EDBT 2026 Demo / reviewers in the wild / expert
Kaito Fujii
dblp:180/4719
· DBLP profile ↗
12ranked-venue papers
9as first author
7since 2021 · last 2025
0000-0002-4315-6369ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 7 first-author · 5 since 2021Theory of computation · 3 · 3 first-author · 2 since 2021Computer networks · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
9 papers |
Algorithmic game theory and mechanism design · 54% Mathematical optimization · 37% Approximation and online algorithms · 9% | |
| Artificial intelligence
3 papers |
Learning theory · 31% Optimization for machine learning · 31% Efficient and distributed learning · 18% | |
| Databases, data mining, and information retrieval
1 paper |
Recommender systems · 50% Spatial and temporal data management · 50% |
Topics — the 25 heaviest of 27, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design
price of anarchy |
1.7 | 2 | 2025 | The Power of Mediators: Price of Anarchy and Stability in Bayesian Games with Submodular Social Welfare · EC 2025 Bayes correlated equilibria, no-regret dynamics in Bayesian games, and the price of anarchy · COLT 2025 |
Algorithmic game theory and mechanism design › equilibrium computation
correlated equilibrium |
1.1 | 2 | 2025 | Bayes correlated equilibria, no-regret dynamics in Bayesian games, and the price of anarchy · COLT 2025 The Power of Mediators: Price of Anarchy and Stability in Bayesian Games with Submodular Social Welfare · EC 2025 |
Mathematical optimization
discrete optimization |
1.0 | 3 | 2022 | Approximation Guarantees of Local Search Algorithms via Localizability of Set Functions · ICML 2020 Beyond Adaptive Submodularity: Approximation Guarantees of Greedy Policy with Adaptive Submodularity Ratio · ICML 2019 Lazy and Fast Greedy MAP Inference for Determinantal Point Process · NeurIPS 2022 |
Machine learning › Learning theory › generalization bounds
algorithmic stability |
0.9 | 1 | 2025 | Continuous-Time Analysis of Heavy Ball Momentum in Min-Max Games · ICML 2025 |
Machine learning › Optimization for machine learning
continuous-time analysis |
0.9 | 1 | 2025 | Continuous-Time Analysis of Heavy Ball Momentum in Min-Max Games · ICML 2025 |
Algorithmic game theory and mechanism design › incomplete information
bayesian game |
0.9 | 1 | 2025 | The Power of Mediators: Price of Anarchy and Stability in Bayesian Games with Submodular Social Welfare · EC 2025 |
Algorithmic game theory and mechanism design
equilibrium computation |
0.9 | 1 | 2025 | Bayes correlated equilibria, no-regret dynamics in Bayesian games, and the price of anarchy · COLT 2025 |
Mathematical optimization
minimax optimization |
0.9 | 1 | 2025 | Continuous-Time Analysis of Heavy Ball Momentum in Min-Max Games · ICML 2025 |
Algorithmic game theory and mechanism design
smooth games |
0.9 | 1 | 2025 | Bayes correlated equilibria, no-regret dynamics in Bayesian games, and the price of anarchy · COLT 2025 |
Mathematical optimization › submodular optimization
submodular maximization |
0.8 | 2 | 2022 | Lazy and Fast Greedy MAP Inference for Determinantal Point Process · NeurIPS 2022 Budgeted stream-based active learning via adaptive submodular maximization · NIPS 2016 |
Recommender systems › diversified recommendation
determinantal point process |
0.6 | 1 | 2022 | Lazy and Fast Greedy MAP Inference for Determinantal Point Process · NeurIPS 2022 |
Spatial and temporal data management › trajectory analysis
map inference |
0.6 | 1 | 2022 | Lazy and Fast Greedy MAP Inference for Determinantal Point Process · NeurIPS 2022 |
Approximation and online algorithms
approximation algorithms |
0.6 | 1 | 2022 | Algorithmic Bayesian Persuasion with Combinatorial Actions · AAAI 2022 |
Algorithmic game theory and mechanism design › mechanism design › information design
bayesian persuasion |
0.6 | 1 | 2022 | Algorithmic Bayesian Persuasion with Combinatorial Actions · AAAI 2022 |
Approximation and online algorithms › approximation algorithms
constant-factor approximation |
0.6 | 1 | 2022 | Algorithmic Bayesian Persuasion with Combinatorial Actions · AAAI 2022 |
Mathematical optimization › combinatorial optimization
local search |
0.4 | 1 | 2020 | Approximation Guarantees of Local Search Algorithms via Localizability of Set Functions · ICML 2020 |
Mathematical optimization
sparse optimization |
0.4 | 1 | 2020 | Approximation Guarantees of Local Search Algorithms via Localizability of Set Functions · ICML 2020 |
Mathematical optimization › submodular optimization
adaptive submodularity |
0.4 | 1 | 2019 | Beyond Adaptive Submodularity: Approximation Guarantees of Greedy Policy with Adaptive Submodularity Ratio · ICML 2019 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
sparse coding |
0.3 | 1 | 2018 | Fast greedy algorithms for dictionary selection with generalized sparsity constraints · NeurIPS 2018 |
Mathematical optimization › combinatorial optimization
greedy algorithm |
0.3 | 1 | 2018 | Fast greedy algorithms for dictionary selection with generalized sparsity constraints · NeurIPS 2018 |
Algorithmic game theory and mechanism design › solution concepts in games
equilibrium concepts |
0.3 | 1 | 2025 | The Power of Mediators: Price of Anarchy and Stability in Bayesian Games with Submodular Social Welfare · EC 2025 |
Algorithmic game theory and mechanism design
regret minimization |
0.3 | 1 | 2025 | Bayes correlated equilibria, no-regret dynamics in Bayesian games, and the price of anarchy · COLT 2025 |
Machine learning › Efficient and distributed learning
active learning |
0.2 | 1 | 2016 | Budgeted stream-based active learning via adaptive submodular maximization · NIPS 2016 |
Machine learning › Efficient and distributed learning › active learning › active data collection
stream-based active learning |
0.2 | 1 | 2016 | Budgeted stream-based active learning via adaptive submodular maximization · NIPS 2016 |
Mathematical optimization › submodular optimization › submodular maximization
adaptive submodular maximization |
0.2 | 1 | 2016 | Budgeted stream-based active learning via adaptive submodular maximization · NIPS 2016 |
Methods — techniques the papers use, named apart from their topics
continuous-time analysis · 1.7lazy greedy · 1.1double greedy · 1.1cholesky factorization · 1.1swap regret minimization · 0.9no-regret learning · 0.9heavy-ball momentum · 0.9heavy ball momentum · 0.9convex optimization · 0.9matroid theory · 0.6combinatorial optimization · 0.6sparse coding · 0.3greedy algorithm · 0.3adaptive submodularity · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Bayes correlated equilibria, no-regret dynamics in Bayesian games, and the price of anarchyabstractThis paper investigates equilibrium computation and the price of anarchy for Bayesian games, which are the fundamental models of games with incomplete information. In normal-form games with complete information, it is known that efficiently computable no-regret dynamics converge to correlated equilibria, and the price of anarchy for correlated equilibria can be bounded for a broad class of games called smooth games. However, in Bayesian games, as surveyed by Forges (1993), several non-equivalent extensions of correlated equilibria exist, and it remains unclear whether they can be efficiently computed or whether their price of anarchy can be bounded. In this paper, we identify a natural extension of correlated equilibria that can be computed efficiently and is guaranteed to have bounds on the price of anarchy in various games. First, we propose a variant of regret called untruthful swap regret. If each player minimizes it in repeated play of Bayesian games, the empirical distribution of these dynamics is guaranteed to converge to communication equilibria, which is one of the extensions of correlated equilibria proposed by Myerson (1982). We present an efficient algorithm for minimizing untruthful swap regret with a sublinear upper bound, which we prove to be tight in terms of the number of types. As a result, by simulating the dynamics with our algorithm, we can approximately compute a communication equilibrium in polynomial time. Furthermore, we extend existing lower bounds on the price of anarchy based on the smoothness arguments from Bayes–Nash equilibria to equilibria obtained by the proposed dynamics. Kaito Fujii |
COLT | 1 |
| 2025 | Continuous-Time Analysis of Heavy Ball Momentum in Min-Max GamesabstractSince Polyak’s pioneering work, heavy ball (HB) momentum has been widely studied in minimization. However, its role in min-max games remains largely unexplored. As a key component of practical min-max algorithms like Adam, this gap limits their effectiveness. In this paper, we present a continuous-time analysis for HB with simultaneous and alternating update schemes in min-max games. Locally, we prove smaller momentum enhances algorithmic stability by enabling local convergence across a wider range of step sizes, with alternating updates generally converging faster. Globally, we study the implicit regularization of HB, and find smaller momentum guides algorithms trajectories towards shallower slope regions of the loss landscapes, with alternating updates amplifying this effect. Surprisingly, all these phenomena differ from those observed in minimization, where larger momentum yields similar effects. Our results reveal fundamental differences between HB in min-max games and minimization, and numerical experiments further validate our theoretical results. Kaito Fujii, Stratis Skoulakis, Xiao Wang 0036, Volkan Cevher |
ICML | 2 |
| 2025 | The Power of Mediators: Price of Anarchy and Stability in Bayesian Games with Submodular Social WelfareabstractThis paper investigates the role of mediators in Bayesian games by examining their impact on social welfare through the price of anarchy (PoA) and price of stability (PoS). Mediators can communicate with players to guide them toward equilibria of varying quality, and different communication protocols lead to a variety of equilibrium concepts collectively known as Bayes (coarse) correlated equilibria. To analyze these equilibrium concepts, we consider a general class of Bayesian games with submodular social welfare, which naturally extends valid utility games and their variant, basic utility games. These frameworks, introduced by Vetta (2002), have been developed to analyze the social welfare guarantees of equilibria in games such as competitive facility location, influence maximization, and other resource allocation problems. Kaito Fujii |
EC | 1 |
| 2022 | Algorithmic Bayesian Persuasion with Combinatorial ActionsabstractBayesian persuasion is a model for understanding strategic information revelation: an agent with an informational advantage, called a sender, strategically discloses information by sending signals to another agent, called a receiver. In algorithmic Bayesian persuasion, we are interested in efficiently designing the sender's signaling schemes that lead the receiver to take action in favor of the sender. This paper studies algorithmic Bayesian-persuasion settings where the receiver's feasible actions are specified by combinatorial constraints, e.g., matroids or paths in graphs. We first show that constant-factor approximation is NP-hard even in some special cases of matroids or paths. We then propose a polynomial-time algorithm for general matroids by assuming the number of states of nature to be a constant. We finally consider a relaxed notion of persuasiveness, called CCE-persuasiveness, and present a sufficient condition for polynomial-time approximability. Kaito Fujii, Shinsaku Sakaue |
AAAI | 1 |
| 2022 | Lazy and Fast Greedy MAP Inference for Determinantal Point ProcessabstractThe maximum a posteriori (MAP) inference for determinantal point processes (DPPs) is crucial for selecting diverse items in many machine learning applications. Although DPP MAP inference is NP-hard, the greedy algorithm often finds high-quality solutions, and many researchers have studied its efficient implementation. One classical and practical method is the lazy greedy algorithm, which is applicable to general submodular function maximization, while a recent fast greedy algorithm based on the Cholesky factorization is more efficient for DPP MAP inference. This paper presents how to combine the ideas of lazy'' andfast'', which have been considered incompatible in the literature. Our lazy and fast greedy algorithm achieves almost the same time complexity as the current best one and runs faster in practice. The idea of ``lazy + fast'' is extendable to other greedy-type algorithms. We also give a fast version of the double greedy algorithm for unconstrained DPP MAP inference. Experiments validate the effectiveness of our acceleration ideas. Shinichi Hemmi, Taihei Oki, Shinsaku Sakaue, Kaito Fujii, Satoru Iwata 0001 |
NeurIPS | 4 |
| 2022 | Device Selection and Beamforming Optimization in Large-Scale mmWave IoT NetworksabstractThe joint provision of higher data rates and massive Internet of Things (IoT) connectivity has been identified as one of the key milestones toward beyond 5G (B5G). To this end, we investigate the issue of device selection and beamforming (BF) optimization assuming a large-scale IoT network using mmWaves. We formulate the considered problem as a network sum-rate maximization problem under Access Points’ load constraints, and where the BF parameters belong to discrete sets, as in practical cases. First, we mathematically prove the submodularity of the objective function, under specific yet reasonable assumptions. Based on the identified features of the problem at hand, we propose three different approaches to tackle this intricate optimization problem: 1) a Branch-and-Bound-based; 2) a Lagrangian Relaxation-based; and 3) a Greedy-based approach inspired by the submodular objective. The numerical results validate the three approaches, as they achieve a near-optimal sum rate in small network cases, and largely outperform benchmark schemes in terms of sum rate and individual rates. Among them, the proposed Greedy-based approach achieves the best sum rate with very low complexity, thereby providing excellent scalability. Thi Ha Ly Dinh, Megumi Kaneko, Kaito Fujii |
IEEE Internet Things J. | 3 |
| 2021 | Polynomial-time algorithms for submodular Laplacian systems
Kaito Fujii, Tasuku Soma, Yuichi Yoshida |
Theor. Comput. Sci. | 1 |
| 2020 | Approximation Guarantees of Local Search Algorithms via Localizability of Set FunctionsabstractThis paper proposes a new framework for providing approximation guarantees of local search algorithms. Local search is a basic algorithm design technique and is widely used for various combinatorial optimization problems. To analyze local search algorithms for set function maximization, we propose a new notion called \emph{localizability} of set functions, which measures how effective local improvement is. Moreover, we provide approximation guarantees of standard local search algorithms under various combinatorial constraints in terms of localizability. The main application of our framework is sparse optimization, for which we show that restricted strong concavity and restricted smoothness of the objective function imply localizability, and further develop accelerated versions of local search algorithms. We conduct experiments in sparse regression and structure learning of graphical models to confirm the practical efficiency of the proposed local search algorithms. Kaito Fujii |
ICML | 1 |
| 2019 | Beyond Adaptive Submodularity: Approximation Guarantees of Greedy Policy with Adaptive Submodularity RatioabstractWe propose a new concept named adaptive submodularity ratio to study the greedy policy for sequential decision making. While the greedy policy is known to perform well for a wide variety of adaptive stochastic optimization problems in practice, its theoretical properties have been analyzed only for a limited class of problems. We narrow the gap between theory and practice by using adaptive submodularity ratio, which enables us to prove approximation guarantees of the greedy policy for a substantially wider class of problems. Examples of newly analyzed problems include important applications such as adaptive influence maximization and adaptive feature selection. Our adaptive submodularity ratio also provides bounds of adaptivity gaps. Experiments confirm that the greedy policy performs well with the applications being considered compared to standard heuristics. Kaito Fujii, Shinsaku Sakaue |
ICML | 1 |
| 2018 | Fast greedy algorithms for dictionary selection with generalized sparsity constraintsabstractIn dictionary selection, several atoms are selected from finite candidates that successfully approximate given data points in the sparse representation. We propose a novel efficient greedy algorithm for dictionary selection. Not only does our algorithm work much faster than the known methods, but it can also handle more complex sparsity constraints, such as average sparsity. Using numerical experiments, we show that our algorithm outperforms the known methods for dictionary selection, achieving competitive performances with dictionary learning algorithms in a smaller running time. Kaito Fujii, Tasuku Soma |
NeurIPS | 1 |
| 2016 | Budgeted stream-based active learning via adaptive submodular maximizationabstractActive learning enables us to reduce the annotation cost by adaptively selecting unlabeled instances to be labeled. For pool-based active learning, several effective methods with theoretical guarantees have been developed through maximizing some utility function satisfying adaptive submodularity. In contrast, there have been few methods for stream-based active learning based on adaptive submodularity. In this paper, we propose a new class of utility functions, policy-adaptive submodular functions, and prove this class includes many existing adaptive submodular functions appearing in real world problems. We provide a general framework based on policy-adaptive submodularity that makes it possible to convert existing pool-based methods to stream-based methods and give theoretical guarantees on their performance. In addition we empirically demonstrate their effectiveness comparing with existing heuristics on common benchmark datasets. Kaito Fujii, Hisashi Kashima |
NIPS | 1 |
| 2016 | Faster approximation algorithms for maximizing a monotone submodular function subject to a b-matching constraint
Kaito Fujii |
Inf. Process. Lett. | 1 |