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Soubhik Sanyal

dblp:176/1516 · DBLP profile ↗
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9ranked-venue papers
6as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 8 · 5 first-author · 4 since 2021Artificial intelligence and machine learning · 7 · 5 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Generative modeling · 44% 3D vision · 34% Face, body and person analysis · 16%
Computer graphics and multimedia
2 papers
Geometric modeling and processing · 74% Visual content generation and editing · 26%

Topics — the 12 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
3d generative model
0.812024
SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshes · CVPR 2024
Computer vision › 3D vision › 3d shape modeling
textured mesh generation
0.812024
SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshes · CVPR 2024
Geometric modeling and processing › shape deformation
data-driven deformation
0.812024
SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshes · CVPR 2024
Computer vision › 3D vision
3d face reconstruction
0.722019
Learning to Regress 3D Face Shape and Expression From an Image Without 3D Supervision · CVPR 2019
Generating 3D Faces Using Convolutional Mesh Autoencoders · ECCV (3) 2018
Computer vision › Face, body and person analysis
human pose
0.512021
Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency · ICCV 2021
Machine learning › Generative modeling
image generation
0.512021
Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency · ICCV 2021
Machine learning › Generative modeling › image generation
person image synthesis
0.512021
Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency · ICCV 2021
Computer vision › 3D vision › 3d face reconstruction
model-based face reconstruction
0.412019
Learning to Regress 3D Face Shape and Expression From an Image Without 3D Supervision · CVPR 2019
Computer vision › Face, body and person analysis
face recognition
0.212015
Discriminative Pose-Free Descriptors for Face and Object Matching · ICCV 2015
Computer vision › 3D vision
object matching
0.212015
Discriminative Pose-Free Descriptors for Face and Object Matching · ICCV 2015
Computer vision › Face, body and person analysis › face recognition › robust face recognition
pose-invariant face recognition
0.212015
Discriminative Pose-Free Descriptors for Face and Object Matching · ICCV 2015
Machine learning › Representation and self-supervised learning › visual representation › image representation
image descriptor
0.112015
Discriminative Pose-Free Descriptors for Face and Object Matching · ICCV 2015

Methods — techniques the papers use, named apart from their topics

visual question answering · 1.5unpaired learning · 1.5CLIP · 1.5BLIP · 1.5self-supervision · 0.5cyclic consistency · 0.53d shape consistency · 0.5shape consistency loss · 0.4self-supervised learning · 0.4FLAME model · 0.4
YearPublicationVenuePosition
2025 Generative Zoo
Tomasz Niewiadomski, Anastasios Yiannakidis, Hanz Cuevas-Velasquez, Soubhik Sanyal, Michael J. Black, Silvia Zuffi, Peter Kulits
ICCV4
2025 RAVEN: Rethinking Adversarial Video Generation with Efficient Tri-Plane Networks
abstract
We present a compute and data-efficient video generative model designed to address long-term spatial and temporal dependencies. To capture long spatio-temporal dependencies, our approach incorporates a hybrid explicit-implicit tri-plane representation inspired by 3D-aware generative frameworks. Individual video frames are synthesized from an intermediate tri-plane representation, which is derived from one single latent code. This novel strategy more than halves the computational complexity measured in FLOPs compared to the most efficient state-of-the-art methods. Consequently, our approach facilitates the efficient and temporally coherent generation of videos. Moreover, our joint frame modeling approach, in contrast to autoregressive methods, mitigates the generation of visual artifacts. We further enhance the model’s capabilities by integrating an optical flow-based module within our Generative Adversarial Network (GAN) based generator architecture, thereby compensating for the constraints imposed by a smaller generator size. As a result, our model synthesizes high-fidelity video clips at a resolution of 256×256 pixels, with durations extending to more than 5 seconds at a frame rate of 30 fps. The efficacy and versatility of our approach are empirically validated through qualitative and quantitative assessments across three different datasets comprising both synthetic and real video clips. We will make our training and inference code public.
Partha Ghosh, Soubhik Sanyal, Cordelia Schmid, Bernhard Schölkopf
ICIP2
2024 SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshes
abstract
We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training such a model is challenging, as datasets of textured 3D meshes for humans are limited in size and accessibility. Our key observation is that there exist medium-sized 3D scan datasets like CAPE, as well as large-scale 2D image datasets of clothed humans and multiple appearances can be mapped to a single geometry. To effectively learn from the two data modalities, we propose an unpaired learning procedure for pose-dependent clothed and textured human meshes. Specifically, we learn a pose-dependent geometry space from 3D scan data. We represent this as per vertex displacements w.r.t. the SMPL model. Next, we train a geometry conditioned texture generator in an unsupervised way using the 2D image data. We use intermediate activations of the learned geometry model to condition our texture generator. To alleviate entanglement between pose and clothing type, and pose and clothing appearance, we condition both the texture and geometry generators with attribute labels such as clothing types for the geometry, and clothing colors for the texture generator. We automatically generated these conditioning labels for the 2D images based on the visual question answering model BLIP and CLIP. We validate our method on the SCULPT dataset, and compare to state-of-the-art 3D generative models for clothed human bodies. Our code and data can be found at https://sculpt.is.tue.mpg.de.
Soubhik Sanyal, Partha Ghosh, Michael J. Black, Justus Thies, Timo Bolkart
CVPR1
2021 Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency
abstract
Synthesizing images of a person in novel poses from a single image is a highly ambiguous task. Most existing approaches require paired training images; i.e. images of the same person with the same clothing in different poses. However, obtaining sufficiently large datasets with paired data is challenging and costly. Previous methods that forego paired supervision lack realism. We propose a self-supervised framework named SPICE (Self-supervised Person Image CrEation) that closes the image quality gap with supervised methods. The key insight enabling self-supervision is to exploit 3D information about the human body in several ways. First, the 3D body shape must remain unchanged when reposing. Second, representing body pose in 3D enables reasoning about self occlusions. Third, 3D body parts that are visible before and after reposing, should have similar appearance features. Once trained, SPICE takes an image of a person and generates a new image of that person in a new target pose. SPICE achieves state-of-the-art performance on the DeepFashion dataset, improving the FID score from 29.9 to 7.8 compared with previous unsupervised methods, and with performance similar to the state-of-the-art supervised method (6.4). SPICE also generates temporally coherent videos given an input image and a sequence of poses, despite being trained on static images only.
Soubhik Sanyal, Betty J. Mohler, Alex Vorobiov, Larry Davis 0001, Timo Bolkart, Javier Romero 0002, Matthew Loper, Michael J. Black
ICCV1
2019 Learning to Regress 3D Face Shape and Expression From an Image Without 3D Supervision
abstract
The estimation of 3D face shape from a single image must be robust to variations in lighting, head pose, expression, facial hair, makeup, and occlusions. Robustness requires a large training set of in-the-wild images, which by construction, lack ground truth 3D shape. To train a network without any 2D-to-3D supervision, we present RingNet, which learns to compute 3D face shape from a single image. Our key observation is that an individual’s face shape is constant across images, regardless of expression, pose, lighting, etc. RingNet leverages multiple images of a person and automatically detected 2D face features. It uses a novel loss that encourages the face shape to be similar when the identity is the same and different for different people. We achieve invariance to expression by representing the face using the FLAME model. Once trained, our method takes a single image and outputs the parameters of FLAME, which can be readily animated. Additionally we create a new database of faces “not quite in-the-wild” (NoW) with 3D head scans and high-resolution images of the subjects in a wide variety of conditions. We evaluate publicly available methods and find that RingNet is more accurate than methods that use 3D supervision. The dataset, model, and results are available for research purposes at http://ringnet.is.tuebingen.mpg.de.
Soubhik Sanyal, Timo Bolkart, Haiwen Feng, Michael J. Black
CVPR1
2018 Generating 3D Faces Using Convolutional Mesh Autoencoders
Anurag Ranjan, Timo Bolkart, Soubhik Sanyal, Michael J. Black
ECCV (3)3
2017 Aligned discriminative pose robust descriptors for face and object recognition
abstract
Face and object recognition in uncontrolled scenarios due to pose and illumination variations, low resolution, etc. is a challenging research area. Here we propose a novel descriptor, Aligned Discriminative Pose Robust (ADPR) descriptor, for matching faces and objects across pose which is also robust to resolution and illumination variations. We generate virtual intermediate pose subspaces from training examples at a few poses and compute the alignment matrices of those subspaces with the frontal subspace. These matrices are then used to align the generated subspaces with the frontal one. An image is represented by a feature set obtained by projecting its low-level feature on these aligned subspaces and applying a discriminative transform. Finally, concatenating all the features we generate the ADPR descriptor. We perform experiments on face and object databases across pose, pose and resolution, and compare with state-of-the-art methods including deep learning approaches to show the effectiveness of our descriptor.
Soubhik Sanyal, Devraj Mandal, Soma Biswas
ICIP1
2017 Discriminative pose-free descriptors for face and object matching
Soubhik Sanyal, Sivaram Prasad Mudunuri, Soma Biswas
Pattern Recognit.1
2015 Discriminative Pose-Free Descriptors for Face and Object Matching
abstract
Pose invariant matching is a very important and challenging problem with various applications like recognizing faces in uncontrolled scenarios, matching objects taken from different view points, etc. In this paper, we propose a discriminative pose-free descriptor (DPFD) which can be used to match faces/objects across pose variations. Training examples at very few representative poses are used to generate virtual intermediate pose subspaces. An image or image region is then represented by a feature set obtained by projecting it on all these subspaces and a discriminative transform is applied on this feature set to make it suitable for classification tasks. Finally, this discriminative feature set is represented by a single feature vector, termed as DPFD. The DPFD of images taken from different viewpoints can be directly compared for matching. Extensive experiments on recognizing faces across pose, pose and resolution on the Multi-PIE and Surveillance Cameras Face datasets and comparisons with state-of-the-art approaches show the effectiveness of the proposed approach. Experiments on matching general objects across viewpoints show the generalizability of the proposed approach beyond faces.
Soubhik Sanyal, Sivaram Prasad Mudunuri, Soma Biswas
ICCV1