Andrew Bylard

dblp:181/4013 · DBLP profile ↗
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10ranked-venue papers
1as first author
7since 2021 · last 2026
0009-0001-1908-5556ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 1 first-author · 5 since 2021Systems, architecture and hardware · 8 · 1 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021
YearPublicationVenuePosition
2026 Grasp Failure Constraints for Fast and Reliable Pick-and-Place Using Multi-Suction-Cup Grippers
abstract
Multi-suction-cup grippers are often used to perform pick-and-place robotic tasks, especially in industrial settings where grasping a wide range of light to heavy objects in limited amounts of time is a common requirement. However, most existing works focus on using one or two suction cups to grasp only lightweight objects with irregular shapes. There is a lack of research on robust manipulation of heavy objects using larger arrays of suction cups, which introduces challenges in modeling and predicting grasp failure. This paper presents a general approach to modeling grasp strength in multi-suction-cup grippers, introducing new constraints usable for trajectory planning and optimization to achieve fast and reliable pick-and-place maneuvers. The primary modeling challenge is the accurate prediction of the distribution of loads at each suction cup while grasping objects. To solve for this load distribution, we find minimum spring potential energy configurations through a simple quadratic program. This results in a computationally efficient analytical solution that can be integrated to formulate grasp failure constraints in time-optimal trajectory planning. Finally, we present experimental results to validate the efficiency and accuracy of the proposed model.
Jee-Eun Lee, Robert Sun, Andrew Bylard, Luis Sentis
IEEE Trans Autom. Sci. Eng.3
2025 Hardware-Accelerated Ray Tracing for Discrete and Continuous Collision Detection on GPUs
abstract
This paper presents a set of simple and intuitive robot collision detection algorithms that show substantial scaling improvements for high geometric complexity and large numbers of collision queries by leveraging hardware-accelerated ray tracing on GPUs. It is the first leveraging hardware-accelerated ray-tracing for direct volume mesh-to-mesh discrete collision detection and applying it to continuous collision detection. We introduce two methods: Ray-Traced Discrete-Pose Collision Detection for exact robot mesh to obstacle mesh collision detection, and Ray-Traced Continuous Collision Detection for robot sphere representation to obstacle mesh swept collision detection, using piecewise-linear or quadratic B-splines. For robot link meshes totaling 24k triangles and obstacle meshes of over 190k triangles, our methods were up to 2.8 times faster in batched discrete-pose queries than a state-of-the-art GPU-based method using a sphere robot representation. For the same obstacle mesh scene, our sphere-robot continuous collision detection was up to 7 times faster depending on trajectory batch size. We also performed detailed measurements of the volume coverage accuracy of various sphere/mesh pose/path representations to provide insight into the tradeoffs between speed and accuracy of different robot collision detection methods.
Sizhe Sui, Luis Sentis, Andrew Bylard
ICRA3
2024 On the Performance of Jerk-Constrained Time-Optimal Trajectory Planning for Industrial Manipulators
abstract
Jerk-constrained trajectories offer a wide range of advantages that collectively improve the performance of robotic systems, including increased energy efficiency, durability, and safety. In this paper, we present a novel approach to jerk-constrained time-optimal trajectory planning (TOTP), which follows a specified path while satisfying up to third-order constraints to ensure safety and smooth motion. One significant challenge in jerk-constrained TOTP is a non-convex formulation arising from the inclusion of third-order constraints. Approximating inequality constraints can be particularly challenging because the resulting solutions may violate the actual constraints. We address this problem by leveraging convexity within the proposed formulation to form conservative inequality constraints. We then obtain the desired trajectories by solving an n-dimensional Sequential Linear Program (SLP) iteratively until convergence. Lastly, we evaluate in a real robot the performance of trajectories generated with and without jerk limits in terms of peak power, torque efficiency, and tracking capability.
Jee-Eun Lee, Andrew Bylard, Robert Sun, Luis Sentis
ICRA2
2023 Real-Time Model Predictive Control for Industrial Manipulators with Singularity-Tolerant Hierarchical Task Control
abstract
This paper proposes a real-time model predictive control (MPC) strategy for accomplishing multiple tasks using robots within a finite-time horizon. In industrial robotic applications, it is crucial to consider various constraints to ensure that joint position, velocity, and torque limits are not exceeded. In addition, singularity-free and smooth motions require executing tasks continuously and safely. Instead of formulating nonlinear MPC problems, we devise linear MPC problems using kinematic and dynamic models linearized along nominal trajectories produced by hierarchical controllers. These linear MPC problems are solvable via the use of Quadratic Pro-gramming; therefore, we significantly reduce the computation time of the proposed MPC framework so the resulting update frequency is higher than 1 kHz. Our proposed MPC framework is more efficient in reducing task tracking errors than a baseline based on operational space control (OSC). We validate our approach in numerical simulations and in real experiments using an industrial manipulator. More specifically, we deploy our method in two practical scenarios for robotic logistics: 1) controlling a robot carrying heavy payloads while accounting for torque limits, and 2) controlling the end-effector while avoiding singularities.
Jaemin Lee 0005, Mingyo Seo, Andrew Bylard, Robert Sun, Luis Sentis
ICRA3
2022 ReachBot: A Small Robot with Exceptional Reach for Rough Terrain
abstract
ReachBot is a new concept for planetary exploration, consisting of a small body and long, lightweight extending arms loaded primarily in tension. The arms are equipped with spined grippers for anchoring on rock surfaces. The design and testing of a planar prototype is presented here. Experiments with rock grasping and coordinated locomotion illustrate the advantages of low inertia passive grippers, triggered by impact and using stored mechanical energy for the internal force. Gripper design involves a trade-off among the range of possible grasp angles, maximum grasp force, required triggering force, and required reset force. The current prototype can pull with up to 8N when gripping volcanic rock, limited only by the strength of the 3D printed components. Calculations predict a maximum pull of 26N for the same spines and stronger materials.
Tony G. Chen, Becky Miller, Crystal E. Winston, Stephanie Schneider, Andrew Bylard, Marco Pavone 0001, Mark R. Cutkosky
ICRA5
2022 Safe Active Dynamics Learning and Control: A Sequential Exploration-Exploitation Framework
abstract
Safe deployment of autonomous robots in diverse scenarios requires agents that are capable of efficiently adapting to new environments while satisfying constraints. In this article, we propose a practical and theoretically justified approach to maintain safety in the presence of dynamics uncertainty. Our approach leverages Bayesian meta-learning with last-layer adaptation. The expressiveness of neural-network features trained offline, paired with efficient last-layer online adaptation, enables the derivation of tight confidence sets, which contract around the true dynamics as the model adapts online. We exploit these confidence sets to plan trajectories that guarantee the safety of the system. Our approach handles problems with high dynamics uncertainty, where reaching the goal safely is potentially initially infeasible, by firstexploringto gather data and reduce uncertainty, before autonomouslyexploitingthe acquired information to safely perform the task. Under reasonable assumptions, we prove that our framework guarantees the high-probability satisfaction of all constraints at all times jointly, i.e., over the total task duration. This theoretical analysis also motivates two regularizers of last-layer meta-learning models that improve online adaptation capabilities as well as performance by reducing the size of the confidence sets. We extensively demonstrate our approach in simulation and on hardware.
Thomas Lew, Apoorva Sharma, James Harrison, Andrew Bylard, Marco Pavone 0001
IEEE Trans. Robotics4
2021 Composable Geometric Motion Policies using Multi-Task Pullback Bundle Dynamical Systems
abstract
Despite decades of work in fast reactive planning and control, challenges remain in developing reactive motion policies on non-Euclidean manifolds and enforcing constraints while avoiding undesirable potential function local minima. This work presents a principled method for designing and fusing desired robot task behaviors into a stable robot motion policy, leveraging the geometric structure of non-Euclidean manifolds, which are prevalent in robot configuration and task spaces. Our Pullback Bundle Dynamical Systems (PBDS) framework drives desired task behaviors and prioritizes tasks using separate position-dependent and position/velocity-dependent Riemannian metrics, respectively, thus simplifying individual task design and modular composition of tasks. For enforcing constraints, we provide a class of metric-based tasks, eliminating local minima by imposing non-conflicting potential functions only for goal region attraction. We also provide a geometric optimization problem for combining tasks inspired by Riemannian Motion Policies (RMPs) that reduces to a simple least-squares problem, and we show that our approach is geometrically well-defined. We demonstrate the PBDS framework on the sphere S2and at 300-500 Hz on a manipulator arm, and we provide task design guidance and an open-source Julia library implementation. Overall, this work presents a fast, easy-to-use framework for generating motion policies without unwanted potential function local minima on general manifolds.
Andrew Bylard, Riccardo Bonalli, Marco Pavone 0001
ICRA1
2020 Underactuated Gecko Adhesive Gripper for Simple and Versatile Grasp
abstract
Gecko-inspired adhesives have several desirable characteristics in robotic grasping: controllable activation and deactivation of adhesion, ability to grasp and release with minimal disturbance, and grasping without the need of form closure. Previously proposed grippers with this technology either require a complex activation mechanism or multiple activation steps. In this paper, we present an underactuated gecko-inspired adhesive gripper that can grasp a wide range of curved surfaces using a single actuator through a simple tendon-driven mechanism that attaches and adheres in one step. We derive a theoretical model of the adhesive contact area and resulting gripper grasp force, which is verified experimentally. The actual performance of the proposed mechanism is demonstrated by successfully grasping several surfaces with different curvature diameters.
Daichi Hirano, Nobutaka Tanishima, Andrew Bylard, Tony G. Chen
ICRA3
2019 GuSTO: Guaranteed Sequential Trajectory optimization via Sequential Convex Programming
abstract
Sequential Convex Programming (SCP) has recently seen a surge of interest as a tool for trajectory optimization. However, most available methods lack rigorous performance guarantees and they are often tailored to specific optimal control setups. In this paper, we present GuSTO (Guaranteed Sequential Trajectory optimization), an algorithmic framework to solve trajectory optimization problems for control-affine systems with drift. GuSTO generalizes earlier SCP-based methods for trajectory optimization (by addressing, for example, goal-set constraints and problems with either fixed or free final time) and enjoys theoretical convergence guarantees in terms of convergence to, at least, a stationary point. The theoretical analysis is further leveraged to devise an accelerated implementation of GuSTO, which originally infuses ideas from indirect optimal control into an SCP context. Numerical experiments on a variety of trajectory optimization setups show that GuSTO generally outperforms current state-of-the-art approaches in terms of success rates, solution quality, and computation times.
Riccardo Bonalli, Abhishek Cauligi, Andrew Bylard, Marco Pavone 0001
ICRA3
2016 Free-flyer acquisition of spinning objects with gecko-inspired adhesives
abstract
We explore the use of grippers with gecko-inspired adhesives for spacecraft docking and acquisition of tumbling objects in microgravity. Towards the goal of autonomous object manipulation in space, adhesive grippers mounted on planar free-floating platforms are shown to be tolerant of a broad range of incoming linear and angular velocities. Through modeling, simulations, and experiments, we characterize the dynamic “grasping envelope” for successful acquisition and derive insights to inform future gripper designs and grasping strategies for motion planning.
Matthew A. Estrada, Benjamin J. Hockman, Andrew Bylard, Elliot Wright Hawkes, Mark R. Cutkosky, Marco Pavone 0001
ICRA3