Lei Wang 0108

dblp:181/2817-108 · DBLP profile ↗
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26ranked-venue papers
12as first author
23since 2021 · last 2026
0000-0002-8600-7099ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 19 · 9 first-author · 18 since 2021Graphics, computer vision, multimedia, augmented reality and games · 14 · 9 first-author · 11 since 2021
YearPublicationVenuePosition
2026 Learning Time in Static Classifiers
abstract
Real-world visual data rarely presents as isolated, static instances. Instead, it often evolves gradually over time through variations in pose, lighting, object state, or scene context. However, conventional classifiers are typically trained under the assumption of temporal independence, limiting their ability to capture such dynamics. We propose a simple yet effective framework that equips standard feedforward classifiers with temporal reasoning, all without modifying model architectures or introducing recurrent modules. At the heart of our approach is a novel Support-Exemplar-Query (SEQ) learning paradigm, which structures training data into temporally coherent trajectories. These trajectories enable the model to learn class-specific temporal prototypes and align prediction sequences via a differentiable soft-DTW loss. A multi-term objective further promotes semantic consistency and temporal smoothness. By interpreting input sequences as evolving feature trajectories, our method introduces a strong temporal inductive bias through loss design alone. This proves highly effective in both static and temporal tasks: it enhances performance on fine-grained and ultra-fine-grained image classification, and delivers precise, temporally consistent predictions in video anomaly detection. Despite its simplicity, our approach bridges static and temporal learning in a modular and data-efficient manner, requiring only a simple classifier on top of pre-extracted features.
Xi Ding 0001, Lei Wang 0108, Piotr Koniusz, Yongsheng Gao 0001
AAAI2
2026 Feature Hallucination for Self-supervised Action Recognition (Abstract Reprint)
abstract
Understanding human actions in videos requires more than raw pixel analysis; it relies on high-level semantic reasoning and effective integration of multimodal features. We propose a deep translational action recognition framework that enhances recognition accuracy by jointly predicting action concepts and auxiliary features from RGB video frames. At test time, hallucination streams infer missing cues, enriching feature representations without increasing computational overhead. To focus on action-relevant regions beyond raw pixels, we introduce two novel domain-specific descriptors. Object Detection Features (ODF) aggregate outputs from multiple object detectors to capture contextual cues, while Saliency Detection Features (SDF) highlight spatial and intensity patterns crucial for action recognition. Our framework seamlessly integrates these descriptors with auxiliary modalities such as optical flow, Improved Dense Trajectories, skeleton data, and audio cues. It remains compatible with state-of-the-art architectures, including I3D, AssembleNet, Video Transformer Network, FASTER, and recent models like VideoMAE V2 and InternVideo2. To handle uncertainty in auxiliary features, we incorporate aleatoric uncertainty modeling in the hallucination step and introduce a robust loss function to mitigate feature noise. Our multimodal self-supervised action recognition framework achieves state-of-the-art performance on multiple benchmarks, including Kinetics-400, Kinetics-600, and Something-Something V2, demonstrating its effectiveness in capturing fine-grained action dynamics.
Lei Wang 0108, Piotr Koniusz
AAAI1
2026 Representation-centric survey of supervised skeletal action recognition and the new benchmark
abstract
3D skeletal action recognition has emerged as a powerful alternative to traditional RGB and depth-based approaches, offering robustness to environmental variations, computational efficiency, and enhanced privacy. Despite remarkable progress, current research remains fragmented across diverse input representations and lacks evaluation under scenarios that reflect real-world challenges. This paper presents a representation-centric review of supervised skeletal action recognition, systematically categorizing state-of-the-art methods by their input feature types: joint coordinates, bone vectors, motion flows, and extended representations, and analyzing how these choices influence spatiotemporal modeling strategies. Building on the insights from this review, we introduce ANUBIS, a large-scale, challenging dataset designed to address critical gaps in existing benchmarks. ANUBIS incorporates multi-view recordings with back-view perspectives, complex multi-person interactions, fine-grained and violent actions, and contemporary social behaviors. We benchmark a diverse set of state-of-the-art models on ANUBIS and conduct an in-depth analysis of how different feature types affect recognition performance across 102 action categories. Our results show strong action-feature dependencies, highlight the limitations of naïve multi-representational fusion, and point toward the need for task-aware, semantically aligned integration strategies. This work offers both a comprehensive foundation and a practical benchmarking resource, aiming to guide the next generation of robust, generalizable skeleton-based action recognition systems for complex real-world scenarios. The dataset, benchmarking framework, and code are available at https://yliu1082.github.io/ANUBIS/ .
Yang Liu 0249, Jiyao Yang, Madhawa Perera, Pan Ji, Dongwoo Kim 0002, Min Xu 0009, Tianyang Wang 0004, Saeed Anwar, Tom Gedeon, Lei Wang 0108, Zhenyue Qin
Pattern Recognit.10
2025 TrackNetV4: Enhancing Fast Sports Object Tracking with Motion Attention Maps
abstract
Accurately detecting and tracking high-speed, small objects, such as balls in sports videos, is challenging due to factors like motion blur and occlusion. Although recent deep learning frameworks like TrackNetV1, V2, and V3 have advanced tennis ball and shuttlecock tracking, they often struggle in scenarios with partial occlusion or low visibility. This is primarily because these models rely heavily on visual features without explicitly incorporating motion information, which is crucial for precise tracking and trajectory prediction. In this paper, we introduce an enhancement to the TrackNet family by fusing high-level visual features with learnable motion attention maps through a motion-aware fusion mechanism, effectively emphasizing the moving ball’s location and improving tracking performance. Our approach uses frame differencing maps, modulated by a motion prompt layer, to highlight key motion regions over time. Experimental results on the tennis ball and shuttlecock datasets show that our method enhances the tracking performance of both TrackNetV2 and V3. We refer to our lightweight, plug-and-play solution, built on top of the existing TrackNets, as TrackNetV4.
Arjun Raj, Lei Wang 0108, Tom Gedeon
ICASSP2
2025 Learnable Expansion of Graph Operators for Multi-Modal Feature Fusion
abstract
In computer vision tasks, features often come from diverse representations, domains (e.g., indoor and outdoor), and modalities (e.g., text, images, and videos). Effectively fusing these features is essential for robust performance, especially with the availability of powerful pre-trained models like vision-language models. However, common fusion methods, such as concatenation, element-wise operations, and non-linear techniques, often fail to capture structural relationships, deep feature interactions, and suffer from inefficiency or misalignment of features across domains or modalities. In this paper, we shift from high-dimensional feature space to a lower-dimensional, interpretable graph space by constructing relationship graphs that encode feature relationships at different levels, e.g., clip, frame, patch, token, etc. To capture deeper interactions, we expand graphs through iterative graph relationship updates and introduce a learnable graph fusion operator to integrate these expanded relationships for more effective fusion. Our approach is relationship-centric, operates in a homogeneous space, and is mathematically principled, resembling element-wise relationship score aggregation via multilinear polynomials. We demonstrate the effectiveness of our graph-based fusion method on video anomaly detection, showing strong performance across multi-representational, multi-modal, and multi-domain feature fusion tasks.
Dexuan Ding, Lei Wang 0108, Liyun Zhu, Tom Gedeon, Piotr Koniusz
ICLR2
2025 ANT: Adaptive Neural Temporal-Aware Text-to-Motion Model
abstract
While diffusion models advance text-to-motion generation, their static semantic conditioning ignores temporal-frequency demands: early denoising requires structural semantics for motion foundations while later stages need localized details for text alignment. This mismatch mirrors biological morphogenesis where developmental phases demand distinct genetic programs. Inspired by epigenetic regulation governing morphological specialization, we propose **(ANT)**, an **A**daptive **N**eural **T**emporal-Aware architecture. ANT orchestrates semantic granularity through: **(i) Semantic Temporally Adaptive (STA) Module:** Automatically partitions denoising into low-frequency structural planning and high-frequency refinement via spectral analysis. **(ii) Dynamic Classifier-Free Guidance scheduling (DCFG):** Adaptively adjusts conditional to unconditional ratio enhancing efficiency while maintaining fidelity. Extensive experiments show that ANT can be applied to various baselines, significantly improving model performance, and achieving state-of-the-art semantic alignment on StableMoFusion.
Wenshuo Chen, Kuimou Yu, Haozhe Jia, Kaishen Yuan, Zexu Huang, Songning Lai, Hongru Xiao, Erhang Zhang, Lei Wang 0108, Yutao Yue
ACM Multimedia10
2025 Physics-Informed Representation Alignment for Sparse Radio-Map Reconstruction
abstract
With the rapid development of wireless communication technology, the efficient utilization of spectrum resources, optimization of communication quality, and intelligent communication have become critical. Radio map reconstruction is essential for enabling advanced applications, yet challenges such as complex signal propagation and sparse observational data hinder accurate reconstruction in practical scenarios. Existing methods often fail to align physical constraints with data-driven features, particularly under sparse measurement conditions. To address these issues, we propose Physics-Aligned Radio Map Diffusion Model (PhyRMDM), a novel framework that establishes cross-domain representation alignment between physical principles and neural network features through dual learning pathways. The proposed model integrates Physics-Informed Neural Networks (PINNs) with a representation alignment mechanism that explicitly enforces consistency between Helmholtz equation constraints and environmental propagation patterns. Our architecture employs two synergistic U-Nets: the first ensures physical consistency by minimizing PDE residuals and boundary conditions through latent space alignment, while the second refines predictions via diffusion-based denoising with attention-guided feature fusion. This dual alignment strategy enables simultaneous satisfaction of wave propagation laws and data distribution characteristics. Experimental results demonstrate significant improvements over state-of-the-art methods, achieving NMSE of 0.0031 and RMSE of 0.0125 under Static Radio Map (SRM) conditions, and NMSE of 0.0047 with RMSE of 0.0146 in Dynamic Radio Map (DRM) scenarios. The proposed representation alignment paradigm provides 37.2% accuracy enhancement in ultra-sparse cases (1% sampling rate), confirming its effectiveness in bridging physics-based modeling and deep learning for radio map reconstruction. These advancements establish a new framework for sparse signal environment characterization, with direct applications in 5G/6G network optimization and intelligent spectrum management. The code can be found on the website: https://github.com/Hxxxz0/RMDM
Haozhe Jia, Wenshuo Chen, Lei Wang 0108, Hongru Xiao, Nanqian Jia, Keming Wu, Songning Lai, Yutao Yue
ACM Multimedia4
2025 Graph Your Own Prompt
abstract
We propose Graph Consistency Regularization (GCR), a novel framework that injects relational graph structures, derived from model predictions, into the learning process to promote class-aware, semantically meaningful feature representations. Functioning as a form of *self-prompting*, GCR enables the model to refine its internal structure using its own outputs. While deep networks learn rich representations, these often capture noisy inter-class similarities that contradict the model's predicted semantics. GCR addresses this issue by introducing parameter-free *Graph Consistency Layers* (GCLs) at arbitrary depths. Each GCL builds a batch-level feature similarity graph and aligns it with a global, class-aware masked prediction graph, derived by modulating softmax prediction similarities with intra-class indicators. This alignment enforces that feature-level relationships reflect class-consistent prediction behavior, acting as a *semantic regularizer* throughout the network. Unlike prior work, GCR introduces a multi-layer, cross-space graph alignment mechanism with adaptive weighting, where layer importance is learned from graph discrepancy magnitudes. This allows the model to prioritize semantically reliable layers and suppress noisy ones, enhancing feature quality without modifying the architecture or training procedure. GCR is model-agnostic, lightweight, and improves semantic structure across various networks and datasets. Experiments show that GCR promotes cleaner feature structure, stronger intra-class cohesion, and improved generalization, offering a new perspective on learning from prediction structure.
Xi Ding 0001, Lei Wang 0108, Piotr Koniusz, Yongsheng Gao 0001
NeurIPS2
2025 Puzzles: Unbounded Video-Depth Augmentation for Scalable End-to-End 3D Reconstruction
abstract
Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUSt3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However, the performance of these models is constrained by the diversity and scale of available training data. In this work, we introduce Puzzles, a data augmentation strategy that synthesizes an unbounded volume of high-quality, posed video-depth data from just a single image or video clip. By simulating diverse camera trajectories and realistic scene geometry through targeted image transformations, Puzzles significantly enhances data variety. Extensive experiments show that integrating Puzzles into existing video‑based 3D reconstruction pipelines consistently boosts performance, all without modifying the underlying network architecture. Notably, models trained on only 10% of the original data, augmented with Puzzles, achieve accuracy comparable to those trained on the full dataset.
Lei Wang 0108, Miaomiao Liu 0001, David Ahmedt-Aristizabal
NeurIPS2
2025 Feature Hallucination for Self-supervised Action Recognition
abstract
Abstract Understanding human actions in videos requires more than raw pixel analysis; it relies on high-level semantic reasoning and effective integration of multimodal features. We propose a deep translational action recognition framework that enhances recognition accuracy by jointly predicting action concepts and auxiliary features from RGB video frames. At test time, hallucination streams infer missing cues, enriching feature representations without increasing computational overhead. To focus on action-relevant regions beyond raw pixels, we introduce two novel domain-specific descriptors. Object Detection Features (ODF) aggregate outputs from multiple object detectors to capture contextual cues, while Saliency Detection Features (SDF) highlight spatial and intensity patterns crucial for action recognition. Our framework seamlessly integrates these descriptors with auxiliary modalities such as optical flow, Improved Dense Trajectories, skeleton data, and audio cues. It remains compatible with state-of-the-art architectures, including I3D, AssembleNet, Video Transformer Network, FASTER, and recent models like VideoMAE V2 and InternVideo2. To handle uncertainty in auxiliary features, we incorporate aleatoric uncertainty modeling in the hallucination step and introduce a robust loss function to mitigate feature noise. Our multimodal self-supervised action recognition framework achieves state-of-the-art performance on multiple benchmarks, including Kinetics-400, Kinetics-600, and Something-Something V2, demonstrating its effectiveness in capturing fine-grained action dynamics.
Lei Wang 0108, Piotr Koniusz
Int. J. Comput. Vis.1
2024 Motion meets Attention: Video Motion Prompts
Qixiang Chen, Lei Wang 0108, Piotr Koniusz, Tom Gedeon
ACML2
2024 Adaptive Multi-head Contrastive Learning
Lei Wang 0108, Piotr Koniusz, Tom Gedeon, Liang Zheng 0001
ECCV (69)1
2024 Taylor Videos for Action Recognition
abstract
Effectively extracting motions from video is a critical and long-standing problem for action recognition. This problem is very challenging because motions (i) do not have an explicit form, (ii) have various concepts such as displacement, velocity, and acceleration, and (iii) often contain noise caused by unstable pixels. Addressing these challenges, we propose the Taylor video, a new video format that highlights the dominate motions (e.g., a waving hand) in each of its frames named the Taylor frame. Taylor video is named after Taylor series, which approximates a function at a given point using important terms. In the scenario of videos, we define an implicit motion-extraction function which aims to extract motions from video temporal block. In this block, using the frames, the difference frames, and higher-order difference frames, we perform Taylor expansion to approximate this function at the starting frame. We show the summation of the higher-order terms in the Taylor series gives us dominant motion patterns, where static objects, small and unstable motions are removed. Experimentally we show that Taylor videos are effective inputs to popular architectures including 2D CNNs, 3D CNNs, and transformers. When used individually, Taylor videos yield competitive action recognition accuracy compared to RGB videos and optical flow. When fused with RGB or optical flow videos, further accuracy improvement is achieved. Additionally, we apply Taylor video computation to human skeleton sequences, resulting in Taylor skeleton sequences that outperform the use of original skeletons for skeleton-based action recognition.
Lei Wang 0108, Xiuyuan Yuan, Tom Gedeon, Liang Zheng 0001
ICML1
2024 SATO: Stable Text-to-Motion Framework
abstract
Is the Text to Motion model robust? Recent advancements in Text to Motion models primarily stem from more accurate predictions of specific actions. However, the text modality typically relies solely on pre-trained Contrastive Language-Image Pretraining (CLIP) models. Our research has uncovered a significant issue with the text-tomotion model: its predictions often exhibit inconsistent outputs, resulting in vastly different or even incorrect poses when presented with semantically similar or identical text inputs. In this paper, we undertake an analysis to elucidate the underlying causes of this instability, establishing a clear link between the unpredictability of model outputs and the erratic attention patterns of the text encoder module. Consequently, we introduce a formal framework aimed at addressing this issue, which we term the Stable Text-to-Motion Framework (SATO). SATO consists of three modules, each dedicated to stable attention, stable prediction, and maintaining a balance between accuracy and robustness trade-off. We present a methodology for constructing an SATO that satisfies the stability of attention and prediction. To verify the stability of the model, we introduced a new textual synonym perturbation dataset based on HumanML3D and KIT-ML. Results show that SATO is significantly more stable against synonyms and other slight perturbations while keeping its high accuracy performance. Codes and models are released at
Wenshuo Chen, Hongru Xiao, Erhang Zhang, Lijie Hu, Lei Wang 0108, Mengyuan Liu 0004, Chen Chen 0001
ACM Multimedia5
2024 Advancing Video Anomaly Detection: A Concise Review and a New Dataset
abstract
Video Anomaly Detection (VAD) finds widespread applications in security surveillance, traffic monitoring, industrial monitoring, and healthcare. Despite extensive research efforts, there remains a lack of concise reviews that provide insightful guidance for researchers. Such reviews would serve as quick references to grasp current challenges, research trends, and future directions. In this paper, we present such a review, examining models and datasets from various perspectives. We emphasize the critical relationship between model and dataset, where the quality and diversity of datasets profoundly influence model performance, and dataset development adapts to the evolving needs of emerging approaches. Our review identifies practical issues, including the absence of comprehensive datasets with diverse scenarios. To address this, we introduce a new dataset, Multi-Scenario Anomaly Detection (MSAD), comprising 14 distinct scenarios captured from various camera views. Our dataset has diverse motion patterns and challenging variations, such as different lighting and weather conditions, providing a robust foundation for training superior models. We conduct an in-depth analysis of recent representative models using MSAD and highlight its potential in addressing the challenges of detecting anomalies across diverse and evolving surveillance scenarios.
Liyun Zhu, Lei Wang 0108, Arjun Raj, Tom Gedeon, Chen Chen 0001
NeurIPS2
2024 Meet JEANIE: A Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignment
abstract
Abstract Video sequences exhibit significant nuisance variations (undesired effects) of speed of actions, temporal locations, and subjects’ poses, leading to temporal-viewpoint misalignment when comparing two sets of frames or evaluating the similarity of two sequences. Thus, we propose Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE) for sequence pairs. In particular, we focus on 3D skeleton sequences whose camera and subjects’ poses can be easily manipulated in 3D. We evaluate JEANIE on skeletal Few-shot Action Recognition (FSAR), where matching well temporal blocks (temporal chunks that make up a sequence) of support-query sequence pairs (by factoring out nuisance variations) is essential due to limited samples of novel classes. Given a query sequence, we create its several views by simulating several camera locations. For a support sequence, we match it with view-simulated query sequences, as in the popular Dynamic Time Warping (DTW). Specifically, each support temporal block can be matched to the query temporal block with the same or adjacent (next) temporal index, and adjacent camera views to achieve joint local temporal-viewpoint warping. JEANIE selects the smallest distance among matching paths with different temporal-viewpoint warping patterns, an advantage over DTW which only performs temporal alignment. We also propose an unsupervised FSAR akin to clustering of sequences with JEANIE as a distance measure. JEANIE achieves state-of-the-art results on NTU-60, NTU-120, Kinetics-skeleton and UWA3D Multiview Activity II on supervised and unsupervised FSAR, and their meta-learning inspired fusion.
Lei Wang 0108, Jun Liu 0036, Liang Zheng 0001, Tom Gedeon, Piotr Koniusz
Int. J. Comput. Vis.1
2024 Fusing Higher-Order Features in Graph Neural Networks for Skeleton-Based Action Recognition
abstract
Skeleton sequences are lightweight and compact and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3-D joint coordinates as spatial-temporal cues, using these representations in a graph neural network for feature fusion to boost recognition performance. The use of first- and second-order features, that is, joint and bone representations, has led to high accuracy. Nonetheless, many models are still confused by actions that have similar motion trajectories. To address these issues, we propose fusing higher-order features in the form of angular encoding (AGE) into modern architectures to robustly capture the relationships between joints and body parts. This simple fusion with popular spatial-temporal graph neural networks achieves new state-of-the-art accuracy in two large benchmarks, including NTU60 and NTU120, while employing fewer parameters and reduced run time. Our source code is publicly available at: https://github.com/ZhenyueQin/Angular-Skeleton-Encoding.
Zhenyue Qin, Yang Liu 0249, Pan Ji, Dongwoo Kim 0002, Lei Wang 0108, Robert I. McKay, Saeed Anwar, Tom Gedeon
IEEE Trans. Neural Networks Learn. Syst.5
2023 3Mformer: Multi-order Multi-mode Transformer for Skeletal Action Recognition
abstract
Many skeletal action recognition models use GCNs to represent the human body by 3D body joints connected body parts. GCNs aggregate one- or few-hop graph neighbourhoods, and ignore the dependency between not linked body joints. We propose to form hypergraph to model hyperedges between graph nodes (e.g., third- and fourth-order hyper-edges capture three and four nodes) which help capture higher-order motion patterns of groups of body joints. We split action sequences into temporal blocks, Higher-order Transformer (HoT) produces embeddings of each temporal block based on (i) the body joints, (ii) pairwise links of body joints and (iii) higher-order hyper-edges of skeleton body joints. We combine such HoT embeddings of hyper-edges of orders 1,…, r by a novel Multi-order Multi-mode Transformer (3Mformer) with two modules whose order can be exchanged to achieve coupled-mode attention on coupled-mode tokens based on ‘channel-temporal block’, ‘order-channel-body joint’, ‘channel-hyper-edge (any order)’ and ‘channel-only’ pairs. The first module, called Multi-order Pooling (MP), additionally learns weighted aggregation along the hyper-edge mode, whereas the second module, Temporal block Pooling (TP), aggregates along the temporal block11For brevity, we write τ temporal blocks per sequence but τ varies. mode. Our end-to-end trainable network yields state-of-the-art results compared to GCN-, transformer- and hypergraph-based counterparts.
Lei Wang 0108, Piotr Koniusz
CVPR1
2022 Temporal-Viewpoint Transportation Plan for Skeletal Few-Shot Action Recognition
Lei Wang 0108, Piotr Koniusz
ACCV (4)1
2022 Uncertainty-DTW for Time Series and Sequences
Lei Wang 0108, Piotr Koniusz
ECCV (21)1
2022 Tensor Representations for Action Recognition
abstract
Human actions in video sequences are characterized by the complex interplay between spatial features and their temporal dynamics. In this paper, we propose novel tensor representations for compactly capturing such higher-order relationships between visual features for the task of action recognition. We propose two tensor-based feature representations, viz. (i)sequence compatibility kernel(SCK) and (ii)dynamics compatibility kernel(DCK). SCK builds on the spatio-temporal correlations between features, whereas DCK explicitly models the action dynamics of a sequence. We also explore generalization of SCK, coined SCK$\;\oplus$, that operates on subsequences to capture the local-global interplay of correlations, which can incorporate multi-modal inputs e.g., skeleton 3D body-joints and per-frame classifier scores obtained from deep learning models trained on videos. We introduce linearization of these kernels that lead to compact and fast descriptors. We provide experiments on (i) 3D skeleton action sequences, (ii) fine-grained video sequences, and (iii) standard non-fine-grained videos. As our final representations are tensors that capture higher-order relationships of features, they relate to co-occurrences for robust fine-grained recognition (Lin, 2017), (Koniusz, 2018). We use higher-order tensors and so-called Eigenvalue Power Normalization (EPN) which have been long speculated to perform spectral detection of higher-order occurrences (Koniusz, 2013), (Koniusz, 2017), thus detecting fine-grained relationships of features rather than merely count features in action sequences. We prove that a tensor of order$r$, built from$Z_*$dimensional features, coupled with EPN indeed detects if at least one higher-order occurrence is ‘projected’ into one of its$\binom{Z_*}{r}$subspaces of dim.$r$represented by the tensor, thus forming a Tensor Power Normalization metric endowed with$\binom{Z_*}{r}$such ‘detectors’.
Piotr Koniusz, Lei Wang 0108, Anoop Cherian
IEEE Trans. Pattern Anal. Mach. Intell.2
2021 Self-supervising Action Recognition by Statistical Moment and Subspace Descriptors
abstract
In this paper, we build on a concept of self-supervision by taking RGB frames as input to learn to predict both action concepts and auxiliary descriptors e.g., object descriptors. So-called hallucination streams are trained to predict auxiliary cues, simultaneously fed into classification layers, and then hallucinated at the testing stage to aid network. We design and hallucinate two descriptors, one leveraging four popular object detectors applied to training videos, and the other leveraging image- and video-level saliency detectors. The first descriptor encodes the detector- and Image Net-wise class prediction scores, confidence scores, and spatial locations of bounding boxes and frame indexes to capture the spatio-temporal distribution of features per video. Another descriptor encodes spatio-angular gradient distributions of saliency maps and intensity patterns. Inspired by the characteristic function of the probability distribution, we capture four statistical moments on the above intermediate descriptors. As numbers of coefficients in the mean, covariance, coskewness and cokurtotsis grow linearly, quadratically, cubically and quartically w.r.t. the dimension of feature vectors, we describe the covariance matrix by its leading n' eigenvectors (so-called subspace) and we capture skewness/kurtosis rather than costly coskewness/cokurtosis. We obtain state of the art on five popular datasets such as Charades and EPIC-Kitchens.
Lei Wang 0108, Piotr Koniusz
ACM Multimedia1
2021 Neural computing and applications (NCAA) special issue on best of DICTA 2019 papers
Ajmal Mian, Lei Wang 0108, Ruiping Wang 0001, Hamid Laga, Naveed Akhtar
Neural Comput. Appl.2
2020 A Comparative Review of Recent Kinect-Based Action Recognition Algorithms
abstract
Video-based human action recognition is currently one of the most active research areas in computer vision. Various research studies indicate that the performance of action recognition is highly dependent on the type of features being extracted and how the actions are represented. Since the release of the Kinect camera, a large number of Kinect-based human action recognition techniques have been proposed in the literature. However, there still does not exist a thorough comparison of these Kinect-based techniques under the grouping of feature types, such as handcrafted versus deep learning features and depth-based versus skeleton-based features. In this paper, we analyze and compare 10 recent Kinect-based algorithms for both cross-subject action recognition and cross-view action recognition using six benchmark datasets. In addition, we have implemented and improved some of these techniques and included their variants in the comparison. Our experiments show that the majority of methods perform better on cross-subject action recognition than cross-view action recognition, that the skeleton-based features are more robust for cross-view recognition than the depth-based features, and that the deep learning features are suitable for large datasets.
Lei Wang 0108, Du Q. Huynh, Piotr Koniusz
IEEE Trans. Image Process.1
2019 Hallucinating IDT Descriptors and I3D Optical Flow Features for Action Recognition With CNNs
abstract
In this paper, we revive the use of old-fashioned handcrafted video representations for action recognition and put new life into these techniques via a CNN-based hallucination step. Despite of the use of RGB and optical flow frames, the I3D model (amongst others) thrives on combining its output with the Improved Dense Trajectory (IDT) and extracted with its low-level video descriptors encoded via Bag-of-Words (BoW) and Fisher Vectors (FV). Such a fusion of CNNs and handcrafted representations is time-consuming due to pre-processing, descriptor extraction, encoding and tuning parameters. Thus, we propose an end-to-end trainable network with streams which learn the IDT-based BoW/FV representations at the training stage and are simple to integrate with the I3D model. Specifically, each stream takes I3D feature maps ahead of the last 1D conv. layer and learns to `translate' these maps to BoW/FV representations. Thus, our model can hallucinate and use such synthesized BoW/FV representations at the testing stage. We show that even features of the entire I3D optical flow stream can be hallucinated thus simplifying the pipeline. Our model saves 20-55h of computations and yields state-of-the-art results on four publicly available datasets.
Lei Wang 0108, Piotr Koniusz, Du Q. Huynh
ICCV1
2019 Loss Switching Fusion with Similarity Search for Video Classification
abstract
From video streaming to security and surveillance applications, video data play an important role in our daily living today. However, managing a large amount of video data and retrieving the most useful information for the user remain a challenging task. In this paper, we propose a novel video classification system that would benefit the scene understanding task. We define our classification problem as classifying background and foreground motions using the same feature representation for outdoor scenes. This means that the feature representation needs to be robust enough and adaptable to different classification tasks. We propose a lightweight Loss Switching Fusion Network (LSFNet) for the fusion of spatiotemporal descriptors and a similarity search scheme with soft voting to boost the classification performance. The proposed system has a variety of potential applications such as content-based video clustering, video filtering, etc. Evaluation results on two private industry datasets show that our system is robust in both classifying different background motions and detecting human motions from these background motions.
Lei Wang 0108, Du Q. Huynh, Moussa Reda Mansour
ICIP1