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Tito Pradhono Tomo
dblp:176/6754
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11ranked-venue papers
0as first author
4since 2021 · last 2023
0000-0003-1649-5709ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 4 since 2021Systems, architecture and hardware · 10 · 4 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | FingerTac - An Interchangeable and Wearable Tactile Sensor for the Fingertips of Human and Robot HandsabstractSkill transfer from humans to robots is challenging. Presently, many researchers focus on capturing only position or joint angle data from humans to teach the robots. Even though this approach has yielded impressive results for grasping applications, reconstructing motion for object handling or fine manipulation from a human hand to a robot hand has been sparsely explored. Humans use tactile feedback to adjust their motion to various objects, but capturing and reproducing the applied forces is an open research question. In this paper we introduce a wearable fingertip tactile sensor, which captures the distributed 3-axis force vectors on the fingertip. The fingertip tactile sensor is interchangeable between the human hand and the robot hand, meaning that it can also be assembled to fit on a robot hand such as the Allegro hand. This paper presents the structural aspects of the sensor as well as the methodology and approach used to design, manufacture, and calibrate the sensor. The sensor is able to measure forces accurately with a mean absolute error of 0.21, 0.16, and 0.44 Newtons in X, Y, and Z directions, respectively. Prathamesh Sathe, Alexander Schmitz, Tito Pradhono Tomo, Sophon Somlor, Satoshi Funabashi, Shigeki Sugano |
IROS | 3 |
| 2022 | Detection of Slip from Vision and TouchabstractDetecting the onset/ongoing of slip, i.e. if a grasped object is slipping or will slip from the gripper while being lifted, is crucial. Conventionally, it is regarded as a tactile sensing related problem. However, recently multi-modal robotic learning has become popular and is expected to boost the performance. In this paper we propose a novel CNN-TCN model to fuse tactile and visual information for detecting the onset/ongoing of slip. In our experiments, two uSkin tactile sensors and one Realsense435i camera are used. Data is collected by randomly grasping and lifting 35 daily objects 1050 times in total. Furthermore, we compare our CNN-TCN model with the widely used CNN-LSTM model. As a result, our proposed model achieves a 88.75% detection accuracy and outperforms the CNN-LSTM model combined with different pretrained vision networks. Gang Yan 0003, Alexander Schmitz, Tito Pradhono Tomo, Sophon Somlor, Satoshi Funabashi, Shigeki Sugano |
ICRA | 3 |
| 2021 | SCT-CNN: A Spatio-Channel-Temporal Attention CNN for Grasp Stability PredictionabstractRecently, tactile sensing has attracted great interest for robotic manipulation. Predicting if a grasp will be stable or not, i.e. if the grasped object will drop out of the gripper while being lifted, can aid robust robotic grasping. Previous methods paid equal attention to all regions of the tactile data matrix or all time-steps in the tactile sequence, which may include irrelevant or redundant information. In this paper, we propose to equip Convolutional Neural Networks with spatial-channel and temporal attention mechanisms (SCT attention CNN) to predict future grasp stability. To the best of our knowledge, this is the first time to use attention mechanisms for predicting grasp stability only relying on tactile information. We implement our experiments with 52 daily objects. Moreover, we compare different spatio-temporal models and attention mechanisms as an empirical study. We found a significant accuracy improvement of up to 5% when using SCT attention. We believe that attention mechanisms can also improve the performance of other tactile learning tasks in the future, such as slip detection and hardness perception. Gang Yan 0003, Alexander Schmitz, Satoshi Funabashi, Sophon Somlor, Tito Pradhono Tomo, Shigeki Sugano |
ICRA | 5 |
| 2021 | "Safe Skin" - A Low-Cost Capacitive Proximity-Force-Fusion Sensor for Safety in RobotsabstractThis paper presents the design and evaluation of the low-cost capacitive proximity-force-fusion sensor "safe skin", which can measure simultaneously the proximity of humans as well as the contact force. It was designed such that the force and proximity sensing functions can work concurrently without interfering with each other. Moreover, active shielding, on-chip digitization and ground isolation are implemented for the sensor to minimize the influence from stray capacitance and electromagnetic interference (EMI) from the environment, which ensures that the sensor has a high system robustness for industrial applications. The prototype version has the capability of detecting a grounded human hand sized object from a distance of 400 mm. Moreover, forces in the range of 5 to 40 N can be measured, with 43.7% hysteresis and 6.7% nonlinearity. Due to its sensing characteristics, when used on a robot, the sensor could be used to ensure the safety of nearby humans in the future. The sensor could also potentially be used as an interface for human-robot interaction (HRI). Heyang Gao, Alexander Schmitz, Sophon Somlor, Tito Pradhono Tomo, Shigeki Sugano |
IROS | 5 |
| 2020 | Stable In-Grasp Manipulation with a Low-Cost Robot Hand by Using 3-Axis Tactile Sensors with a CNNabstractThe use of tactile information is one of the most important factors for achieving stable in-grasp manipulation. Especially with low-cost robotic hands that provide low-precision control, robust in-grasp manipulation is challenging. Abundant tactile information could provide the required feed-back to achieve reliable in-grasp manipulation also in such cases. In this research, soft distributed 3-axis skin sensors ("uSkin") and 6-axis F/T (force/torque) sensors were mounted on each fingertip of an Allegro Hand to provide rich tactile information. These sensors yielded 78 measurements for each fingertip (72 measurements from the uSkin and 6 measurements from the 6-axis F/T sensor). However, such high-dimensional tactile information can be difficult to process because of the complex contact states between the grasped object and the fingertips. Therefore, a convolutional neural network (CNN) was employed to process the tactile information. In this paper, we explored the importance of the different sensors for achieving in-grasp manipulation. Successful in-grasp manipulation with untrained daily objects was achieved when both 3-axis uSkin and 6-axis F/T information was provided and when the information was processed using a CNN. Satoshi Funabashi, Tomoki Isobe, Shun Ogasa, Tetsuya Ogata, Alexander Schmitz, Tito Pradhono Tomo, Shigeki Sugano |
IROS | 6 |
| 2020 | Variable In-Hand Manipulations for Tactile-Driven Robot Hand via CNN-LSTMabstractPerforming various in-hand manipulation tasks, without learning each individual task, would enable robots to act more versatile, while reducing the effort for training. However, in general it is difficult to achieve stable in-hand manipulation, because the contact state between the fingertips becomes difficult to model, especially for a robot hand with anthropomorphically shaped fingertips. Rich tactile feedback can aid the robust task execution, but on the other hand it is challenging to process high-dimensional tactile information. In the current paper we use two fingers of the Allegro hand, and each fingertip is anthropomorphically shaped and equipped not only with 6-axis force-torque (F/T) sensors, but also with uSkin tactile sensors, which provide 24 tri-axial measurements per fingertip. A convolutional neural network is used to process the high dimensional uSkin information, and a long short-term memory (LSTM) handles the time-series information. The network is trained to generate two different motions ("twist" and "push"). The desired motion is provided as a task-parameter to the network, with twist defined as -1 and push as +1. When values between -1 and +1 are used as the task parameter, the network is able to generate untrained motions in-between the two trained motions. Thereby, we can achieve multiple untrained manipulations, and can achieve robustness with high-dimensional tactile feedback. Satoshi Funabashi, Shun Ogasa, Tomoki Isobe, Tetsuya Ogata, Alexander Schmitz, Tito Pradhono Tomo, Shigeki Sugano |
IROS | 6 |
| 2020 | Development of Exo-Glove for Measuring 3-axis Forces Acting on the Human Finger without Obstructing Natural Human-Object InteractionabstractMeasuring the forces that humans exert with their fingers could have many potential applications, such as skill transfer from human experts to robots or monitoring humans. In this paper we introduce the "Exo-Glove" system, which can measure the joint angles and forces acting on the human finger without covering the skin that is in contact with the manipulated object. In particular, 3-axis sensors measure the deformation of the human skin on the sides of the finger to indirectly measure the 3-axis forces acting on the finger. To provide a frame of reference for the sensors, and to measure the joint angles of the human finger, an exoskeleton with remote center of motion (RCM) joints is used. Experiments showed that with the exoskeleton the quality of the force measurements can be improved. Prathamesh Sathe, Alexander Schmitz, Harris Kristanto, Chincheng Hsu, Tito Pradhono Tomo, Sophon Somlor, Shigeki Sugano |
IROS | 5 |
| 2020 | HATSUKI : An anime character like robot figure platform with anime-style expressions and imitation learning based action generationabstractJapanese character figurines are popular and have a pivot position in Otaku culture. Although numerous robots have been developed, few have focused on otaku-culture or on embodying anime character figurines. Therefore, we take the first steps to bridge this gap by developing Hatsuki, which is a humanoid robot platform with anime based design. Hatsuki's novelty lies in its aesthetic design, 2D facial expressions, and anime-style behaviors that allows Hatsuki to deliver rich interaction experiences resembling anime-characters. We explain our design implementation process of Hatsuki, followed by our evaluations. In order to explore user impressions and opinions towards Hatsuki, we conducted a questionnaire in the world's largest anime-figurine event. The results indicate that participants were generally very satisfied with Hatsuki's design, and proposed various use case scenarios and deployment contexts for Hatsuki. The second evaluation focused on imitation learning, as such a method can provide better interaction ability in the real world and generate rich, context-adaptive behaviors in different situations. We made Hatsuki learn 11 actions, combining voice, facial expressions and motions, through the neural network based policy model with our proposed interface. Results show our approach was successfully able to generate the actions through self-organized contexts, which shows the potential for generalizing our approach in further actions under different contexts. Lastly, we present our future research direction for Hatsuki and provide our conclusion. Pin-Chu Yang, Mohammed AlSada, Chang-Chieh Chiu, Kevin Kuo, Tito Pradhono Tomo, Kanata Suzuki, Nelson Enrique Yalta Soplin, Kuo-Hao Shu, Tetsuya Ogata |
RO-MAN | 5 |
| 2019 | Sequential clustering for tactile image compression to enable direct adaptive feedbackabstractThe sense of touch is often crucial for humans to perform manipulation tasks. Providing tactile feedback during teleoperation or for users of prosthetic devices would be beneficial. However, the representation of tactile information constitutes a major technical challenge, since the numerous and possibly multimodal sensor readings are massive compared to the available tactile display technology. We introduce an algorithm that deploys two stages of K-means clustering along and across tactile image frames that render tactile sensor information at each time instant. In this manner, the massive tactile information is adaptively compressed in real-time while preserving its physical meaning, thus, remains intuitive and direct. We experimentally verify and examine the characteristics of our algorithm by evaluating the original and compressed tactile data. The data was gathered during the active tactile exploration of several objects of daily living by an Allegro robot hand that was covered with 15 uSkin sensor modules providing 2403-axis force vector measurements at each time instant. Our novel algorithm is straight forward enough to be implemented into tactile feedback systems. Finally, our algorithm allows for the direct feedback of massive tactile sensor data for a broad variety of tactile sensors and tactile displays, thereby, enables the compressed yet intuitive representation of massive tactile sensor information for real-time applications. Andreas Geier, Gang Yan 0003, Tito Pradhono Tomo, Shun Ogasa, Sophon Somlor, Alexander Schmitz, Shigeki Sugano |
IROS | 3 |
| 2018 | Object Recognition Through Active Sensing Using a Multi-Fingered Robot Hand with 3D Tactile SensorsabstractThis paper investigates tactile object recognition with relatively densely distributed force vector measurements and evaluates what kind of tactile information is beneficial for object recognition. The uSkin tactile sensors are embedded in an Allegro Hand, and provide 240 triaxial force vector measurements in total in all fingers. Active object sensing is used to gather time-series training and testing data. A simple feedforward, a recurrent, and a convolutional neural network are used for recognizing objects. Evaluations with different number of employed measurements, static vs. time series data and force vector vs. only normal force vector measurements show that the high-dimensional information provided by the sensors is indeed beneficial. An object recognition rate of up to 95% for 20 objects was achieved. Satoshi Funabashi, Shu Morikuni, Andreas Geier, Alexander Schmitz, Shun Ogasa, Tito Pradhono Tomo, Sophon Somlor, Shigeki Sugano |
IROS | 6 |
| 2018 | An Adjustable Force Sensitive Sensor with an Electromagnet for a Soft, Distributed, Digital 3-axis Skin SensorabstractTypically, the range and sensitivity of force sensors are determined during production. However, to be able to do both delicate and high-force demanding work, adjustable force sensitivity would be beneficial. The current paper proposes such a sensor by implementing a planar electromagnet above a 3-axis magnetic sensor, separated by soft foam. Furthermore, the sensor has digital output with an integrated microcontroller. The magnetic field strength with varying currents is examined in simulation, and the field changes according to displacements are investigated both in simulation and with the actual sensor. A prototype 3-axis force sensor is implemented and the relationship between the magnetic field change and the corresponding applied force is also investigated. It could be shown that the sensitivity of the sensor to displacements, as well as force, can indeed be adjusted. Alexis C. Holgado, Javier Alejandro Alvarez Lopez, Alexander Schmitz, Tito Pradhono Tomo, Sophon Somlor, Lorenzo Jamone, Shigeki Sugano |
IROS | 4 |