Demo Data from EDBT 2026 / reviewers in the wild / expert
Xun Mao
dblp:18/4706
· DBLP profile ↗
4ranked-venue papers
1as first author
2since 2021 · last 2026
0009-0001-7163-9560ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1Software engineering, systems software and programming languages · 1Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Databases, data mining, and information retrieval
1 paper |
Knowledge graphs · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge graphs
knowledge graph reasoning |
1.0 | 1 | 2026 | Subgraph-Centric Multi-Agent Reinforcement Learning for Multi-Hop Knowledge Graph Reasoning · IEEE Trans. Knowl. Data Eng. 2026 |
Knowledge graphs › knowledge graph reasoning
multi-hop reasoning |
1.0 | 1 | 2026 | Subgraph-Centric Multi-Agent Reinforcement Learning for Multi-Hop Knowledge Graph Reasoning · IEEE Trans. Knowl. Data Eng. 2026 |
Knowledge graphs › knowledge graph reasoning
reinforcement learning-based reasoning |
1.0 | 1 | 2026 | Subgraph-Centric Multi-Agent Reinforcement Learning for Multi-Hop Knowledge Graph Reasoning · IEEE Trans. Knowl. Data Eng. 2026 |
Knowledge graphs › knowledge graph reasoning
subgraph reasoning |
1.0 | 1 | 2026 | Subgraph-Centric Multi-Agent Reinforcement Learning for Multi-Hop Knowledge Graph Reasoning · IEEE Trans. Knowl. Data Eng. 2026 |
Methods — techniques the papers use, named apart from their topics
subgraph retriever · 1.0multi-agent reinforcement learning · 1.0markov decision process · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | APSam: An Aggregating-Then-Pruning Sampler for Question-Conditional DenoisingabstractVideo question answering (VideoQA) necessitates simultaneous understanding of visual and linguistic information, requiring both in-depth analysis of individual modality features and the establishment of cross-modal correlations to achieve precise reasoning. However, VideoQA models often struggle with irrelevant temporal and spatial noise due to the dense events and concepts in real-world complex video contents. Previous works reduce noise by only sampling a fixed number of visual tokens at the patch level, overlooking the variation in the required granularities of features and quantities of visual cues across different question conditions. To address these, we propose an Aggregating-then-Pruning Sampler (APSam), which diversifies feature granularities and adaptively denoises on a per-question basis. Specifically, we propose a conditional token aggregator to obtain multi-granularity visual semantics by merging similar question-relevant tokens. Then, we propose a conditional token pruner, which restricts noise tokens through a variable-capacity receptive field determined by the inputs. Experimental results show that APSam achieves significant performance on three challenging complex VideoQA datasets,i.e., AGQAv2, NExT-QA, and STAR. Further analyses reveal that the APSam also exhibits high reasoning capability and interpretability. Jiafeng Liang, Shixin Jiang, Wei Tang 0015, Ning Wang 0020, Zekun Wang 0001, Xun Mao, Ming Liu 0004, Bing Qin 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 6 |
| 2026 | Subgraph-Centric Multi-Agent Reinforcement Learning for Multi-Hop Knowledge Graph ReasoningabstractMulti-hop Knowledge Graph Reasoning (KGR) seeks to identify accurate answers within Knowledge Graphs (KGs) via multi-step reasoning, predominantly utilizing reinforcement learning (RL) to enhance the efficiency of the reasoning process. Unlike traditional Knowledge Graph Embedding (KGE) methods, RL-based approaches offer superior interpretability. However, these methods often underperform due to two critical limitations: (1) their over-reliance on Horn rules for reasoning paths, which restricts their expressive power; and (2) inadequate utilization of reasoning states during the process. To address these issues, we propose a novel RL-based framework, RAR, which shifts focus from individual paths to subgraph structures for more robust predictions. RAR frames the retrieval of reasoning subgraphs from the KG as a Markov Decision Process (MDP) and incorporates a subgraph retriever. To efficiently explore the extensive subgraph space, we integrate multi-agent RL to enhance the retriever's capabilities. Additionally, RAR features an advanced analyst module that meticulously examines reasoning states. These modules function iteratively: the retriever expands the subgraph, followed by the analyst module's in-depth analysis. The insights gained are then used to inform subsequent retrieval steps. Ultimately, the predicted scores from both modules are synthesized to produce more precise posterior scores. Experimental results across multiple datasets demonstrate RAR's efficacy, showcasing a notable improvement over existing state-of-the-art RL-based KGR methods. Tao He 0014, Zerui Chen, Lizi Liao, Yixin Cao 0002, Yuanxing Liu 0001, Wei Tang 0015, Xun Mao, Ming Liu 0004, Bing Qin 0001 |
IEEE Trans. Knowl. Data Eng. | 7 |
| 2003 | HiBRID-SoC: A Multi-Core System-on-Chip Architecture for Multimedia Signal Processing Applications
Hans-Joachim Stolberg, Mladen Berekovic, Lars Friebe, Sören Moch, Sebastian Flügel, Xun Mao, Mark Bernd Kulaczewski, Heiko Klußmann, Peter Pirsch |
DATE | 6 |
| 2002 | Highly efficient simulation environment for HDTV video decoder in VLSI design
Xun Mao, Huimin Gong, Yan L. He, Qingdong Yao, Peter Pirsch |
VCIP | 1 |