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Masaki Moriguchi

dblp:18/7040 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
reverse engineering
0.422014
Motorcycle graph enumeration from quadrilateral meshes for reverse engineering · Comput. Aided Des. 2014
Generation of bi-monotone patches from quadrilateral mesh for reverse engineering · Comput. Aided Des. 2013
Geometric modeling and processing › mesh processing
mesh partitioning
0.212014
Feature-aware partitions from the motorcycle graph · Comput. Aided Des. 2014
YearPublicationVenuePosition
2014 Feature-aware partitions from the motorcycle graph
Erkan Gunpinar, Masaki Moriguchi, Hiromasa Suzuki, Yutaka Ohtake
Comput. Aided Des.2
2014 Motorcycle graph enumeration from quadrilateral meshes for reverse engineering
Erkan Gunpinar, Masaki Moriguchi, Hiromasa Suzuki, Yutaka Ohtake
Comput. Aided Des.2
2013 Generation of bi-monotone patches from quadrilateral mesh for reverse engineering
Erkan Gunpinar, Hiromasa Suzuki, Yutaka Ohtake, Masaki Moriguchi
Comput. Aided Des.4