Demo Data from EDBT 2026 / reviewers in the wild / expert
Glenn G. Lai
dblp:18/2753
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 1996
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Electronic design automation · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Spatial and temporal data management · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Electronic design automation › physical design › layout verification
design rule checking |
0.0 | 1 | 1996 | Hinted quad trees for VLSI geometry DRC based on efficient searching for neighbors · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1996 |
Electronic design automation
physical design |
0.0 | 1 | 1996 | Hinted quad trees for VLSI geometry DRC based on efficient searching for neighbors · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 1996 |
Spatial and temporal data management
spatial data structures |
0.0 | 1 | 1993 | HV/VH Trees: A New Spatial Data Structure for Fast Region Queries · DAC 1993 |
Methods — techniques the papers use, named apart from their topics
neighbor search · 0.0hinted quad tree · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1996 | Hinted quad trees for VLSI geometry DRC based on efficient searching for neighborsabstractDesign-rule checking, whose efficiency depends greatly on the speed in finding an object's neighbors, is an indispensable component of any VLSI design process. Given a design, the objects it contains are usually represented by their smallest enclosing rectangles, and neighbor search is defined as the operation to find, among the collection of rectangles, the ones that are within the specified distance of a rectangle. Commonly, the rectangles are stored in a tree structure, and a region query that searches the tree starting at its root is used to find a rectangle's neighbors. In this paper, we introduce the hinted quad tree, or HQT, that supports neighbor searches directly without always starting a search at the root of the tree. We show that HQT achieves the highest neighbor-search performance among the data structures compared and uses a reasonable amount of storage. Glenn G. Lai, Donald S. Fussell, Martin D. F. Wong |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. | 1 |
| 1993 | HV/VH Trees: A New Spatial Data Structure for Fast Region QueriesabstractRosenberg compared linked lists, quad trees with bkector lists, and W trees, and Glenn G. Lai, Donald S. Fussell, Martin D. F. Wong |
DAC | 1 |