EDBT 2026 Demo / reviewers in the wild / expert
Daniel Robinson
dblp:18/6577
· DBLP profile ↗
6ranked-venue papers
1as first author
3since 2021 · last 2026
0009-0004-0991-1457ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 3 · 3 since 2021Software engineering, systems software and programming languages · 2 · 1 first-authorArtificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | MapTune: Versatile ASIC Technology Mapping via Reinforcement Learning Guided Library TuningabstractTechnology mapping involves mapping logical circuits to a library of standard cells. Traditionally, a full technology library is used, leading to a large search space and potential runtime overhead. Motivated by randomly sampled technology mapping case studies, we propose MapTune to address this challenge by utilizing reinforcement learning to make design-specific cell selection choices. By learning from the environment and guided by the reward, MapTune refines the cell selection process, resulting in a reduced search space and potentially improved mapping quality. The effectiveness of MapTune is evaluated on a wide range of benchmarks, different technology libraries, and various technology mappers. The empirical results demonstrate that MapTune achieves higher mapping accuracy and reduces delay/area across various circuit designs, technology libraries, and mappers. The article also discusses the Pareto-Optimal exploration and confirms the perpetual delay-area tradeoff. Conducted on benchmark suites ISCAS 85/89, ITC/ISCAS 99, VTR8.0, and EPFL benchmarks, the post-technology mapping and post-sizing quality-of-results (QoR) have been significantly improved, with average Area-Delay Product (ADP) improvement of 16.56% among all different exploration settings in MapTune. The improvements consistently remained for four different technologies (7 nm, 45 nm, 130 nm, and 180 nm) with various mappers including both state-of-the-art open-source and commercial synthesis tools. Mingju Liu, Daniel Robinson, Johannes Maximilian Kühn, Rongjian Liang, Haoxing Ren, Cunxi Yu |
ACM Trans. Design Autom. Electr. Syst. | 2 |
| 2024 | MapTune: Advancing ASIC Technology Mapping via Reinforcement Learning Guided Library TuningabstractTechnology mapping involves mapping logical circuits to a library of cells. Traditionally, the full technology library is used, leading to a large search space and potential overhead. Motivated by randomly sampled technology mapping case studies, we propose MapTune framework that addresses this challenge by utilizing reinforcement learning to make design-specific choices during cell selection. By learning from the environment, MapTune refines the cell selection process, resulting in a reduced search space and potentially improved mapping quality. Mingju Liu, Daniel Robinson, Cunxi Yu |
ICCAD | 2 |
| 2023 | RESPECT: Reinforcement Learning based Edge Scheduling on Pipelined Coral Edge TPUsabstractDeep neural networks (DNNs) have substantial computational and memory requirements, and the compilation of its computational graphs has a great impact on the performance of resource-constrained (e.g., computation, I/O, and memory-bound) edge computing systems. While efficient execution of their computational graph requires an effective scheduling algorithm, generating the optimal scheduling solution is a challenging NP-hard problem. Furthermore, the complexity of scheduling DNN computational graphs will further increase on pipelined multi-core systems considering memory communication cost, as well as the increasing size of DNNs. Using the synthetic graph for the training dataset, this work presents a reinforcement learning (RL) based scheduling framework RESPECT, which learns the behaviors of optimal optimization algorithms and generates near-optimal scheduling results with short solving runtime overhead. Our framework has demonstrated up to ∼ 2.5 × real-world on-chip inference runtime speedups over the commercial compiler with ten popular ImageNet models deployed on the physical Coral Edge TPUs system. Moreover, compared to the exact optimization methods, the proposed RL scheduling improves the scheduling optimization runtime by up to 683× speedups compared to the commercial compiler and matches the exact optimal solutions with up to 930× speedups. Finally, we perform a comprehensive generalizability test, which demonstrates RESPECT successfully imitates optimal solving behaviors from small synthetic graphs to large real-world DNNs computational graphs. Daniel Robinson, Cunxi Yu |
DAC | 3 |
| 2019 | A CNN Model for Head Pose Recognition using Wholes and RegionsabstractHead pose recognition and monitoring is key to many real-world applications, since it is a vital indicator for human attention and behavior. Currently, head pose is often computed by localizing landmarks on a targeted face and solving 2D to 3D correspondence problem with a mean head model. Recent research has shown that this is a brittle approach since it relies entirely on the accuracy of landmark detection, the extraneous head model and an ad-hoc alignment step. Recent work has also shown that the best-performing methods often combine multiple low-level image features with high-level contextual cues. In this paper, we present a novel end-to-end deep network, which is inspired by these ideas and explores regions within an image to capture topological changes due to changes in viewpoint. We adapt the existing state-of-the-art deep CNNs to use more than one region for accurate head pose recognition. Our regions consist of one or more consecutive cells and is adapted from the strategies used in computing HOG descriptor. Extensive experimental results on head pose recognition using four different large-scale datasets, demonstrate that the proposed approach outperforms many state-of-the-art deep CNN models. We also compare our pose recognition performance with the latest OpenFace 2.0 facial behavior analysis toolkit. In addition, we contribute head pose annotation to a large-scale dataset (VGGFace2). Ardhendu Behera, Andrew G. Gidney, Zachary Wharton, Daniel Robinson, Keiron Quinn |
FG | 4 |
| 2009 | A Negotiation Framework for Service-Oriented Product Line Development
Jaejoon Lee, Gerald Kotonya, Daniel Robinson |
ICSR | 3 |
| 2008 | A Runtime Quality Architecture for Service-Oriented Systems
Daniel Robinson, Gerald Kotonya |
ICSOC | 1 |