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Yiheng Su

dblp:175/0199 · DBLP profile ↗
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3ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › nonverbal communication
non-linguistic utterances
0.812024
Dimensional Design of Emotive Sounds for Robots · HRI 2024

Methods — techniques the papers use, named apart from their topics

end-user evaluation · 0.8dimensional emotion model · 0.8
YearPublicationVenuePosition
2026 An incremental learning method based on dynamic-static collaborative prompts for fault diagnosis of critical components in bogies
Hongchuang Tan, Yiheng Su, Suchao Xie, Enci Yan, Yao Zeng, Yun Kong
Eng. Appl. Artif. Intell.2
2024 Dimensional Design of Emotive Sounds for Robots
abstract
Non-Linguistic Utterances (NLUs) are essential parts of emotive exchanges, not only in human-human interactions but also in the context of human-robot interactions. This research aims to deepen our understanding of emotive sounds for the domain of human-robot exchanges. We investigated the connections between certain audio qualities and the perception of emotional arousal and pleasure, designing a novel mapping of musical and prosodic audio parameters to a dimensional model of emotion which allows a robot to express a range of emotions. To assess the emotive sounds, we conducted an end-user evaluation in which participants were asked to interpret the emotive NLUs conveyed by robots. In the evaluation we examined 4 archetypal emotions: excitement, contentment, sadness, and anger. We placed participants' responses within the pleasure-arousal affect grid to analyze the distinctiveness of the emotive sounds. The study revealed that participants consistently associated excited, sad and angry NLUs with significantly different emotional states but did not do so for content NLUs. These findings contribute valuable insights into how to design NLUs which can enhance the emotional depth of human-robot interactions, with potential applications across various domains.
Hannen E. Wolfe, Yiheng Su
HRI2
2015 The Goalkeeper Strategy of RoboCup MSL Based on Dual Image Source
abstract
Gatekeeping is one of the most important tasks in MSL, especially defending aerial shots. This paper proposes a goalkeeper strategy based on combining two image sources. The goalkeeper uses the Omni-vision system to adjust heading orientation of the Kinect sensor for capturing both depth and RGB images of the ball. The depth information is used to detect the spatial position of the ball and the RGB image ensures the validity of the recognition. Once opponents shoot, the proposed system uses the first few detected positions of the ball to predict the interception point by the goalkeeper based on the least square method. The accuracy and effectiveness of the proposed strategy are verified by experimentation.
Peng Zhao 0015, Shiyu Mou, Jieming Zhou, Dongbiao Sun, Zhe Zhu, Zongyi Zhang, Ye Lv, Wanjie Zhang, Binbin Li 0019, Abudouyimujiang Kader, Yiheng Su
RoboCup18