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Andy Dow

dblp:179/4844 · DBLP profile ↗
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7ranked-venue papers
4as first author
2since 2021 · last 2024
0000-0002-5434-1447ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 4 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
5 papers
Design research and methods · 39% Collaborative and social computing · 30% Health and well-being technologies · 21%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Smart cities and intelligent transportation · 100%

Topics — the 5 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods
participatory design
0.822020
Metro Futures: Experience-Centred Co-Design at Scale · CHI 2020
Between Grassroots and the Hierarchy: Lessons Learned from the Design of a Public Services Directory · CHI 2018
Design research and methods › experience design
experience-centered design
0.412020
Metro Futures: Experience-Centred Co-Design at Scale · CHI 2020
Collaborative and social computing › crowdsourcing
large-scale participation
0.112020
Metro Futures: Experience-Centred Co-Design at Scale · CHI 2020
Collaborative and social computing › civic engagement
public participation
0.112018
Between Grassroots and the Hierarchy: Lessons Learned from the Design of a Public Services Directory · CHI 2018
Collaborative and social computing
vulnerable populations
0.112016
ThoughtCloud: Exploring the Role of Feedback Technologies in Care Organisations · CHI 2016

Methods — techniques the papers use, named apart from their topics

qualitative study · 0.7interviews · 0.5online and face-to-face interactions · 0.4co-design · 0.4long-term engagement · 0.3co-inquiry · 0.3workshop · 0.3field trial · 0.3deployment study · 0.2
YearPublicationVenuePosition
2024 A Place to Charge Your Wheels: Re-imagining the urban landscape for electric-wheelchair users through Design Fiction
abstract
While public charging infrastructure for Electric Vehicles (EVs) in the form of cars or vans attracts significant investment, charging infrastructure for electric wheelchairs and mobility scooters has been neglected. With the expansion of EV charging points over the past decade, local governments and mobility providers have only recently started to take note. Concurrently, municipal governments in the US and researchers in the EU have begun working with developers to envision an electric wheelchair (or equivalent mobility scooters) public charging infrastructure, while acknowledging the absence of current facilities. This is especially the case in the UK, where, at this time, there are no known public charging points for mobility vehicle users. As part of an international (student) research exchange event, we worked with community partners to capture the lived experience of electric wheelchair use in the urban environment, identifying key priorities and current barriers with them. Using a Design Fiction approach, we explored how speculative futures about public charging provision can help with awareness-raising and impact public policy in relation to this important issue.
Patricia Piedade, Hope Jang, Joe Maddux, Stewart Chappell, Jacqui Maher, Andy Dow, Lynne R. Conniss, Richard A. Kotter, Matteo Conti, Marco Zilvetti, Suzanne Nicolson, Ayman Rizwan, Vincent Barrioz, Estelle Louise Farrell
ASSETS6
2022 Scaffolding Young People's Participation in Public Service Evaluation through Designing a Digital Feedback Process
abstract
Young people facing marginalisation often rely on publicly funded services for support. Such services must include users in improving their provision, but often lack the processes and tools to facilitate this. The civic turn within HCI means that we are still tackling the complexities of community-based design research required to provide digital tools of relevance to public services. To address this, we worked with groups of young people to explore the design of a service evaluation process, supported by digital resources, intended to support marginalised youths to influence service delivery. Our findings demonstrate how the groups of young people participating in processes of service evaluation using our digital tools embraced the opportunity to express themselves. We also identify tensions from the social values underpinning the youth voluntary sector that impede their participation. We close by discussing challenges for community-based design and implications for digital technologies that facilitate the participation of marginalised young people in civic processes.
Andy Dow, Kyle Montague, Shauna Concannon, John Vines
Conference on Designing Interactive Systems1
2020 Metro Futures: Experience-Centred Co-Design at Scale
abstract
This paper discusses how characteristics of experience-centred and collaborative design can be translated to larger scales. We describe Metro Futures, a region-wide public consultation on the design of new light rail trains, where we followed an experience-centred co-design approach supported by digital media and tools to develop findings with a core group of 20 ?co-researchers' and ~4000 public participants. The paper discusses how the characteristics of a focus on experience, and collaborative design exploration were achieved with co-researchers and, at scale, through online and face-to-face interactions using various digital media and tools. Whilst not at the depth of smaller scales, there are opportunities to retain characteristics of experience-centred co-design at scale to produce findings that can usefully inform ensuing design work, and avoid the averaging of public contributions often evident in large scale public consultations.
Simon J. Bowen, Peter C. Wright, Alexander Wilson, Andy Dow, Tom Bartindale
CHI4
2018 Between Grassroots and the Hierarchy: Lessons Learned from the Design of a Public Services Directory
abstract
There is a growing interest in HCI research studying technology for citizen engagement in civic issues. We are now seeing issues around technologies for empowerment and participation, long discussed in HCI literature, appropriated and formalised in government legislation. In the UK, recent reforms stipulate that community-based service information should be published in continuously updated, collaboratively designed and maintained, online platforms. We report on a qualitative study where we worked with stakeholders involved in the collaborative design, development and implementation of such a platform. Our findings highlight tensions between the grassroots desire to innovate and local governments' rigid compliance with statutory obligation. We pose a series of challenges and opportunities for HCI researchers engaged in the design of civic technologies to consider going forward, addressing issues of engagement in policy, measures of participation and tools for enabling participatory processes in public institutions.
Andy Dow, Rob Comber, John Vines
CHI1
2018 Enabling the Participation of People with Parkinson's and their Caregivers in Co-Inquiry around Collectivist Health Technologies
abstract
While user participation is central to HCI, co-inquiry takes this further by having participants direct and control research from conceptualisation to completion. We describe a co-inquiry, conducted over 16 months with a Parkinson's support group. We explored how the participation of members might be enabled across multiple stages of a research project, from the generation of research questions to the development of a prototype. Participants directed the research into developing alternative modes of information provision, resulting in 'Parkinson's Radio' -- a collectivist health information service produced and edited by members of the support group. We reflect on how we supported participation at different stages of the project and the successes and challenges faced by the team. We contribute insights into the design of collectivist health technologies for this group, and discuss opportunities and tensions for conducting co-inquiry in HCI research.
Roisin McNaney, John Vines, Andy Dow, Harry Robinson, Heather Robinson, Kate McDonald, Leslie Brown, Peter Santer, Don Murray, Janice Murray, David Philip Green, Peter C. Wright
CHI3
2017 What Happens to Digital Feedback?: Studying the Use of a Feedback Capture Platform by Care Organisations
abstract
In this paper we report on a four-month long field trial of ThoughtCloud, a feedback collection platform that allows people to leave ratings and audio or video responses to simple prompts. ThoughtCloud was trialled with four organisations providing care services for people with disabilities. We conducted interviews with staff and volunteers that used ThoughtCloud before, during and after its deployment, and workshops with service users and staff. While the collection of feedback was high, only one organisation regularly reviewed and responded to collected opinions. Furthermore, tensions arose around data access and sharing, and the mismatch of values between "giving voice" and the capacity for staff to engage in feedback practices. We contribute insights into the challenges faced in using novel technologies in resource constrained organisations, and discuss opportunities for designs that give greater agency to service users to engage those that care for them in reflecting and responding to their opinions.
Andy Dow, John Vines, Toby Lowe, Rob Comber, Rob Wilson
CHI1
2016 ThoughtCloud: Exploring the Role of Feedback Technologies in Care Organisations
abstract
ThoughtCloud is a lightweight, situated, digital feedback system designed to allow voluntary and community sector care organisations to gather feedback and opinions from those who use their services. In this paper we describe the design and development of ThoughtCloud and its evaluation through a series of deployments with two organisations. Using the system, organisations were able to pose questions about the activities that they provide and gather data in the form of ratings, video or audio messages. We conducted observations of ThoughtCloud in use, analysed feedback received, and conducted interviews with those who 'commissioned' feedback around the value of comments received about their organisation. Our findings highlight how simple, easily deployable digital systems can support new feedback processes within care organisations and provide opportunities for understanding the personal journeys and experiences of vulnerable individuals who use these care services.
Andy Dow, John Vines, Rob Comber, Rob Wilson
CHI1