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Nathanael Rackley

dblp:173/6065 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3Systems, architecture and hardware · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Motion planning and robot control · 77% Reinforcement learning · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
motion planning
0.212016
Avoiding moving obstacles with stochastic hybrid dynamics using PEARL: PrEference Appraisal Reinforcement Learning · ICRA 2016
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state-space reduction
0.112016
Avoiding moving obstacles with stochastic hybrid dynamics using PEARL: PrEference Appraisal Reinforcement Learning · ICRA 2016

Methods — techniques the papers use, named apart from their topics

PrEference Appraisal Reinforcement Learning (PEARL) · 0.2
YearPublicationVenuePosition
2016 Avoiding moving obstacles with stochastic hybrid dynamics using PEARL: PrEference Appraisal Reinforcement Learning
abstract
Manual derivation of optimal robot motions for task completion is difficult, especially when a robot is required to balance its actions between opposing preferences. One solution has been proposed to automatically learn near optimal motions with Reinforcement Learning (RL). This has been successful for several tasks including swing-free UAV flight, table tennis, and autonomous driving. However, high-dimensional problems remain a challenge. We address this dimensionality constraint with PrEference Appraisal Reinforcement Learning (PEARL), which solves tasks with opposing preferences for acceleration controlled robots. PEARL projects the high-dimensional continuous robot state space to a low dimensional preference feature space resulting in efficient and adaptable planning. We demonstrate that on a dynamic obstacle avoidance robotic task, a single learning on a much simpler problem performs real-time decision-making for significantly larger, high-dimensional problems working in unbounded continuous states and actions. We trained the agent with 4 static obstacles, while the trained agent avoids up to 900 moving obstacles with complex hybrid stochastic obstacle dynamics in a highly constrained space using only limited information about the environment. We compare these tasks to traditional, often manually tuned solutions for these high-dimensional problems.
Aleksandra Faust, Hao-Tien Chiang, Nathanael Rackley, Lydia Tapia
ICRA3
2016 Runtime SES planning: Online motion planning in environments with stochastic dynamics and uncertainty
abstract
Motion planning in stochastic dynamic uncertain environments is critical in several applications such as human interacting robots, autonomous vehicles and assistive robots. In order to address these complex applications, several methods have been developed. The most successful methods often predict future obstacle locations in order identify collision-free paths. Since prediction can be computationally expensive, offline computations are commonly used, and simplifications such as the inability to consider the dynamics of interacting obstacles or possible stochastic dynamics are often applied. Online methods can be preferable to simulate potential obstacle interactions, but recent methods have been restricted to Gaussian interaction processes and uncertainty. In this paper we present an online motion planning method, Runtime Stochastic Ensemble Simulation (Runtime SES) planning, an inexpensive method for predicting obstacle motion with generic stochastic dynamics while maintaining a high planning success rate despite the potential presence of obstacle position error. Runtime SES planning evaluates the likelihood of collision for any state-time coordinate around the robot by performing Monte Carlo simulations online. This prediction is used to construct a customized Rapidly Exploring Random Tree (RRT) in order to quickly identify paths that avoid obstacles while moving toward a goal. We demonstrate Runtime SES planning in problems that benefit from online predictions, environments with strongly-interacting obstacles with stochastic dynamics and positional error. Through experiments that explore the impact of various parametrizations, robot dynamics and obstacle interaction models, we show that real-time capable planning with a high success rate is achievable in several complex environments.
Hao-Tien Chiang, Nathanael Rackley, Lydia Tapia
IROS2
2015 Stochastic Ensemble Simulation motion planning in stochastic dynamic environments
abstract
Motion planning in stochastic dynamic environments is difficult due to the need for constant plan adjustment caused by the uncertainty of the environment. There are many motion planning problems, including flight coordination and autonomous vehicles, that require an algorithm to predict obstacle motion and plan safely. In this paper, we propose Stochastic Ensemble Simulation (SES)-based planning, a novel framework to efficiently predict and produce safe trajectories in the presence of stochastic obstacles. The stochastic obstacles can be introduced in several ways including stochastic motion or position/speed uncertainty. SES-based planning works by first predicting an obstacle's future position offline through an ensemble of Monte Carlo simulations. These runs simulate the stochastic obstacle dynamics and store the simulation results in temporal snapshots of predicted positions. An online planner then uses this output to identify a predicted collision-free direct path to the goal. If the direct path is not expected to be collision-free, a more expensive tree-based planner is used. Our experiments show SES-based planning outperforms other methods that have high planning success in environments with 900 stochastically moving obstacles. Furthermore, our method plans trajectories with an 80% success rate for a 7 DOF robot in an environment with 250 stochastic moving obstacles and 50 obstacles with speed/position uncertainty. This complex problem is currently beyond the capability of several comparison methods.
Hao-Tien Chiang, Nathanael Rackley, Lydia Tapia
IROS2