Demo Data from EDBT 2026 / reviewers in the wild / expert
Ying Sheng 0004
dblp:175/7589-4
· DBLP profile ↗
4ranked-venue papers
0as first author
0since 2021 · last 2019
0000-0002-3012-507XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Theory of computation · 2Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
4 papers |
Computational complexity · 69% Algorithms and data structures · 16% Algorithmic game theory and mechanism design · 14% |
Topics — the 12 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational complexity › property testing
distribution-free testing |
0.7 | 2 | 2019 | Distribution-free Junta Testing · ACM Trans. Algorithms 2019 Distribution-free junta testing · STOC 2018 |
Computational complexity › property testing › boolean function testing
junta testing |
0.7 | 2 | 2019 | Distribution-free Junta Testing · ACM Trans. Algorithms 2019 Distribution-free junta testing · STOC 2018 |
Computational complexity
property testing |
0.7 | 2 | 2019 | Distribution-free Junta Testing · ACM Trans. Algorithms 2019 Distribution-free junta testing · STOC 2018 |
Computational complexity
query complexity |
0.4 | 2 | 2019 | Distribution-free junta testing · STOC 2018 Distribution-free Junta Testing · ACM Trans. Algorithms 2019 |
Computational complexity › query complexity
adaptive vs nonadaptive |
0.3 | 1 | 2018 | Distribution-free junta testing · STOC 2018 |
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts › nash equilibrium
approximate nash equilibrium |
0.3 | 1 | 2018 | On the Approximation of Nash Equilibria in Sparse Win-Lose Games · AAAI 2018 |
Algorithms and data structures › numerical linear algebra
linear regression |
0.3 | 1 | 2018 | Subspace Embedding and Linear Regression with Orlicz Norm · ICML 2018 |
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium |
0.3 | 1 | 2018 | On the Approximation of Nash Equilibria in Sparse Win-Lose Games · AAAI 2018 |
Computational complexity › complexity classes › PPAD
PPAD-hardness |
0.3 | 1 | 2018 | On the Approximation of Nash Equilibria in Sparse Win-Lose Games · AAAI 2018 |
Algorithms and data structures › numerical linear algebra › dimensionality reduction
subspace embedding |
0.3 | 1 | 2018 | Subspace Embedding and Linear Regression with Orlicz Norm · ICML 2018 |
Computational complexity › property testing
adaptive vs non-adaptive testing |
0.1 | 1 | 2019 | Distribution-free Junta Testing · ACM Trans. Algorithms 2019 |
Algorithms and data structures › matrix approximation
low-rank approximation |
0.1 | 1 | 2018 | Subspace Embedding and Linear Regression with Orlicz Norm · ICML 2018 |
Methods — techniques the papers use, named apart from their topics
lower bound · 0.4adaptive query algorithm · 0.4oblivious subspace embedding · 0.3convex optimization · 0.3complexity reduction · 0.3chasing games · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Distribution-free Junta TestingabstractWe study the problem of testing whether an unknown n -variable Boolean function is a k -junta in the distribution-free property testing model, where the distance between functions is measured with respect to an arbitrary and unknown probability distribution over {0,1} n . Our first main result is that distribution-free k -junta testing can be performed, with one-sided error, by an adaptive algorithm that uses Õ( k 2 )/ϵ queries (independent of n ). Complementing this, our second main result is a lower bound showing that any non-adaptive distribution-free k -junta testing algorithm must make Ω(2 k /3 ) queries even to test to accuracy ϵ = 1/3. These bounds establish that while the optimal query complexity of non-adaptive k -junta testing is 2 Θ( k ) , for adaptive testing it is poly( k ), and thus show that adaptivity provides an exponential improvement in the distribution-free query complexity of testing juntas. Zhengyang Liu 0002, Xi Chen 0001, Rocco A. Servedio, Ying Sheng 0004, Jinyu Xie |
ACM Trans. Algorithms | 4 |
| 2018 | On the Approximation of Nash Equilibria in Sparse Win-Lose GamesabstractWe show that the problem of finding an approximate Nash equilibrium with a polynomial precision is PPAD-hard even for two-player sparse win-lose games (i.e., games with {0,1}-entries such that each row and column of the two n×n payoff matrices have at most O(log n) many ones). The proof is mainly based on a new class of prototype games called Chasing Games, which we think is of independent interest in understanding the complexity of Nash equilibrium. Zhengyang Liu 0002, Ying Sheng 0004 |
AAAI | 2 |
| 2018 | Subspace Embedding and Linear Regression with Orlicz NormabstractWe consider a generalization of the classic linear regression problem to the case when the loss is an Orlicz norm. An Orlicz norm is parameterized by a non-negative convex function G: R_+ - > R_+ with G(0) = 0: the Orlicz norm of a n-dimensional vector x is defined as |x|_G = inf{ alpha > 0 | sum_{i = 1}^n G( |x_i| / alpha ) < = 1 }. We consider the cases where the function G grows subquadratically. Our main result is based on a new oblivious embedding which embeds the column space of a given nxd matrix A with Orlicz norm into a lower dimensional space with L2 norm. Specifically, we show how to efficiently find an mxn embedding matrix S (m < n), such that for every d-dimensional vector x, we have Omega(1/(d log n)) |Ax|_G < = |SAx|_2 < = O(d^2 log n) |Ax|_G. By applying this subspace embedding technique, we show an approximation algorithm for the regression problem min_x |Ax-b|_G, up to a O( d log^2 n ) factor. As a further application of our techniques, we show how to also use them to improve on the algorithm for the Lp low rank matrix approximation problem for 1 < = p < 2. Alexandr Andoni, Chengyu Lin 0001, Ying Sheng 0004, Peilin Zhong, Ruiqi Zhong |
ICML | 3 |
| 2018 | Distribution-free junta testingabstractWe study the problem of testing whether an unknown n-variable Boolean function is a k-junta in the distribution-free property testing model, where the distance between functions is measured with respect to an arbitrary and unknown probability distribution over {0,1}n. Our first main result is that distribution-free k-junta testing can be performed, with one-sided error, by an adaptive algorithm that uses Õ(k2)/є queries (independent of n). Complementing this, our second main result is a lower bound showing that any non-adaptive distribution-free k-junta testing algorithm must make Ω(2k/3) queries even to test to accuracy є=1/3. These bounds establish that while the optimal query complexity of non-adaptive k-junta testing is 2Θ(k), for adaptive testing it is poly(k), and thus show that adaptivity provides an exponential improvement in the distribution-free query complexity of testing juntas. Zhengyang Liu 0002, Xi Chen 0001, Rocco A. Servedio, Ying Sheng 0004, Jinyu Xie |
STOC | 4 |