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Rick Spencer

dblp:18/2097 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2000
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Usability and user experience research · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Usability and user experience research › usability inspection
cognitive walkthrough
0.012000
The streamlined cognitive walkthrough method, working around social constraints encountered in a software development company · CHI 2000
Usability and user experience research
usability evaluation
0.012000
The streamlined cognitive walkthrough method, working around social constraints encountered in a software development company · CHI 2000

Methods — techniques the papers use, named apart from their topics

ground rules · 0.0cognitive walkthrough · 0.0
YearPublicationVenuePosition
2000 The streamlined cognitive walkthrough method, working around social constraints encountered in a software development company
abstract
The cognitive walkthrough method described by Wharton et al. may be difficult to apply in a large software development company because of social constraints that exist in such companies. Managers, developers, and other team members are pressured for time, tend to lapse into lengthy design discussions, and are sometimes defensive about their user-interface designs. By enforcing four ground rules, explicitly defusing defensiveness, and streamlining the cognitive walkthrough method and data collection procedures, these social constraints can be overcome, and useful, valid data can be obtained. This paper describes a modified cognitive walkthrough process that accomplishes these goals, and has been applied in a large software development company.
Rick Spencer
CHI1