Anveshna Srivastava

dblp:176/0397 · DBLP profile ↗
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8ranked-venue papers
5as first author
7since 2021 · last 2024
0000-0002-5556-8467ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 8 · 5 first-author · 7 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1
YearPublicationVenuePosition
2024 Assessing the impact of an AR tool on middle graders' spatial problem-solving process
abstract
The PTSOT instrument measures the spatial perspective-taking (SPT) ability by recording the angular errors as one calculates the distance between an object’s actual and expected spatial position. We use an Augmented Reality Enhanced Learning Environment (ARELE), GeoSolvAR, which has been shown to improve middle grader’s SPT ability. Here, we report the problem-solving process of students who had worked with both the inquiry and AR components of GeoSolvAR (experimental group, n=25) and showed significant improvement in their SPT, and students who worked only with the AR component of the ARELE (control group) and did not show improvement in their SPT (n=22). We conduct an item-wise analysis of students’ performance with the PTSOT instrument in both these groups. We find a slight negative, insignificant correlation between the reduction in average angular errors and the angular distance of target objects for the control group r (10) = -.36, p =.254, but a significant positive correlation between the reduction of angular errors and the angular distance for the experimental group, r (10) =.67, p =.017, suggesting that GeoSolvAR is effective for complex SPT questions based on larger angular-distances.
Anveshna Srivastava, Sahana Murthy, Chandan Dasgupta
ICALT1
2024 Who Is a Good Computational Thinker? Mapping Behavioral Dispositions of Middle-School Children Based on Real-Life, Algorithmic Tasks
abstract
Computational Thinking (CT) is a critical thinking ability we want children to develop for efficient and effective problem-solving. Aligned with the recent unplugged, non-digital approach to developing CT, we show, through this ongoing study, in a low- resource, no-computer context, how behavioral dispositions of children map onto the established facets of being a 'good' computational thinker. Twenty middle-school children (Mean age 14.6 years, 12) volunteered to participate in an experimental study, where they were randomly grouped into one control (n-9) and two experimental groups (n=5, 6). The experimental groups were administered a 'sorting' task and a 'sorting + simulation' task, respectively, and all the groups were administered a standardized CT test (CTt) as the pre and post-test. We use a mixed-method research design to analyze our data. Our quantitative methods revealed no significant difference between the pre and post-CTt scores but better performance on 'arrow' questions than on 'visual-block' questions. Our qualitative methods provide insights into students' problem-solving and learning processes. They reveal their ability to 'persist', 'abstract', 'verify', and render a 'generic' solution mapped onto the established CT skills of iteration, abstraction, debugging, and algorithm generating.
Shashaank V. Pinnamaraju, Lazar Tony, Anveshna Srivastava
ICCE3
2024 Constructing Desirable Learning Habits: Evidence from an Instructional System Design Course Based on the IDC Theory
abstract
Habits are formed when people perform repeated actions in a certain context while pursuing a goal. In the context of a semester-long Instructional System Design course, we show how the goal of designing a real-life website for the sensitization of teachers and peers toward disabled students led to the construction of certain desirable learning habits. The participants in the course were the default IS designers and the Persons with Disability (PwD) cell of the institute was the client. Anchored in the Interest-driven creator (IDC) theory, this study provides evidence for the three conceptual components of the habit loop- cuing environment, routine, and harmony. We argue that the real-life goal provided a fertile ground for routinizing the behavioral and conceptual activities of the participants. We use a combination of deductive and inductive coding to analyze the data sources of interviews, class interaction observations, shared documents for class reflection, and class interaction records in a virtual space. Our findings suggest that the physical and virtual spaces for regular class interaction, learners' routine interaction with the group members, and the constant sharing-cum-discussion of ideas scaffolded desirable learning habits as they pursued the common goal of website design. This study has implications for fostering desirable learning habits in regular classroom interactions.
Anveshna Srivastava, Sandeep Yadav, Sahana Murthy, Sridhar Iyer
ICCE1
2023 What does process mining of feedback- behavior reveal about problem-solving in chemistry undergraduates?
abstract
Feedback is known to play a powerful role in the process of learning and problem-solving. In a problem-solving context where feedback is expected to positively influence the process of achieving the target goal, feedback information can be elicited through feedback-seeking questions. In this study, we analyze different purposes for which feedback is both sought and given by chemistry undergraduate students (n=3) as they solved representational problems concerning a medicinal drug. The students were left unsupervised and, with their consent, were video-recorded to capture their problem-solving process. We used the transcript of the video data and coded students’ interactions to identify feedback events concerning ‘the task’, ‘process’, and ‘regulation’ of the problem-solving activity. These events were then used to generate process models of feedback behavior of students, individually and collaboratively, through ProM- a process mining tool. Our models suggest that feedback questions on tasks and processes dominate the beginning of the problem-solving activity, while feedback responses on processes and regulation dominate the end phase. Our work has implications for designing activity problems. We suggest designing well-thought-out focus questions at the beginning of problem-solving exercises to both scaffold and facilitate students’ learning because it aligns with the natural unsupervised flow of problem-solving, as is observed in this study.
Anveshna Srivastava, Chandan Dasgupta
ICCE1
2022 Maneuvering Collaborative Learning Technologies to Uncover Critical Thinking: A 'Solenoid' Model
abstract
Critical-thinking (CT) is a higher order cognitive activity which is consequential for human decision-making. We propose a ‘solenoid’ model that demonstrates how technological tools can be used as scaffolds to advance the development of CT dispositions and abilities of learners in an online-classroom. 15 graduate students enrolled in a course on Human-Computer Interaction, were systematically engaged in an alternating series of individual and collaborative tasks, employing tools that enabled elicitation of learners’ ability to analyze, evaluate and reason, and, further, to enable synchronous collaboration. The collaborative tasks involved ‘interactive’ and ‘constructive’ engagement by letting learners build and reline concept-maps respectively. The individual tasks involved ‘critical’ and ‘reflective’ engagement by letting learners evaluate and reflect on the mapping task respectively. For the latter task, online semi-structured clinical interviews were conducted with all the students. Here, we present a detailed case-study to demonstrate how the solenoid model can be used to elicit CT skills in a completely online class and how it can be mapped on to learners’ reasoning process.
Anveshna Srivastava, Chandan Dasgupta
ICALT1
2022 Improving Spatial Perspective Taking Ability of Middle School Students Using Augmented Reality
Anveshna Srivastava, Chandan Dasgupta
ICCE1
2022 Investigating the Role of Students' Feedback-Seeking Actions in Harnessing and Adapting to the Distributed Competence
Narasimha Swamy, Anveshna Srivastava, Chandan Dasgupta
ICCE2
2015 Eye to I: Males Recognize Own Eye Movements, Females Inhibit Recognition
Sanjay Chandrasekharan, Geetanjali Date, Prajakt Pande, Jeenath Rahaman, Rafikh Shaikh, Anveshna Srivastava, Nisheeth Srivastava, Harshit Agrawal
CogSci6