Demo Data from EDBT 2026 / reviewers in the wild / expert
Ilchae Jung
dblp:176/1485
· DBLP profile ↗
5ranked-venue papers
3as first author
1since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Video understanding and tracking · 69% Efficient and distributed learning · 28% Deep learning architectures and training · 2% | |
| Human-computer interaction and pervasive computing
1 paper |
Games and playful interaction · 100% |
Topics — the 10 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking
object tracking |
1.6 | 4 | 2022 | Online Hybrid Lightweight Representations Learning: Its Application to Visual Tracking · IJCAI 2022 Real-Time Object Tracking via Meta-Learning: Efficient Model Adaptation and One-Shot Channel Pruning · AAAI 2020 Real-Time MDNet · ECCV (4) 2018 |
Machine learning › Efficient and distributed learning
model compression |
1.0 | 2 | 2022 | Online Hybrid Lightweight Representations Learning: Its Application to Visual Tracking · IJCAI 2022 Real-Time Object Tracking via Meta-Learning: Efficient Model Adaptation and One-Shot Channel Pruning · AAAI 2020 |
Computer vision › Video understanding and tracking › object tracking › efficient tracking
real-time tracking |
0.8 | 2 | 2020 | Real-Time Object Tracking via Meta-Learning: Efficient Model Adaptation and One-Shot Channel Pruning · AAAI 2020 Real-Time MDNet · ECCV (4) 2018 |
Computer vision › Video understanding and tracking › object tracking
online tracking |
0.6 | 1 | 2022 | Online Hybrid Lightweight Representations Learning: Its Application to Visual Tracking · IJCAI 2022 |
Machine learning › Efficient and distributed learning › model compression › pruning › structured pruning
channel pruning |
0.4 | 1 | 2020 | Real-Time Object Tracking via Meta-Learning: Efficient Model Adaptation and One-Shot Channel Pruning · AAAI 2020 |
Computer vision › Video understanding and tracking
video question answering |
0.3 | 1 | 2017 | MarioQA: Answering Questions by Watching Gameplay Videos · ICCV 2017 |
Computer vision › Video understanding and tracking › object tracking
appearance modeling |
0.2 | 1 | 2015 | Tracking-by-Segmentation with Online Gradient Boosting Decision Tree · ICCV 2015 |
Computer vision › Video understanding and tracking › object tracking › region tracking
segmentation-based tracking |
0.2 | 1 | 2015 | Tracking-by-Segmentation with Online Gradient Boosting Decision Tree · ICCV 2015 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.1 | 1 | 2018 | Real-Time MDNet · ECCV (4) 2018 |
Computer vision › Vision and language
visual question answering |
0.1 | 1 | 2017 | MarioQA: Answering Questions by Watching Gameplay Videos · ICCV 2017 |
Methods — techniques the papers use, named apart from their topics
synthetic dataset generation · 0.6quantization · 0.6knowledge distillation · 0.6deep neural network · 0.6channel pruning · 0.6gradient boosting decision tree · 0.4meta-learning · 0.4gradient descent fine-tuning · 0.4multi-domain training · 0.3MDNet · 0.3particle filtering · 0.2online learning · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Online Hybrid Lightweight Representations Learning: Its Application to Visual TrackingabstractThis paper presents a novel hybrid representation learning framework for streaming data, where an image frame in a video is modeled by an ensemble of two distinct deep neural networks; one is a low-bit quantized network and the other is a lightweight full-precision network. The former learns coarse primary information with low cost while the latter conveys residual information for high fidelity to original representations. The proposed parallel architecture is effective to maintain complementary information since fixed-point arithmetic can be utilized in the quantized network and the lightweight model provides precise representations given by a compact channel-pruned network. We incorporate the hybrid representation technique into an online visual tracking task, where deep neural networks need to handle temporal variations of target appearances in real-time. Compared to the state-of-the-art real-time trackers based on conventional deep neural networks, our tracking algorithm demonstrates competitive accuracy on the standard benchmarks with a small fraction of computational cost and memory footprint. Ilchae Jung, Minji Kim 0002, Eunhyeok Park, Bohyung Han |
IJCAI | 1 |
| 2020 | Real-Time Object Tracking via Meta-Learning: Efficient Model Adaptation and One-Shot Channel PruningabstractWe propose a novel meta-learning framework for real-time object tracking with efficient model adaptation and channel pruning. Given an object tracker, our framework learns to fine-tune its model parameters in only a few gradient-descent iterations during tracking while pruning its network channels using the target ground-truth at the first frame. Such a learning problem is formulated as a meta-learning task, where a meta-tracker is trained by updating its meta-parameters for initial weights, learning rates, and pruning masks through carefully designed tracking simulations. The integrated meta-tracker greatly improves tracking performance by accelerating the convergence of online learning and reducing the cost of feature computation. Experimental evaluation on the standard datasets demonstrates its outstanding accuracy and speed compared to the state-of-the-art methods. Ilchae Jung, Kihyun You, Hyeonwoo Noh, Minsu Cho, Bohyung Han |
AAAI | 1 |
| 2018 | Real-Time MDNet
Ilchae Jung, Jeany Son, Mooyeol Baek, Bohyung Han |
ECCV (4) | 1 |
| 2017 | MarioQA: Answering Questions by Watching Gameplay VideosabstractWe present a framework to analyze various aspects of models for video question answering (VideoQA) using customizable synthetic datasets, which are constructed automatically from gameplay videos. Our work is motivated by the fact that existing models are often tested only on datasets that require excessively high-level reasoning or mostly contain instances accessible through single frame inferences. Hence, it is difficult to measure capacity and flexibility of trained models, and existing techniques often rely on adhoc implementations of deep neural networks without clear insight into datasets and models. We are particularly interested in understanding temporal relationships between video events to solve VideoQA problems; this is because reasoning temporal dependency is one of the most distinct components in videos from images. To address this objective, we automatically generate a customized synthetic VideoQA dataset using Super Mario Bros. gameplay videos so that it contains events with different levels of reasoning complexity. Using the dataset, we show that properly constructed datasets with events in various complexity levels are critical to learn effective models and improve overall performance. Jonghwan Mun, Hongsuck Seo, Ilchae Jung, Bohyung Han |
ICCV | 3 |
| 2015 | Tracking-by-Segmentation with Online Gradient Boosting Decision TreeabstractWe propose an online tracking algorithm that adaptively models target appearances based on an online gradient boosting decision tree. Our algorithm is particularly useful for non-rigid and/or articulated objects since it handles various deformations of the target effectively by integrating a classifier operating on individual patches and provides segmentation masks of the target as final results. The posterior of the target state is propagated over time by particle filtering, where the likelihood is computed based mainly on patch-level confidence map associated with a latent target state corresponding to each sample. Once tracking is completed in each frame, our gradient boosting decision tree is updated to adapt new data in a recursive manner. For effective evaluation of segmentation-based tracking algorithms, we construct a new ground-truth that contains pixel-level annotation of segmentation mask. We evaluate the performance of our tracking algorithm based on the measures for segmentation masks, where our algorithm illustrates superior accuracy compared to the state-of-the-art segmentation-based tracking methods. Jeany Son, Ilchae Jung, Kayoung Park, Bohyung Han |
ICCV | 2 |