Michael A. Lin

dblp:179/3680 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2024
0000-0001-9644-5255ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Systems, architecture and hardware · 3 · 1 first-author · 3 since 2021
YearPublicationVenuePosition
2024 Tactile-Informed Action Primitives Mitigate Jamming in Dense Clutter
abstract
It is difficult for robots to retrieve objects in densely cluttered lateral access scenes with movable objects as jamming against adjacent objects and walls can inhibit progress. We propose the use of two action primitives— burrowing and excavating—that can fluidize the scene to unjam obstacles and enable continued progress. Even when these primitives are implemented in an open loop manner at clockdriven intervals, we observe a decrease in the final distance to the target location. Furthermore, we combine the primitives into a closed loop hybrid control strategy using tactile and proprioceptive information to leverage the advantages of both primitives without being overly disruptive. In doing so, we achieve a 10-fold increase in success rate above the baseline control strategy and significantly improve completion times as compared to the primitives alone or a naive combination of them.
Dane Brouwer, Joshua Citron, Hojung Choi, Marion Lepert, Michael A. Lin, Jeannette Bohg, Mark R. Cutkosky
ICRA5
2022 Deep Learning Classification of Touch Gestures Using Distributed Normal and Shear Force
abstract
When humans socially interact with another agent (e.g., human, pet, or robot) through touch, they do so by applying varying amounts of force with different directions, locations, contact areas, and durations. While previous work on touch gesture recognition has focused on the spatio-temporal distribution of normal forces, we hypothesize that the addition of shear forces will permit more reliable classification. We present a soft, flexible skin with an array of tri-axial tactile sensors for the arm of a person or robot. We use it to collect data on 13 touch gesture classes through user studies and train a Convolutional Neural Network (CNN) to learn spatio-temporal features from the recorded data. The network achieved a recognition accuracy of 74% with normal and shear data, compared to 66% using only normal force data. Adding distributed shear data improved classification accuracy for 11 out of 13 touch gesture classes.
Hojung Choi, Dane Brouwer, Michael A. Lin, Kyle T. Yoshida, Carine Rognon, Benjamin Stephens-Fripp, Allison M. Okamura, Mark R. Cutkosky
IROS3
2022 Whisker-Inspired Tactile Sensing for Contact Localization on Robot Manipulators
abstract
Perceiving the environment through touch is important for robots to reach in cluttered environments, but devising a way to sense without disturbing objects is challenging. This work presents the design and modelling of whisker-inspired sensors that attach to the surface of a robot manipulator to sense its surrounding through light contacts. We obtain a sensor model using a calibration process that applies to straight and curved whiskers. We then propose a sensing algorithm using Bayesian filtering to localize contact points. The algorithm combines the accurate proprioceptive sensing of the robot and sensor readings from the deflections of the whiskers. Our results show that our algorithm is able to track contact points with sub-millimeter accuracy, outperforming a baseline method. Finally, we demonstrate our sensor and perception method in a real-world system where a robot moves in between free-standing objects and uses the whisker sensors to track contacts tracing object contours.
Michael A. Lin, Emilio Reyes, Jeannette Bohg, Mark R. Cutkosky
IROS1