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Court B. Cutting

dblp:18/3485 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2021
0000-0002-2019-483XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Medical and health informatics › medical simulation
surgical simulation
0.212015
GRIDiron: an interactive authoring and cognitive training foundation for reconstructive plastic surgery procedures · ACM Trans. Graph. 2015
Computer animation and physical simulation › deformable body simulation
soft tissue simulation
0.212015
GRIDiron: an interactive authoring and cognitive training foundation for reconstructive plastic surgery procedures · ACM Trans. Graph. 2015

Methods — techniques the papers use, named apart from their topics

multithreading · 0.4finite element method · 0.4SIMD acceleration · 0.4
YearPublicationVenuePosition
2021 Optimized Processing of Localized Collisions in Projective Dynamics
abstract
Abstract We present a method for the efficient processing of contact and collision in volumetric elastic models simulated using the Projective Dynamics paradigm. Our approach enables interactive simulation of tetrahedral meshes with more than half a million elements, provided that the model satisfies two fundamental properties: the region of the model's surface that is susceptible to collision events needs to be known in advance, and the simulation degrees of freedom associated with that surface region should be limited to a small fraction (e.g. 5%) of the total simulation nodes. In such scenarios, a partial Cholesky factorization can abstract away the behaviour of the collision‐safe subset of the face model into the Schur Complement matrix with respect to the collision‐prone region. We demonstrate how fast and accurate updates of bilateral penalty‐based collision terms can be incorporated into this representation, and solved with high efficiency on the GPU. We also demonstrate iterating a partial update of the element rotations, akin to a selective application of the local step, specifically on the smaller collision‐prone region without explicitly paying the cost associated with the rest of the simulation mesh. We demonstrate efficient and robust interactive simulation in detailed models from animation and medical applications.
Qisi Wang, Yutian Tao 0001, Eric Brandt, Court B. Cutting, Eftychios Sifakis
Comput. Graph. Forum4
2015 GRIDiron: an interactive authoring and cognitive training foundation for reconstructive plastic surgery procedures
abstract
We present an interactive simulation framework for authoring surgical procedures of soft tissue manipulation using physics-based simulation to animate the flesh. This interactive authoring tool can be used by clinical educators to craft three-dimensional illustrations of the intricate maneuvers involved in craniofacial repairs, in contrast to two-dimensional sketches and still photographs which are the medium used to describe these procedures in the traditional surgical curriculum. Our virtual environment also allows surgeons-intraining to develop cognitive skills for craniofacial surgery by experimenting with different approaches to reconstructive challenges, adapting stock techniques to flesh regions with nonstandard shape, and reach preliminary predictions about the feasibility of a given repair plan. We use a Cartesian grid-based embedded discretization of nonlinear elasticity to maximize regularity, and expose opportunities for aggressive multithreading and SIMD accelerations. Using a grid-based approach facilitates performance and scalability, but constrains our ability to capture the topology of thin surgical incisions. We circumvent this restriction by hybridizing the grid-based discretization with an explicit hexahedral mesh representation in regions where the embedding mesh necessitates overlap or nonmanifold connectivity. Finally, we detail how the front-end of our system can run on lightweight clients, while the core simulation capability can be hosted on a dedicated server and delivered as a network service.
Nathan Mitchell, Court B. Cutting, Eftychios Sifakis
ACM Trans. Graph.2