems
game theory
0.312026
Design of generalized zero-determinant strategies in time-variant game environment · Sci. China Inf. Sci. 2026
Knowledge, reasoning and agents › Multi-agent systems
strategic interaction
0.312026
Design of generalized zero-determinant strategies in time-variant game environment · Sci. China Inf. Sci. 2026
Algorithmic game theory and mechanism design
evolutionary game theory
0.212016
Dynamics and stability for a class of evolutionary games with time delays in strategies · Sci. China Inf. Sci. 2016
Distributed systems › distributed resource management
distributed resource allocation
0.112019
Matrix expression of Shapley values and its application to distributed resource allocation · Sci. China Inf. Sci. 2019

Methods — techniques the papers use, named apart from their topics

matrix expression · 0.8
YearPublicationVenuePosition
2026 Design of generalized zero-determinant strategies in time-variant game environment
Yuanhua Wang, Qiutong Zhang
Sci. China Inf. Sci.1
2026 Complex-valued proximal neural network method for solving complex-valued mixed variational inequalities
Yuanhua Wang, Siru Yin
Neural Networks1
2025 DPC-MFP: An adaptive density peaks clustering algorithm with multiple feature points
Wenke Zang, Xincheng Liu, Linlin Ma, Minghe Sun, Jing Che, Yuzhen Zhao, Yuanhua Wang, Xiyu Liu 0001
Neurocomputing7
2025 Design of zero-determinant alliances in repeated multi-player games
Yuanhua Wang, Yonglin Guo, Wenke Zang, Guodong Zhao 0002
Inf. Sci.2
2025 TextCG: A text classification framework based on information fusion via cross-graph attention network and gated recurrent unit
Wenke Zang, Wenbin Ma, Yuzhen Zhao, Yuanhua Wang, Xiyu Liu 0001, Yawen Chen 0001
Inf. Sci.5
2024 Image captioning: Semantic selection unit with stacked residual attention
Lifei Song, Ying Wang 0008, Yuanhua Wang, Shiming Xiang
Image Vis. Comput.5
2019 Matrix expression of Shapley values and its application to distributed resource allocation
Yuanhua Wang, Daizhan Cheng, Xiyu Liu 0001
Sci. China Inf. Sci.1
2016 Dynamics and stability for a class of evolutionary games with time delays in strategies
Yuanhua Wang, Daizhan Cheng
Sci. China Inf. Sci.1