Demo Data from EDBT 2026 / reviewers in the wild / expert
Craig Versek
dblp:178/8647
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 50% Interaction techniques and input · 25% Wearable and physiological sensing · 25% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction › human-in-the-loop control
electromyography-based control |
0.2 | 1 | 2016 | A Comparison of Supervised Learning Algorithms for Telerobotic Control Using Electromyography Signals · AAAI 2016 |
Wearable and physiological sensing › electromyography
EMG-based gesture recognition |
0.2 | 1 | 2016 | A Comparison of Supervised Learning Algorithms for Telerobotic Control Using Electromyography Signals · AAAI 2016 |
Interaction techniques and input › sensor-based interaction
physiological input |
0.2 | 1 | 2016 | A Comparison of Supervised Learning Algorithms for Telerobotic Control Using Electromyography Signals · AAAI 2016 |
Human-robot interaction
teleoperation |
0.2 | 1 | 2016 | A Comparison of Supervised Learning Algorithms for Telerobotic Control Using Electromyography Signals · AAAI 2016 |
Methods — techniques the papers use, named apart from their topics
supervised learning · 0.2machine learning · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | A Comparison of Supervised Learning Algorithms for Telerobotic Control Using Electromyography SignalsabstractHuman Computer Interaction (HCI) is central for many applications, including hazardous environment inspection and telemedicine. Whereas traditional methods ofHCI for teleoperating electromechanical systems include joysticks, levers, or buttons, our research focuses on using electromyography (EMG) signals to improve intuition and response time. An important challenge is to accurately and efficiently extract and map EMG signals to known position for real-time control. In this preliminary work, we compare the accuracy and real-time performance of several machine-learning techniques for recognizing specific arm positions. We present results from offline analysis, as well as end-to-end operation using a robotic arm. Tyler M. Frasca, Antonio G. Sestito, Craig Versek, Douglas E. Dow, Barry C. Husowitz, Nate Derbinsky |
AAAI | 3 |