EDBT 2026 Demo / reviewers in the wild / expert
Myunggi Lee
dblp:173/7516
· DBLP profile ↗
5ranked-venue papers
2as first author
2since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Video understanding and tracking · 44% Generative modeling · 44% 3D vision · 13% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.7 | 1 | 2023 | Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models · ICCV 2023 |
Visual content generation and editing › avatar generation
3d human avatar generation |
0.7 | 1 | 2023 | Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models · ICCV 2023 |
Computer vision › Video understanding and tracking
action recognition |
0.3 | 1 | 2018 | Motion Feature Network: Fixed Motion Filter for Action Recognition · ECCV (10) 2018 |
Computer vision › Video understanding and tracking
motion representation |
0.3 | 1 | 2018 | Motion Feature Network: Fixed Motion Filter for Action Recognition · ECCV (10) 2018 |
Computer vision › 3D vision
3d human reconstruction |
0.2 | 1 | 2023 | Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
normal map generation · 1.3mesh optimization · 1.3diffusion model · 1.3motion filter · 0.3convolutional neural network · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic ModelsabstractWe propose a 3D generation pipeline that uses diffusion models to generate realistic human digital avatars. Due to the wide variety of human identities, poses, and stochastic details, the generation of 3D human meshes has been a challenging problem. To address this, we decompose the problem into 2D normal map generation and normal map-based 3D reconstruction. Specifically, we first simultaneously generate realistic normal maps for the front and backside of a clothed human, dubbed dual normal maps, using a pose-conditional diffusion model. For 3D reconstruction, we "carve" the prior SMPL-X mesh to a detailed 3D mesh according to the normal maps through mesh optimization. To further enhance the high-frequency details, we present a diffusion resampling scheme on both body and facial regions, thus encouraging the generation of realistic digital avatars. We also seamlessly incorporate a recent text-to-image diffusion model to support text-based human identity control. Our method, namely, Chupa, is capable of generating realistic 3D clothed humans with better perceptual quality and identity variety. Patrick Kwon, Kwangho Lee, Myunggi Lee, Sookwan Han, Hanbyul Joo |
ICCV | 4 |
| 2022 | Few-Shot Object Detection by Attending to Per-Sample-PrototypeabstractFew-shot object detection aims to detect instances of specific categories in a query image with only a handful of support samples. Although this takes less effort than obtaining enough annotated images for supervised object detection, it results in a far inferior performance compared to the conventional object detection methods. In this paper, we propose a meta-learning-based approach that con-siders the unique characteristics of each support sample. Rather than simply averaging the information of the support samples to generate a single prototype per category, our method can better utilize the information of each support sample by treating each support sample as an individual prototype. Specifically, we introduce two types of attention mechanisms for aggregating the query and support feature maps. The first is to refine the information of few-shot samples by extracting shared information between the support samples through attention. Second, each support sample is used as a class code to leverage the information by comparing similarities between each support feature and query features. Our proposed method is complementary to the previous methods, making it easy to plug and play for further improvement. We have evaluated our method on PASCAL VOC and COCO benchmarks, and the results verify the effectiveness of our method. In particular, the advantages of our method are maximized when there is more diversity among support data. Hojun Lee 0002, Myunggi Lee, Nojun Kwak |
WACV | 2 |
| 2018 | Motion Feature Network: Fixed Motion Filter for Action Recognition
Myunggi Lee, Seungeui Lee, Sung Joon Son, Gyutae Park, Nojun Kwak |
ECCV (10) | 1 |
| 2017 | Matching video net: Memory-based embedding for video action recognitionabstractMost of recent successful researches on action recognition are based on deep learning structures. Nonetheless, training deep neural networks is notorious for requiring huge amount of data. On the other hand, not enough data can lead to an overfitted model. In this work, we propose a novel model, matching video net (MVN), which can be trained with a small amount of data. In order to avoid the problem of overfitting, we use a non-parametric setup on top of parametric networks with external memories. An input clip of video is transformed into an embedding space and matched to the memorized samples in the embedding space. Then, the similarities between the input and the memorized data are measured to determine the nearest neighbors. We perform experiments in a supervised manner on action recognition datasets, achieving state-of-the-art results. Moreover, we applied our model to one-shot learning problems with a novel training strategy. Our model achieves surprisingly good results in predicting unseen action classes from only a few examples. Myunggi Lee, Nojun Kwak |
IJCNN | 2 |
| 2016 | Unregistered Bosniak Classification with Multi-phase Convolutional Neural Networks
Myunggi Lee, Hyeogjin Lee, Jiyong Oh, Hak Jong Lee, Seung Hyup Kim, Nojun Kwak |
ICONIP (4) | 1 |