EDBT 2026 Demo / reviewers in the wild / expert
Xiaoxiang Yang
dblp:175/6867
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video coding · 70% Multimedia systems and quality of experience · 23% Image and video processing · 7% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding › video compression
3d video coding |
0.2 | 1 | 2016 | High-Efficiency 3D Depth Coding Based on Perceptual Quality of Synthesized Video · IEEE Trans. Image Process. 2016 |
Image and video coding › video compression › 3d video coding
depth map coding |
0.2 | 1 | 2016 | High-Efficiency 3D Depth Coding Based on Perceptual Quality of Synthesized Video · IEEE Trans. Image Process. 2016 |
Image and video coding
rate-distortion optimization |
0.2 | 1 | 2016 | High-Efficiency 3D Depth Coding Based on Perceptual Quality of Synthesized Video · IEEE Trans. Image Process. 2016 |
Multimedia systems and quality of experience
video quality assessment |
0.2 | 1 | 2016 | High-Efficiency 3D Depth Coding Based on Perceptual Quality of Synthesized Video · IEEE Trans. Image Process. 2016 |
Methods — techniques the papers use, named apart from their topics
rate-distortion optimization · 0.2gaussian process regression · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | High-Efficiency 3D Depth Coding Based on Perceptual Quality of Synthesized VideoabstractIn 3D video systems, imperfect depth images often induce annoying temporal noise, e.g., flickering, to the synthesized video. However, the quality of synthesized view is usually measured with peak signal-to-noise ratio or mean squared error, which mainly focuses on pixelwise frame-by-frame distortion regardless of the obvious temporal artifacts. In this paper, a novel full reference synthesized video quality metric (SVQM) is proposed to measure the perceptual quality of the synthesized video in 3D video systems. Based on the proposed SVQM, an improved rate-distortion optimization (RDO) algorithm is developed with the target of minimizing the perceptual distortion of synthesized view at given bit rate. Then, the improved RDO algorithm is incorporated into the 3D High Efficiency Video Coding (3D-HEVC) software to improve the 3D depth video coding efficiency. Experimental results show that the proposed SVQM metric has better consistency with human perception on evaluating the synthesized view compared with the state-of-the-art image/video quality assessment algorithms. Meanwhile, this SVQM metric maintains low complexity and easy integration to the current video codec. In addition, the proposed SVQM-based depth coding scheme can achieve approximately 15.27% and 17.63% overall bit rate reduction or 0.42- and 0.46-dB gain in terms of SVQM quality score on average as compared with the latest 3D-HEVC reference model and the state-of-the-art depth coding algorithm, respectively. Yun Zhang 0002, Xiaoxiang Yang, Xiangkai Liu, Yongbing Zhang 0002, Gangyi Jiang, Sam Kwong |
IEEE Trans. Image Process. | 2 |