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Ruitao Liu

dblp:181/5830 · DBLP profile ↗
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10ranked-venue papers
0as first author
7since 2021 · last 2025
0009-0009-3302-8206ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 since 2021Artificial intelligence and machine learning · 3 · 2 since 2021Human-computer interaction and ubiquitous computing · 2Computer networks · 1 · 1 since 2021Security and privacy · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 78% Multimedia analysis and retrieval · 22%
Artificial intelligence
2 papers
Generative modeling · 91% Graph learning · 9%
Network and information security
1 paper
Cryptographic primitives and cryptanalysis · 100%
Databases, data mining, and information retrieval
1 paper
Recommender systems · 100%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
0.912025
SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis · ICCV 2025
Machine learning › Generative modeling › diffusion model
motion diffusion
0.912025
SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis · ICCV 2025
Computer animation and physical simulation › human-object interaction
human-object interaction generation
0.912025
SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis · ICCV 2025
Computer animation and physical simulation
motion synthesis
0.912025
SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis · ICCV 2025
Cryptographic primitives and cryptanalysis › stream cipher cryptanalysis
fast correlation attack
0.912025
Vectorial Fast Correlation Attacks · ASIACRYPT (1) 2025
Cryptographic primitives and cryptanalysis
stream cipher cryptanalysis
0.912025
Vectorial Fast Correlation Attacks · ASIACRYPT (1) 2025
Multimedia analysis and retrieval › video summarization
video highlight detection
0.612022
TaoHighlight: Commodity-Aware Multi-Modal Video Highlight Detection in E-Commerce · IEEE Trans. Multim. 2022
Computer animation and physical simulation › character animation
human animation
0.312025
SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis · ICCV 2025
Machine learning › Graph learning › graph neural network
graph convolutional network
0.212022
TaoHighlight: Commodity-Aware Multi-Modal Video Highlight Detection in E-Commerce · IEEE Trans. Multim. 2022
Recommender systems
e-commerce recommendation
0.212022
TaoHighlight: Commodity-Aware Multi-Modal Video Highlight Detection in E-Commerce · IEEE Trans. Multim. 2022
Recommender systems
video recommendation
0.212022
TaoHighlight: Commodity-Aware Multi-Modal Video Highlight Detection in E-Commerce · IEEE Trans. Multim. 2022

Methods — techniques the papers use, named apart from their topics

frequency-domain decomposition · 1.7diffusion model · 1.7alignment score · 1.7graph convolution network · 1.7graph aggregation · 1.7
YearPublicationVenuePosition
2025 Vectorial Fast Correlation Attacks
Bin Zhang 0003, Ruitao Liu, Willi Meier, Siwei Sun, Dengguo Feng, Wenling Wu
ASIACRYPT (1)2
2025 SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis
abstract
Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic multi-body setting with arbitrary numbers of humans, hands, and objects. This complexity introduces significant challenges in synchronizing motions due to the high correlations and mutual influences among bodies. To address these challenges, we introduce SyncDiff, a novel method for multi-body interaction synthesis using a synchronized motion diffusion strategy. SyncDiff employs a single diffusion model to capture the joint distribution of multi-body motions. To enhance motion fidelity, we propose a frequency-domain motion decomposition scheme. Additionally, we introduce a new set of alignment scores to emphasize the synchronization of different body motions. SyncDiff jointly optimizes both data sample likelihood and alignment likelihood through an explicit synchronization strategy. Extensive experiments across four datasets with various multi-body configurations demonstrate the superiority of SyncDiff over existing state-of-the-art motion synthesis methods.
Wenkun He, Ruitao Liu
ICCV3
2024 Optimized Conversational Gesture Generation with Enhanced Motion Feature Extraction and Cascaded Generator
Xiang Wang 0018, Yifeng Peng, Zhaoxiang Liu, Shijie Dong, Ruitao Liu, Kai Wang 0012, Shiguo Lian
NLPCC (3)5
2022 Privacy information verification of homomorphic algorithm for aggregated data based on fog layer structure
Ruitao Liu, Zhenmin Qiao
Comput. Commun.2
2022 CoEvo-Net: Coevolution Network for Video Highlight Detection
abstract
Video highlight detection (VHD) has emerged as a pressing task due to the unprecedentedly increasing amount of video data, such as those from e-commerce live-broadcasting platforms. Many approaches focus on exploiting text data, in the form of video description or time-sync comments, to facilitate the VHD task. Despite the promising results, they have largely overlooked the noises inherent in the text data and have mostly relied on isolating the feature of text and video. In this paper, we introduce a novel model to handle VHD, termed Coevolution Network (CoEvo-Net), that allows us to account for joint learning of the language and video features explicitly via a coevolution paradigm, in which features from the two data modalities progressively refine each other. This is achieved by a dedicated CoEvo-Cell that takes language and video together as inputs, extracts cross-modality, and filters the undesired parts of the input, such as words in a sentence. Furthermore, we release a large-scale dataset of e-commerce for VHD, in which each video is coupled with a sentence for description, to benchmark the sentence-based VHD approaches. Extensive experiments on the released dataset demonstrate that CoEvo-Net achieves state-of-the-art performance. Our dataset and code will be made publicly available.
Xinchao Wang, Xingen Wang, Zunlei Feng, Ruitao Liu, Mingli Song
IEEE Trans. Circuits Syst. Video Technol.6
2022 TaoHighlight: Commodity-Aware Multi-Modal Video Highlight Detection in E-Commerce
abstract
In e-commerce, product related video is important content to introduce product characteristics and attract consumers. Especially in the recommendation system of e-commerce platform, video highlight detection methods are usually adopted to capture the most attractive clips for showing to consumers, so as to improve the click through rate of products. However, the effect of the current research methods applied to the actual scene is not satisfactory. Compared with other video understanding tasks, video highlight detection is relatively abstract and subjective, and it is difficult to make accurate judgment only by using visual information. Consequently, we put forward multi-modal video highlight detection task, which introduces video related linguistic information as supervised information. And we propose a graph-based commodity-aware model to solve multi-modal video highlight detection in e-commerce scene. Our model consists of multi-modal highlight detection stage and graph-based fine-tuning stage, in which we adopt graph aggregation method to fuse multi-source natural language information and introduce effective visual feature composition method for graph convolution network based highlight detection. Besides, we release the largest e-commerce video highlight detection dataset, TaoHighlight, in which the videos and related data are collected from Taobao e-commerce platform. Our model achieves state-of-art in all separate categories and overall dataset of TaoHighlight, which shows the superiority of our model.
Zhaoyu Guo, Zhou Zhao 0001, Weike Jin, Dazhou Wang, Ruitao Liu, Jun Yu 0002
IEEE Trans. Multim.5
2021 Wideband frequency-invariant beamforming with dynamic range ratio constraints
Lifang Feng, Guolong Cui, Xianxiang Yu, Ruitao Liu, Qinghui Lu
Signal Process.4
2020 A Lightweight Network to Learn Optical Flow from Event Data
abstract
Existing deep neural networks have found success in estimation of event-based optical flow, but are at the expense of complicated architectures. Moreover, few prior works discuss how to tackle with the noise problem of event camera, which would severely contaminate the data quality and make estimation an ill-posed problem. In this work, we present a lightweight pyramid network with attention mechanism to learn optical flow from events data. Specially, the network is designed according to two-well established principles: Laplacian pyramidal decomposition and channel attention mechanism. By integrating Laplacian pyramidal processing into CNN, the learning problem is simplified into several subproblems at each pyramid level, which can be handled by a relatively shallow network with few parameters. The channel attention block, embedded in each pyramid level, treats channels of feature map unequally and provides extra flexibility in suppressing background noises. The size of the proposed network is about only 5% of previous methods while our method still achieves state-of-the-art performance on the benchmark dataset. The experimental video samples of continuous flow estimation is presented at: https://github.com/xfleezy/blob.
Zhuoyan Li, Ruitao Liu
ICPR3
2019 Developing Game-Based Models of Cooperation, Persistence and Problem Solving from Collaborative Gameplay
Maria Ofelia Clarissa Z. San Pedro, Ruitao Liu, Tamera L. McKinniss
AIED (2)2
2015 Actions Speak Louder Than Words: An exploration of game play behavior and results from traditional assessments of individual differences
Laura M. Levy, Rob Solomon, Joann Moore, Jason Way, Ruitao Liu, Maribeth Gandy Coleman
FDG5